Player Matchup

Sun Wukong
Sun Wukong
Asesino007
Sun Wukong
Level 108
God Stats
14W - 7L
1,833 SR
Queue Stats
107W - 115L
1,354 Elo+
Solo
Cliodhna
Cliodhna
PetalDancer
Cliodhna
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 41L
1,247 Elo+
Solo
Neith
Neith
SeluluH
Neith
Level 125
God Stats
12W - 11L
1,535 SR
Queue Stats
243W - 308L
1,310 Elo+
Party 2
Cthulhu
Cthulhu
SirNeimand
Cthulhu
Level 70
God Stats
47W - 56L
1,467 SR
Queue Stats
139W - 193L
1,314 Elo+
Party 2
Yu Huang
Yu Huang
unifulken
Yu Huang
Level 37
God Stats
4W - 6L
1,811 SR
Queue Stats
89W - 114L
1,266 Elo+
Solo
Team Averages
Level 76
1,629 SR
1,298 Elo+

VS

Team Averages
Level 78
1,544 SR
1,429 Elo+
Izanami
Izanami
 
Izanami
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
GoldSliceEmUp
Sobek
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,341 Elo+
Party 1
Sun Wukong
Sun Wukong
Kenni3
Sun Wukong
Level 69
God Stats
7W - 2L
1,706 SR
Queue Stats
19W - 11L
1,487 Elo+
Solo
Mercury
Mercury
Rangothemango
Mercury
Level 82
God Stats
4W - 5L
1,500 SR
Queue Stats
208W - 191L
1,453 Elo+
Solo
Kukulkan
Kukulkan
Xanpip
Kukulkan
Level 115
God Stats
9W - 11L
1,515 SR
Queue Stats
31W - 48L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Asesino007
Sun Wukong
16
5 / 1 / 4
9,583
532
11,893
19,681
13,157
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cliodhna
PetalDancer
Cliodhna
15
6 / 5 / 2
9,371
521
7,788
14,738
5,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
SeluluH
Neith
17
4 / 4 / 1
9,471
526
6,724
10,274
3,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Cthulhu
SirNeimand
Cthulhu
14
0 / 2 / 2
8,093
450
7,196
9,864
6,607
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Yu Huang
unifulken
Yu Huang
11
0 / 2 / 2
7,363
409
3,045
5,723
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
0 / 3 / 5
8,237
458
6,744
9,395
3,315
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

13
2 / 3 / 5
7,607
423
3,245
11,413
11,242
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sun Wukong
Kenni3
Sun Wukong
16
2 / 4 / 2
9,740
541
6,545
14,294
8,695
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
16
6 / 3 / 1
9,610
534
7,784
12,232
4,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Xanpip
Kukulkan
17
4 / 2 / 4
10,042
558
13,673
8,004
3,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
31
15
Kills
14
14
Deaths
15
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
5
0.83
W
Sun Wukong
Asesino007
Sun Wukong
5
1
4
7
L
2
3
5
1.5
L
Sun Wukong
Kenni3
Sun Wukong
2
4
2
0.75
W
Cliodhna
PetalDancer
Cliodhna
6
5
2
1.4
L
Mercury
6
3
1
2.17
W
Neith
SeluluH
Neith
4
4
1
1.13
W
Cthulhu
SirNeimand
Cthulhu
0
2
2
0.5
L
Kukulkan
Xanpip
Kukulkan
4
2
4
3
W
Yu Huang
unifulken
Yu Huang
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,646
Damage
37,991
60,280
Taken
55,338
31,375
Mitigated
31,485
12,083
Healing
11,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,744
4,001
224
1,572
9,395
3,315
398
2,809
6,586
0
66,662
W
Sun Wukong
Asesino007
Sun Wukong
11,893
2,528
0
2,545
19,681
13,157
0
3,343
16,338
3,933
62,597
L
3,245
449
0
1,569
11,413
11,242
0
2,688
8,725
13,219
0
L
Sun Wukong
Kenni3
Sun Wukong
6,545
1,571
0
5,021
14,294
8,695
529
2,550
11,744
0
57,596
W
Cliodhna
PetalDancer
Cliodhna
7,788
902
0
2,560
14,738
5,899
718
4,817
9,921
0
49,465
L
Mercury
7,784
4,322
0
1,977
12,232
4,969
676
901
11,331
0
71,706
W
Neith
SeluluH
Neith
6,724
1,987
0
3,833
10,274
3,609
521
2,871
7,403
0
62,997
W
Cthulhu
SirNeimand
Cthulhu
7,196
39
89
1,806
9,864
6,607
355
4,331
5,533
48,600
0
L
Kukulkan
Xanpip
Kukulkan
13,673
883
0
860
8,004
3,264
503
2,027
5,977
76,713
0
W
Yu Huang
unifulken
Yu Huang
3,045
402
0
1,250
5,723
2,103
548
1,556
4,167
36,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,881
Gold Earned
45,236
449
Minions Killed
528
0
Camps Cleared
0
1,619,580
Distance Traveled
1,741,240
29
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,237
458
137
8
0
324,061
2
W
Sun Wukong
9,583
532
86
5
0
349,329
9
L
Sobek
7,607
423
19
1
0
297,472
0
L
Sun Wukong
9,740
541
129
7
0
364,877
4
W
Cliodhna
9,371
521
79
4
0
364,595
1
L
Mercury
9,610
534
116
6
0
418,015
3
W
Neith
9,471
526
110
6
0
313,967
6
W
Cthulhu
8,093
450
92
5
0
357,258
11
L
Kukulkan
10,042
558
127
7
0
336,815
1
W
Yu Huang
7,363
409
82
5
0
234,431
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role