Player Matchup

Nox
Nox
 
Nox
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
AkkoV
Izanami
Level 159
God Stats
8W - 1L
1,952 SR
Queue Stats
492W - 146L
1,886 Elo+
Party 1
Ymir
Ymir
KarimEduardo115
Ymir
Level 28
God Stats
6W - 1L
1,941 SR
Queue Stats
360W - 104L
1,832 Elo+
Party 1
Team Averages
Level 114
1,798 SR
1,739 Elo+

VS

Team Averages
Level 91
1,461 SR
1,453 Elo+
Achilles
Achilles
 
Achilles
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Binothagod1407
Yu Huang
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,474 Elo+
Solo
Bastet
Bastet
Jkoce11
Bastet
Level 88
God Stats
13W - 22L
1,384 SR
Queue Stats
174W - 219L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
1 / 1 / 4
4,865
973
2,148
2,954
1,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
AkkoV
Izanami
10
3 / 1 / 4
5,501
1,100
6,308
2,366
994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8
3 / 0 / 3
5,648
1,130
1,393
3,548
3,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
8
2 / 3 / 0
4,412
882
1,566
7,653
3,526
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yu Huang
5
0 / 1 / 1
3,811
762
692
1,207
334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Jkoce11
Bastet
7
0 / 3 / 2
4,082
816
1,880
4,680
1,209
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
7
Kills
2
2
Deaths
7
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
1
4
3
L
Achilles
 
Achilles
2
3
0
0.67
W
Izanami
AkkoV
Izanami
3
1
4
5
L
Yu Huang
0
1
1
0.5
L
Bastet
Jkoce11
Bastet
0
3
2
0.33
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,849
Damage
4,138
8,868
Taken
13,540
5,329
Mitigated
5,069
1,207
Healing
2,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
2,148
583
0
427
2,954
1,183
329
145
2,809
11,301
0
L
Achilles
 
Achilles
1,566
521
0
1,358
7,653
3,526
0
2,292
5,361
0
6,544
W
Izanami
AkkoV
Izanami
6,308
4,212
0
336
2,366
994
717
196
2,170
0
23,116
L
Yu Huang
692
249
18
75
1,207
334
0
580
627
1,864
0
L
Bastet
Jkoce11
Bastet
1,880
610
0
803
4,680
1,209
0
1,342
3,338
0
6,985
W
1,393
441
0
444
3,548
3,152
0
536
3,012
2,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,014
Gold Earned
12,305
68
Minions Killed
23
4
Camps Cleared
2
284,079
Distance Traveled
227,805
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
4,865
973
18
4
0
89,525
0
L
Achilles
4,412
882
6
1
1
90,230
2
W
Izanami
5,501
1,100
44
9
4
95,512
1
L
Yu Huang
3,811
762
5
1
0
34,602
0
L
Bastet
4,082
816
12
2
1
102,973
0
W
Ymir
5,648
1,130
6
1
0
99,042
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role