Player Matchup

Ah Muzen Cab
Ah Muzen Cab
FaNahle
Ah Muzen Cab
Level 144
God Stats
3W - 3L
1,251 SR
Queue Stats
36W - 51L
1,375 Elo+
Party 1
Nemesis
Nemesis
Neyamavu
Nemesis
Level 158
God Stats
0W - 1L
1,554 SR
Queue Stats
101W - 71L
1,595 Elo+
Party 1
Yemoja
Yemoja
sonicwar9912
Yemoja
Level 107
God Stats
0W - 1L
1,537 SR
Queue Stats
12W - 26L
1,329 Elo+
Party 1
Team Averages
Level 136
1,447 SR
1,433 Elo+

VS

Team Averages
Level 31
1,436 SR
1,276 Elo+
Neith
Neith
 
Neith
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
DARKSerGEnt
Poseidon
Level 17
God Stats
1W - 5L
1,486 SR
Queue Stats
1W - 8L
1,144 Elo+
Party 2
Kukulkan
Kukulkan
Fqdey
Kukulkan
Level 21
God Stats
1W - 2L
1,321 SR
Queue Stats
1W - 4L
1,184 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FaNahle
Ah Muzen Cab
20
9 / 5 / 11
15,102
755
19,519
17,160
8,454
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Neyamavu
Nemesis
17
17 / 3 / 3
14,809
740
18,132
19,371
9,239
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
19
0 / 3 / 18
14,222
711
3,391
21,225
28,913
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
2 / 7 / 7
13,766
688
15,469
16,507
5,130
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
DARKSerGEnt
Poseidon
15
2 / 11 / 5
12,636
632
7,276
14,906
2,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
Fqdey
Kukulkan
19
7 / 9 / 4
15,314
766
18,251
16,798
5,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
27
26
Kills
11
11
Deaths
27
32
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
7
7
0.79
W
Poseidon
DARKSerGEnt
Poseidon
2
11
5
0.41
L
Ah Muzen Cab
FaNahle
Ah Muzen Cab
9
5
11
2.9
W
Kukulkan
Fqdey
Kukulkan
7
9
4
1
L
Nemesis
Neyamavu
Nemesis
17
3
3
6.17
L
Yemoja
0
3
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,042
Damage
40,996
57,756
Taken
48,211
46,606
Mitigated
12,821
17,672
Healing
2,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
15,469
5,999
0
2,622
16,507
5,130
1,811
1,287
15,220
0
57,537
W
Poseidon
DARKSerGEnt
Poseidon
7,276
675
0
0
14,906
2,316
567
987
13,919
19,988
0
L
Ah Muzen Cab
FaNahle
Ah Muzen Cab
19,519
2,696
0
3,234
17,160
8,454
1,429
8,182
8,772
348
84,321
W
Kukulkan
Fqdey
Kukulkan
18,251
2,018
0
0
16,798
5,375
387
1,563
15,235
63,928
0
L
Nemesis
Neyamavu
Nemesis
18,132
6,315
0
4,145
19,371
9,239
1,221
6,845
12,240
0
53,323
L
Yemoja
3,391
988
4,202
6,091
21,225
28,913
315
10,069
10,614
21,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,133
Gold Earned
41,716
203
Minions Killed
226
12
Camps Cleared
5
961,705
Distance Traveled
880,718
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,766
688
84
4
4
311,252
2
W
Poseidon
12,636
632
42
2
0
295,921
1
L
Ah Muzen Cab
15,102
755
121
6
4
361,185
0
W
Kukulkan
15,314
766
100
5
1
273,545
2
L
Nemesis
14,809
740
57
3
8
288,373
1
L
Yemoja
14,222
711
25
1
0
312,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role