Player Matchup

Hera
Hera
FabricioTM2
Hera
Level 59
God Stats
1W - 1L
1,214 SR
Queue Stats
14W - 17L
1,522 Elo+
Solo
Danzaburou
Danzaburou
HolyDemon131
Danzaburou
Level 106
God Stats
6W - 1L
1,826 SR
Queue Stats
323W - 327L
1,478 Elo+
Party 1
Jormungandr
Jormungandr
SheerGem1544
Jormungandr
Level 126
God Stats
5W - 0L
1,870 SR
Queue Stats
590W - 592L
1,495 Elo+
Party 1
Horus
Horus
TheDon620
Horus
Level 79
God Stats
13W - 7L
1,759 SR
Queue Stats
284W - 233L
1,516 Elo+
Party 1
Gilgamesh
Gilgamesh
holang
Gilgamesh
Level 107
God Stats
13W - 9L
1,464 SR
Queue Stats
95W - 76L
1,530 Elo+
Solo
Team Averages
Level 95
1,626 SR
1,508 Elo+

VS

Team Averages
Level 129
1,544 SR
1,517 Elo+
Artio
Artio
 
Artio
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Lobo_giratina19
Thoth
Level 142
God Stats
4W - 4L
1,446 SR
Queue Stats
185W - 198L
1,495 Elo+
Solo
Yu Huang
Yu Huang
SEDO___O
Yu Huang
Level 129
God Stats
1W - 6L
1,500 SR
Queue Stats
289W - 280L
1,549 Elo+
Solo
Chiron
Chiron
TheAlbinoness
Chiron
Level 101
God Stats
32W - 27L
1,554 SR
Queue Stats
140W - 168L
1,533 Elo+
Solo
Erlang Shen
Erlang Shen
dentedsquare
Erlang Shen
Level 145
God Stats
6W - 8L
1,718 SR
Queue Stats
238W - 238L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 1
12,009
706
4,491
7,457
2,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
HolyDemon131
Danzaburou
17
9 / 3 / 6
11,579
681
14,679
11,929
4,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
SheerGem1544
Jormungandr
15
4 / 2 / 3
10,218
601
7,247
15,720
12,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
TheDon620
Horus
15
2 / 2 / 13
9,750
574
14,036
16,409
15,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
holang
Gilgamesh
16
9 / 5 / 11
11,065
651
16,401
14,489
10,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
1 / 4 / 6
7,495
441
4,818
19,959
13,936
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 8 / 2
9,065
533
5,836
11,706
3,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
SEDO___O
Yu Huang
15
0 / 4 / 0
8,439
496
3,342
10,163
6,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
5 / 4 / 1
8,974
528
9,034
12,464
4,177
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
dentedsquare
Erlang Shen
13
2 / 6 / 7
8,531
502
14,158
20,574
18,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
29
26
Kills
13
14
Deaths
26
34
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
4
6
1
W
2
2
1
1.25
W
Danzaburou
HolyDemon131
Danzaburou
9
3
6
4
L
5
8
2
0.75
L
Yu Huang
SEDO___O
Yu Huang
0
4
0
0
W
Jormungandr
SheerGem1544
Jormungandr
4
2
3
2.75
L
5
4
1
1.38
W
Horus
TheDon620
Horus
2
2
13
4.25
L
Erlang Shen
dentedsquare
Erlang Shen
2
6
7
0.92
W
Gilgamesh
holang
Gilgamesh
9
5
11
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,854
Damage
37,188
66,004
Taken
74,866
45,792
Mitigated
47,209
19,211
Healing
17,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,818
750
1,208
5,765
19,959
13,936
0
1,950
18,009
21,995
0
W
4,491
1,487
0
2,413
7,457
2,754
2,887
1,082
6,375
106,560
0
W
Danzaburou
HolyDemon131
Danzaburou
14,679
8,468
0
4,862
11,929
4,398
867
2,960
8,969
0
73,914
L
5,836
135
0
515
11,706
3,708
2,140
1,319
10,387
55,467
0
L
Yu Huang
SEDO___O
Yu Huang
3,342
473
0
1,110
10,163
6,732
0
5,493
4,670
54,002
0
W
Jormungandr
SheerGem1544
Jormungandr
7,247
2,581
616
2,315
15,720
12,898
40
3,706
12,014
61,538
0
L
9,034
2,426
874
2,937
12,464
4,177
157
1,080
11,359
0
51,557
W
Horus
TheDon620
Horus
14,036
5,537
2,206
5,842
16,409
15,264
274
3,872
12,537
0
41,124
L
Erlang Shen
dentedsquare
Erlang Shen
14,158
9,757
0
4,681
20,574
18,656
105
1,896
18,678
0
46,716
W
Gilgamesh
holang
Gilgamesh
16,401
7,366
0
957
14,489
10,478
475
2,376
12,113
0
53,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,621
Gold Earned
42,504
556
Minions Killed
427
0
Camps Cleared
0
1,684,747
Distance Traveled
1,529,618
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,495
441
29
2
0
322,595
2
W
Hera
12,009
706
199
12
0
307,203
2
W
Danzaburou
11,579
681
114
7
0
336,218
2
L
Thoth
9,065
533
105
6
0
263,320
4
L
Yu Huang
8,439
496
122
7
0
279,458
3
W
Jormungandr
10,218
601
109
6
0
321,331
4
L
Chiron
8,974
528
96
6
0
342,555
3
W
Horus
9,750
574
54
3
0
367,575
8
L
Erlang Shen
8,531
502
75
4
0
321,690
1
W
Gilgamesh
11,065
651
80
5
0
352,420
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role