Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
CzarnyOrzeł
Jormungandr
Level 160
God Stats
1W - 1L
1,281 SR
Queue Stats
5W - 8L
1,327 Elo+
Party 2
Merlin
Merlin
Nindżja
Merlin
Level 156
God Stats
1W - 0L
1,258 SR
Queue Stats
15W - 18L
1,647 Elo+
Party 2
Team Averages
Level 149
1,408 SR
1,495 Elo+

VS

Team Averages
Level 137
1,488 SR
1,560 Elo+
Tyr
Tyr
Dydyrastaman
Tyr
Level 160
God Stats
0W - 1L
1,797 SR
Queue Stats
57W - 38L
1,632 Elo+
Party 3
Poseidon
Poseidon
endsociety
Poseidon
Level 103
God Stats
1W - 3L
1,174 SR
Queue Stats
465W - 491L
1,476 Elo+
Solo
Heimdallr
Heimdallr
jojogame56
Heimdallr
Level 108
God Stats
3W - 6L
1,693 SR
Queue Stats
91W - 86L
1,533 Elo+
Party 3
Olorun
Olorun
oh-ali330
Olorun
Level 158
God Stats
1W - 2L
1,277 SR
Queue Stats
133W - 124L
1,581 Elo+
Party 1
Thor
Thor
sevtchenko
Thor
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
429W - 408L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
14 / 5 / 15
14,615
812
29,168
18,029
8,718
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
 
Apollo
20
10 / 3 / 14
13,990
777
18,342
19,921
9,534
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
 
Baron Samedi
20
8 / 5 / 21
13,717
762
20,979
18,602
11,029
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jormungandr
CzarnyOrzeł
Jormungandr
20
2 / 4 / 28
12,898
717
10,966
29,953
35,231
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Merlin
Nindżja
Merlin
20
7 / 6 / 18
13,848
769
24,531
19,387
8,832
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 8 / 15
12,403
689
12,392
30,396
50,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
endsociety
Poseidon
20
7 / 7 / 7
13,448
747
25,067
20,032
7,820
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
jojogame56
Heimdallr
20
4 / 10 / 14
13,709
762
18,122
22,219
9,860
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
oh-ali330
Olorun
20
3 / 8 / 8
12,820
712
15,173
21,569
10,601
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
6 / 8 / 8
13,017
723
14,357
23,151
10,176
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
74
41
Kills
22
23
Deaths
41
96
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
14
5
15
4.3
W
Apollo
 
Apollo
10
3
14
5.67
W
Baron Samedi
 
Baron Samedi
8
5
21
3.7
W
Jormungandr
CzarnyOrzeł
Jormungandr
2
4
28
4
L
2
8
15
1.19
W
Merlin
Nindżja
Merlin
7
6
18
2.67
L
Poseidon
endsociety
Poseidon
7
7
7
1.5
L
Heimdallr
jojogame56
Heimdallr
4
10
14
1.1
L
Olorun
oh-ali330
Olorun
3
8
8
0.88
L
6
8
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,986
Damage
85,111
105,892
Taken
117,367
73,344
Mitigated
88,485
35,572
Healing
35,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
29,168
9,768
872
2,505
18,029
8,718
1,711
5,752
12,184
0
62,216
W
Apollo
 
Apollo
18,342
11,255
1,653
5,404
19,921
9,534
3,651
7,382
12,466
0
41,757
W
Baron Samedi
 
Baron Samedi
20,979
477
7,266
4,780
18,602
11,029
403
7,189
11,117
34,823
0
W
Jormungandr
CzarnyOrzeł
Jormungandr
10,966
1,920
2,278
5,950
29,953
35,231
176
12,592
16,994
26,061
0
L
12,392
737
733
4,890
30,396
50,028
268
12,167
18,229
0
24,819
W
Merlin
Nindżja
Merlin
24,531
245
392
4,472
19,387
8,832
578
7,325
11,846
52,483
0
L
Poseidon
endsociety
Poseidon
25,067
5,011
842
5,590
20,032
7,820
1,791
12,334
7,698
51,174
0
L
Heimdallr
jojogame56
Heimdallr
18,122
4,642
1,060
3,609
22,219
9,860
1,868
11,180
11,039
0
45,677
L
Olorun
oh-ali330
Olorun
15,173
5,334
8,911
7,708
21,569
10,601
2,625
9,735
11,834
36,338
0
L
14,357
1,325
1,088
823
23,151
10,176
0
11,060
12,091
0
26,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,068
Gold Earned
65,397
202
Minions Killed
177
0
Camps Cleared
0
1,725,549
Distance Traveled
1,527,986
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
14,615
812
47
3
0
290,919
2
W
Apollo
13,990
777
47
3
0
372,341
2
W
Baron Samedi
13,717
762
31
2
0
311,506
0
W
Jormungandr
12,898
717
12
1
0
360,378
0
L
Tyr
12,403
689
19
1
0
332,470
0
W
Merlin
13,848
769
65
4
0
390,405
0
L
Poseidon
13,448
747
41
2
0
287,385
0
L
Heimdallr
13,709
762
39
2
0
305,802
0
L
Olorun
12,820
712
55
3
0
314,700
2
L
Thor
13,017
723
23
1
0
287,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role