Player Matchup

Ah Puch
Ah Puch
Damita__
Ah Puch
Level 105
God Stats
1W - 2L
1,386 SR
Queue Stats
123W - 124L
1,357 Elo+
Solo
Da Ji
Da Ji
JayKingston
Da Ji
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
370W - 370L
1,295 Elo+
Party 2
Ganesha
Ganesha
Libamahoma
Ganesha
Level 109
God Stats
9W - 5L
1,626 SR
Queue Stats
278W - 277L
1,323 Elo+
Party 2
Ra
Ra
MrRekoJ86
Ra
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
565W - 582L
1,374 Elo+
Solo
Gilgamesh
Gilgamesh
ZedBobcat
Gilgamesh
Level 69
God Stats
3W - 1L
1,818 SR
Queue Stats
24W - 12L
1,473 Elo+
Solo
Team Averages
Level 98
1,566 SR
1,365 Elo+

VS

Team Averages
Level 73
1,586 SR
1,412 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
GranatenGottJoey
Chronos
Level 49
God Stats
16W - 7L
1,670 SR
Queue Stats
383W - 421L
1,332 Elo+
Party 1
Poseidon
Poseidon
OnTheWay911
Poseidon
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 24L
1,477 Elo+
Party 1
Gilgamesh
Gilgamesh
VaNKocH21
Gilgamesh
Level 62
God Stats
3W - 7L
1,417 SR
Queue Stats
687W - 746L
1,398 Elo+
Party 1
Anhur
Anhur
feddoul
Anhur
Level 109
God Stats
6W - 4L
1,844 SR
Queue Stats
402W - 458L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Damita__
Ah Puch
20
2 / 2 / 18
12,375
651
28,702
15,444
7,410
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 6 / 12
13,574
714
18,716
16,479
7,655
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
Libamahoma
Ganesha
20
0 / 2 / 22
11,823
622
9,267
19,828
24,847
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
0 / 5 / 18
11,395
600
13,393
13,214
10,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
ZedBobcat
Gilgamesh
20
14 / 3 / 12
15,063
793
25,443
21,659
18,193
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
18
1 / 8 / 16
10,809
569
10,539
24,482
30,154
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
5 / 2 / 8
11,828
623
9,145
16,096
6,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Poseidon
OnTheWay911
Poseidon
17
2 / 8 / 9
10,827
570
9,959
18,796
6,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gilgamesh
VaNKocH21
Gilgamesh
18
4 / 7 / 10
11,235
591
19,830
30,033
27,382
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
feddoul
Anhur
20
6 / 3 / 9
11,358
598
13,317
17,371
6,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
70
28
Kills
18
18
Deaths
28
82
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
8
16
1.13
W
Ah Puch
Damita__
Ah Puch
2
2
18
5.5
L
5
2
8
4.5
W
12
6
12
3
W
Ganesha
Libamahoma
Ganesha
0
2
22
5.5
W
0
5
18
1.8
L
Poseidon
OnTheWay911
Poseidon
2
8
9
0.81
L
Gilgamesh
VaNKocH21
Gilgamesh
4
7
10
1.29
W
Gilgamesh
ZedBobcat
Gilgamesh
14
3
12
6.67
L
Anhur
feddoul
Anhur
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,521
Damage
62,790
86,624
Taken
106,778
68,969
Mitigated
76,800
37,807
Healing
46,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
10,539
458
10,311
9,018
24,482
30,154
200
13,627
10,855
1,023
23,066
W
Ah Puch
Damita__
Ah Puch
28,702
2,475
2,125
5,520
15,444
7,410
1,411
3,406
12,038
61,465
0
L
9,145
2,053
1,230
2,274
16,096
6,115
761
6,604
9,492
25,928
0
W
18,716
3,258
819
2,435
16,479
7,655
2,162
3,347
13,132
0
28,411
W
Ganesha
Libamahoma
Ganesha
9,267
49
2,325
3,516
19,828
24,847
712
5,204
14,624
21,936
0
W
13,393
1,563
11,419
4,955
13,214
10,864
792
3,250
9,964
36,252
0
L
Poseidon
OnTheWay911
Poseidon
9,959
1,193
1,202
3,579
18,796
6,740
312
7,249
11,547
24,584
0
L
Gilgamesh
VaNKocH21
Gilgamesh
19,830
2,519
2,602
9,004
30,033
27,382
0
15,783
14,250
0
36,572
W
Gilgamesh
ZedBobcat
Gilgamesh
25,443
4,963
1,338
3,355
21,659
18,193
28
4,488
16,799
0
42,210
L
Anhur
feddoul
Anhur
13,317
6,186
2,811
4,161
17,371
6,409
252
8,099
9,272
0
27,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,230
Gold Earned
56,057
182
Minions Killed
197
0
Camps Cleared
0
1,713,616
Distance Traveled
1,632,752
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,809
569
26
1
0
345,409
0
W
Ah Puch
12,375
651
72
4
0
355,051
0
L
Chronos
11,828
623
50
3
0
361,325
4
W
Da Ji
13,574
714
17
1
0
308,025
0
W
Ganesha
11,823
622
0
0
0
357,811
0
W
Ra
11,395
600
53
3
0
298,028
0
L
Poseidon
10,827
570
39
2
0
309,174
0
L
Gilgamesh
11,235
591
26
1
0
312,920
0
W
Gilgamesh
15,063
793
40
2
0
394,701
0
L
Anhur
11,358
598
56
3
0
303,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role