Player Matchup

Thoth
Thoth
DarkMatterYouT
Thoth
Level 26
God Stats
14W - 24L
1,426 SR
Queue Stats
45W - 56L
1,443 Elo+
Solo
Mulan
Mulan
H4RM0N3Y
Mulan
Level 18
God Stats
0W - 2L
1,198 SR
Queue Stats
16W - 24L
1,429 Elo+
Solo
Neith
Neith
Trustyy Patches
Neith
Level 47
God Stats
1W - 2L
1,469 SR
Queue Stats
132W - 160L
1,315 Elo+
Solo
Khepri
Khepri
WeakBabyMental
Khepri
Level 17
God Stats
11W - 10L
1,310 SR
Queue Stats
24W - 30L
1,059 Elo+
Solo
Tiamat
Tiamat
demora knight17
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,263 Elo+
Solo
Team Averages
Level 27
1,381 SR
1,302 Elo+

VS

Team Averages
Level 61
1,411 SR
1,402 Elo+
Morgan Le Fay
Morgan Le Fay
AlanisDracul
Morgan Le Fay
Level 88
God Stats
13W - 13L
1,493 SR
Queue Stats
122W - 122L
1,365 Elo+
Solo
Cthulhu
Cthulhu
DeadFool33
Cthulhu
Level 25
God Stats
44W - 37L
1,165 SR
Queue Stats
120W - 143L
1,121 Elo+
Solo
Shiva
Shiva
ItsDannyBoi
Shiva
Level 44
God Stats
4W - 6L
1,321 SR
Queue Stats
234W - 282L
1,414 Elo+
Party 1
Chiron
Chiron
Th30nlyRomio
Chiron
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 33L
1,613 Elo+
Solo
Yu Huang
Yu Huang
iSlurppBeans
Yu Huang
Level 105
God Stats
4W - 2L
1,575 SR
Queue Stats
385W - 411L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 1
9,691
692
6,282
9,563
3,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
H4RM0N3Y
Mulan
13
0 / 6 / 2
7,990
571
4,539
15,807
16,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 4 / 4
9,371
669
11,842
11,073
4,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 5 / 3
10,015
715
4,955
19,362
21,977
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
1 / 8 / 1
8,865
633
8,501
14,071
9,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AlanisDracul
Morgan Le Fay
17
4 / 2 / 5
9,969
712
9,920
8,912
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
DeadFool33
Cthulhu
15
3 / 2 / 3
9,407
672
6,705
12,264
11,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 2 / 10
10,284
735
9,680
15,139
15,816
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
20
14 / 0 / 8
12,514
894
23,919
10,564
4,556
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
iSlurppBeans
Yu Huang
18
2 / 2 / 11
10,120
723
12,833
10,151
3,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
63
8
Kills
26
26
Deaths
8
11
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AlanisDracul
Morgan Le Fay
4
2
5
3.25
L
2
3
1
0.83
W
Cthulhu
DeadFool33
Cthulhu
3
2
3
2.25
L
Mulan
H4RM0N3Y
Mulan
0
6
2
0.17
W
3
2
10
4
W
Chiron
14
0
8
18
L
2
4
4
1
L
3
5
3
0.9
L
1
8
1
0.19
W
Yu Huang
iSlurppBeans
Yu Huang
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,119
Damage
63,057
69,876
Taken
57,030
55,965
Mitigated
39,134
7,980
Healing
17,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AlanisDracul
Morgan Le Fay
9,920
393
394
3,221
8,912
3,300
104
4,250
4,493
39,376
0
L
6,282
61
42
499
9,563
3,001
0
4,066
5,152
41,958
0
W
Cthulhu
DeadFool33
Cthulhu
6,705
341
333
2,411
12,264
11,527
333
3,841
8,192
18,915
0
L
Mulan
H4RM0N3Y
Mulan
4,539
85
140
3,189
15,807
16,907
0
6,166
9,268
0
14,839
W
9,680
1,465
381
3,214
15,139
15,816
386
4,262
10,503
0
28,742
W
Chiron
23,919
10,058
2,153
3,801
10,564
4,556
3,075
3,151
7,141
0
67,990
L
11,842
3,574
0
904
11,073
4,832
0
6,404
4,389
0
24,487
L
4,955
352
0
886
19,362
21,977
0
5,015
13,592
15,840
0
L
8,501
769
190
2,130
14,071
9,248
665
6,487
7,273
28,633
0
W
Yu Huang
iSlurppBeans
Yu Huang
12,833
1,850
0
1,683
10,151
3,935
1,440
3,445
6,462
46,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,932
Gold Earned
52,294
200
Minions Killed
309
0
Camps Cleared
0
1,211,237
Distance Traveled
1,387,036
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,969
712
57
4
0
269,004
5
L
Thoth
9,691
692
86
6
0
266,044
1
W
Cthulhu
9,407
672
28
2
0
280,175
0
L
Mulan
7,990
571
16
1
0
240,559
0
W
Shiva
10,284
735
46
3
0
275,692
0
W
Chiron
12,514
894
94
7
0
289,809
0
L
Neith
9,371
669
28
2
0
250,047
0
L
Khepri
10,015
715
21
2
0
243,467
2
L
Tiamat
8,865
633
49
4
0
211,120
0
W
Yu Huang
10,120
723
84
6
0
272,356
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role