Player Matchup

Rama
Rama
Diamond I
 
Rama
Diamond I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Diamond I
 
King Arthur
Diamond I
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Diamond II
ColorsRHard
Erlang Shen
Diamond II
Level 123
God Stats
2W - 1L
1,523 SR
Queue Stats
137W - 126L
2,506 MMR
Solo
Eset
Eset
Diamond IV
CrazyBroski
Eset
Diamond IV
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
61W - 27L
2,470 MMR
Party 1
Baron Samedi
Baron Samedi
Masters
wintermightcome
Baron Samedi
Masters
Level 153
God Stats
4W - 3L
1,562 SR
Queue Stats
132W - 113L
2,587 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 120
1,517 SR
2,112 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 154
1,619 SR
2,342 MMR
Susano
Susano
Diamond I
 
Susano
Diamond I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Masters
I2th
Camazotz
Masters
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
266W - 243L
2,825 MMR
Solo
Xing Tian
Xing Tian
Diamond I
JamZKarma
Xing Tian
Diamond I
Level 160
God Stats
1W - 1L
1,763 SR
Queue Stats
145W - 121L
2,528 MMR
Solo
The Morrigan
The Morrigan
Masters
Kalwei
The Morrigan
Masters
Level 155
God Stats
23W - 25L
1,600 SR
Queue Stats
430W - 414L
2,375 MMR
Solo
Ullr
Ullr
Masters
PowerST2
Ullr
Masters
Level 158
God Stats
73W - 50L
1,732 SR
Queue Stats
838W - 832L
2,482 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
7 / 1 / 8
10,232
731
9,224
8,783
3,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
 
King Arthur
14
3 / 3 / 2
8,604
615
11,863
11,314
10,096
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Erlang Shen
ColorsRHard
Erlang Shen
15
4 / 5 / 5
8,741
624
7,326
13,124
6,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
6 / 0 / 11
9,353
668
3,700
7,973
5,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
wintermightcome
Baron Samedi
16
6 / 1 / 7
9,598
686
8,426
6,927
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
He BoCliodhnaZeusNemesis

VS

Bans
ShivaBastetAtlasAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
6 / 4 / 3
8,493
607
6,898
10,863
3,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Camazotz
I2th
Camazotz
12
1 / 4 / 3
6,797
486
6,407
16,359
5,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
JamZKarma
Xing Tian
11
1 / 4 / 6
7,120
509
5,240
9,983
7,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
Kalwei
The Morrigan
10
0 / 9 / 0
6,109
436
3,222
8,711
3,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
12
2 / 5 / 3
7,215
515
4,772
9,560
2,611
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
25
26
Kills
10
10
Deaths
26
33
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
7
1
8
11
W
King Arthur
 
King Arthur
3
3
2
1.33
L
Susano
 
Susano
6
4
3
1.88
W
Erlang Shen
ColorsRHard
Erlang Shen
4
5
5
1.3
W
6
0
11
11.5
L
Camazotz
I2th
Camazotz
1
4
3
0.63
L
Xing Tian
JamZKarma
Xing Tian
1
4
6
1
L
The Morrigan
Kalwei
The Morrigan
0
9
0
0
L
Ullr
2
5
3
0.7
W
Baron Samedi
wintermightcome
Baron Samedi
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,539
Damage
26,539
48,121
Taken
55,476
27,545
Mitigated
22,087
15,793
Healing
14,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
9,224
7,357
0
4,903
8,783
3,067
1,874
3,080
5,703
0
86,755
W
King Arthur
 
King Arthur
11,863
2,126
0
1,204
11,314
10,096
0
782
10,532
0
50,669
L
Susano
 
Susano
6,898
2,283
0
3,116
10,863
3,979
0
1,252
9,611
0
47,605
W
Erlang Shen
ColorsRHard
Erlang Shen
7,326
3,204
0
1,922
13,124
6,029
0
585
12,539
0
55,807
W
3,700
1,072
2,062
2,383
7,973
5,250
336
1,372
6,076
22,840
0
L
Camazotz
I2th
Camazotz
6,407
1,967
0
8,229
16,359
5,073
0
538
15,821
0
39,501
L
Xing Tian
JamZKarma
Xing Tian
5,240
573
0
1,480
9,983
7,383
0
4,146
5,837
16,208
0
L
The Morrigan
Kalwei
The Morrigan
3,222
327
0
1,014
8,711
3,041
0
1,903
6,715
32,956
4,641
L
Ullr
4,772
1,660
0
239
9,560
2,611
325
4,550
5,010
0
49,060
W
Baron Samedi
wintermightcome
Baron Samedi
8,426
797
1,072
2,247
6,927
3,103
0
1,806
5,121
60,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,528
Gold Earned
35,734
474
Minions Killed
359
0
Camps Cleared
0
1,345,630
Distance Traveled
1,361,451
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,232
731
148
11
0
258,355
2
W
King Arthur
8,604
615
99
7
0
260,318
4
L
Susano
8,493
607
100
7
0
294,714
3
W
Erlang Shen
8,741
624
81
6
0
290,137
5
W
Eset
9,353
668
34
2
0
270,391
3
L
Camazotz
6,797
486
68
5
0
277,660
6
L
Xing Tian
7,120
509
12
1
0
301,894
4
L
The Morrigan
6,109
436
65
5
0
237,878
3
L
Ullr
7,215
515
114
8
0
249,305
1
W
Baron Samedi
9,598
686
112
8
0
266,429
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role