Player Matchup

Ymir
Ymir
 
Ymir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
Vermines
Raijin
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 53L
1,642 Elo+
Party 2
Zeus
Zeus
Wonderpony
Zeus
Level 160
God Stats
8W - 3L
1,250 SR
Queue Stats
222W - 170L
1,516 Elo+
Party 2
Fenrir
Fenrir
badkillerful
Fenrir
Level 155
God Stats
3W - 0L
1,447 SR
Queue Stats
114W - 76L
1,664 Elo+
Party 2
Yu Huang
Yu Huang
rEk0
Yu Huang
Level 29
God Stats
1W - 1L
1,259 SR
Queue Stats
31W - 8L
1,859 Elo+
Party 2
Team Averages
Level 128
1,391 SR
1,636 Elo+

VS

Team Averages
Level 70
1,374 SR
1,511 Elo+
Poseidon
Poseidon
Chalator
Poseidon
Level 119
God Stats
3W - 9L
1,249 SR
Queue Stats
288W - 291L
1,401 Elo+
Solo
Atlas
Atlas
Soup-cssbn-pt2
Atlas
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,810 Elo+
Party 1
Awilix
Awilix
Tommi1212
Awilix
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,308 Elo+
Solo
Heimdallr
Heimdallr
UnDoWarrior
Heimdallr
Level 27
God Stats
3W - 6L
1,500 SR
Queue Stats
422W - 397L
1,524 Elo+
Party 1
Neith
Neith
naymey15
Neith
Level 127
God Stats
0W - 6L
1,123 SR
Queue Stats
69W - 80L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
3 / 2 / 17
8,510
851
4,015
10,027
10,759
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Raijin
Vermines
Raijin
18
6 / 3 / 21
9,997
1,000
9,734
8,876
3,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
13 / 3 / 17
10,275
1,028
19,260
8,154
3,333
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
12
6 / 5 / 11
8,431
843
10,079
10,653
4,710
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
rEk0
Yu Huang
17
8 / 0 / 20
9,761
976
12,374
5,735
2,468
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Chalator
Poseidon
13
5 / 8 / 4
8,096
810
7,532
11,165
4,397
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 6 / 5
9,420
942
10,280
16,351
16,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Tommi1212
Awilix
13
1 / 8 / 5
7,198
720
2,314
10,636
7,349
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
UnDoWarrior
Heimdallr
10
1 / 8 / 6
6,721
672
4,126
10,871
4,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
naymey15
Neith
13
0 / 6 / 7
7,299
730
6,718
9,502
4,169
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
39
36
Kills
12
13
Deaths
36
86
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
2
17
5.75
L
Poseidon
Chalator
Poseidon
5
8
4
0.88
L
5
6
5
1.25
L
Awilix
Tommi1212
Awilix
1
8
5
0.44
L
Heimdallr
UnDoWarrior
Heimdallr
1
8
6
0.5
W
Raijin
Vermines
Raijin
6
3
21
5.5
W
13
3
17
7.17
W
Fenrir
6
5
11
2.3
L
Neith
naymey15
Neith
0
6
7
0.58
W
Yu Huang
rEk0
Yu Huang
8
0
20
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,462
Damage
30,970
43,445
Taken
58,525
25,101
Mitigated
36,889
9,923
Healing
6,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,015
252
27
1,697
10,027
10,759
349
3,621
6,406
5,687
0
L
Poseidon
Chalator
Poseidon
7,532
1,070
33
676
11,165
4,397
0
10,266
899
13,845
0
L
10,280
3,749
357
2,974
16,351
16,777
0
12,981
3,370
20,085
0
L
Awilix
Tommi1212
Awilix
2,314
1,094
55
260
10,636
7,349
0
7,695
2,941
0
5,910
L
Heimdallr
UnDoWarrior
Heimdallr
4,126
1,428
0
465
10,871
4,197
0
7,503
3,368
0
7,458
W
Raijin
Vermines
Raijin
9,734
3,322
1,785
1,250
8,876
3,831
1,491
4,111
4,765
23,997
0
W
19,260
3,845
85
987
8,154
3,333
293
3,537
4,617
33,163
0
W
Fenrir
10,079
2,878
716
1,559
10,653
4,710
0
3,890
6,763
0
11,659
L
Neith
naymey15
Neith
6,718
2,937
354
1,753
9,502
4,169
0
6,938
2,564
0
17,188
W
Yu Huang
rEk0
Yu Huang
12,374
1,644
653
1,164
5,735
2,468
1,121
2,653
3,082
25,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,974
Gold Earned
38,734
100
Minions Killed
73
0
Camps Cleared
0
911,868
Distance Traveled
767,509
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,510
851
1
0
0
197,688
0
L
Poseidon
8,096
810
12
1
0
153,539
0
L
Atlas
9,420
942
18
2
0
157,707
0
L
Awilix
7,198
720
10
1
0
139,801
1
L
Heimdallr
6,721
672
7
1
0
163,128
0
W
Raijin
9,997
1,000
27
3
0
151,957
0
W
Zeus
10,275
1,028
37
4
0
156,968
1
W
Fenrir
8,431
843
5
1
0
211,878
0
L
Neith
7,299
730
26
3
0
153,334
1
W
Yu Huang
9,761
976
30
3
0
193,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role