Player Matchup

Ravana
Ravana
Blue_Smurf0987
Ravana
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,494 Elo+
Party 2
Chang'e
Chang'e
Guih_00
Chang'e
Level 69
God Stats
16W - 19L
1,322 SR
Queue Stats
327W - 376L
1,376 Elo+
Party 1
Nike
Nike
Tamarindo1076
Nike
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 101L
1,443 Elo+
Party 1
Neith
Neith
Zac of Arnor
Neith
Level 41
God Stats
9W - 12L
1,500 SR
Queue Stats
327W - 377L
1,359 Elo+
Solo
Artio
Artio
xGalaxy_Stardust
Artio
Level 40
God Stats
6W - 3L
1,705 SR
Queue Stats
8W - 16L
1,494 Elo+
Party 2
Team Averages
Level 45
1,505 SR
1,433 Elo+

VS

Team Averages
Level 65
1,629 SR
1,519 Elo+
Awilix
Awilix
 
Awilix
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
AlphaJuanLM
Geb
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,537 Elo+
Solo
Mulan
Mulan
Iv Dire vI
Mulan
Level 67
God Stats
2W - 2L
1,690 SR
Queue Stats
16W - 24L
1,484 Elo+
Party 3
Kukulkan
Kukulkan
SmallCanOfSoup
Kukulkan
Level 27
God Stats
3W - 1L
1,729 SR
Queue Stats
4W - 1L
1,712 Elo+
Party 3
Atlas
Atlas
joao110vinicius
Atlas
Level 45
God Stats
0W - 2L
1,725 SR
Queue Stats
130W - 162L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 7
9,576
563
7,245
5,916
2,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
Guih_00
Chang'e
12
2 / 4 / 6
8,049
473
6,837
9,778
2,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
0 / 2 / 0
8,544
503
4,034
10,250
5,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
6 / 4 / 4
9,050
532
7,140
9,345
3,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 1 / 5
7,943
467
1,994
11,755
10,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
3 / 5 / 1
7,937
467
7,212
12,905
4,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 2 / 2
7,463
439
4,349
10,394
8,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
15
2 / 0 / 1
9,198
541
8,301
7,970
6,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
14
1 / 3 / 1
8,729
513
6,570
7,267
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
3 / 2 / 1
6,457
380
3,848
5,804
2,024
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
12
Kills
11
11
Deaths
12
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
3
5
1
0.7
L
2
2
2
1.5
W
3
0
7
6.5
W
Chang'e
Guih_00
Chang'e
2
4
6
1.25
L
Mulan
2
0
1
2.5
L
Kukulkan
1
3
1
0.5
W
0
2
0
0
W
6
4
4
2
L
3
2
1
1.75
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,250
Damage
30,280
47,044
Taken
44,340
24,939
Mitigated
23,658
11,288
Healing
13,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
7,212
2,659
0
3,913
12,905
4,013
0
1,707
11,046
0
50,724
L
4,349
344
314
1,250
10,394
8,044
51
2,155
8,177
20,579
0
W
7,245
2,117
0
3,661
5,916
2,780
386
571
5,345
0
72,862
W
Chang'e
Guih_00
Chang'e
6,837
792
366
3,169
9,778
2,984
0
4,776
5,002
32,969
0
L
Mulan
8,301
1,812
0
4,313
7,970
6,963
236
970
6,416
0
54,479
L
Kukulkan
6,570
758
98
1,835
7,267
2,614
416
2,862
4,131
60,954
0
W
4,034
389
0
738
10,250
5,787
0
0
10,250
400
50,639
W
7,140
4,073
0
1,705
9,345
3,087
2,943
3,147
6,198
0
47,202
L
3,848
1,198
14
1,654
5,804
2,024
429
611
5,193
18,176
0
W
1,994
328
80
1,569
11,755
10,301
411
6,273
5,482
21,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,162
Gold Earned
39,784
430
Minions Killed
395
0
Camps Cleared
0
1,687,689
Distance Traveled
1,450,004
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,937
467
85
5
0
329,415
5
L
Geb
7,463
439
32
2
0
304,965
2
W
Ravana
9,576
563
124
7
0
391,548
8
W
Chang'e
8,049
473
74
4
0
313,353
7
L
Mulan
9,198
541
132
8
0
366,391
4
L
Kukulkan
8,729
513
124
7
0
300,518
4
W
Nike
8,544
503
123
7
0
336,476
1
W
Neith
9,050
532
70
4
0
276,262
2
L
Atlas
6,457
380
22
1
0
148,715
2
W
Artio
7,943
467
39
2
0
370,050
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role