Player Matchup

Osiris
Osiris
Hollowized
Osiris
Level 62
God Stats
26W - 20L
1,674 SR
Queue Stats
164W - 143L
1,487 Elo+
Party 2
Thor
Thor
Juniorjdjones
Thor
Level 102
God Stats
2W - 5L
1,342 SR
Queue Stats
194W - 202L
1,451 Elo+
Solo
Bacchus
Bacchus
Revliskiuk
Bacchus
Level 109
God Stats
11W - 12L
1,520 SR
Queue Stats
123W - 128L
1,418 Elo+
Solo
Kukulkan
Kukulkan
SpellWeaverLII
Kukulkan
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 68L
1,475 Elo+
Solo
Skadi
Skadi
Thremillinn
Skadi
Level 84
God Stats
11W - 10L
1,517 SR
Queue Stats
193W - 195L
1,462 Elo+
Party 2
Team Averages
Level 89
1,511 SR
1,459 Elo+

VS

Team Averages
Level 79
1,531 SR
1,437 Elo+
Danzaburou
Danzaburou
Gschaftlgruber
Danzaburou
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 104L
1,460 Elo+
Party 1
Ares
Ares
Hein09
Ares
Level 45
God Stats
11W - 6L
1,612 SR
Queue Stats
80W - 80L
1,419 Elo+
Party 1
Ymir
Ymir
NoNLuiaZefix
Ymir
Level 86
God Stats
21W - 18L
1,578 SR
Queue Stats
185W - 191L
1,446 Elo+
Party 1
Yu Huang
Yu Huang
bewwie
Yu Huang
Level 118
God Stats
2W - 6L
1,151 SR
Queue Stats
550W - 534L
1,399 Elo+
Solo
Cliodhna
Cliodhna
shaonohi
Cliodhna
Level 89
God Stats
6W - 6L
1,813 SR
Queue Stats
215W - 212L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Hollowized
Osiris
18
5 / 6 / 7
11,572
551
9,456
21,321
16,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
8 / 2 / 9
11,777
561
10,603
16,635
6,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Revliskiuk
Bacchus
15
8 / 0 / 17
12,290
585
13,359
14,990
21,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
18
7 / 3 / 5
11,566
551
11,065
10,465
3,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
12 / 4 / 10
12,093
576
25,132
17,534
6,939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gschaftlgruber
Danzaburou
13
1 / 10 / 2
8,563
408
3,804
15,659
4,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Hein09
Ares
11
1 / 7 / 3
7,970
380
5,438
18,759
15,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
7 / 7 / 4
10,851
517
14,406
17,220
17,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yu Huang
bewwie
Yu Huang
15
2 / 7 / 4
9,724
463
11,880
15,414
6,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
shaonohi
Cliodhna
14
3 / 9 / 7
9,764
465
15,539
20,062
8,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
34
40
Kills
14
15
Deaths
40
48
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Gschaftlgruber
Danzaburou
1
10
2
0.2
L
Ares
Hein09
Ares
1
7
3
0.36
W
Osiris
Hollowized
Osiris
5
6
7
1.42
W
8
2
9
6.25
L
7
7
4
1.29
W
Bacchus
Revliskiuk
Bacchus
8
0
17
16.5
W
Kukulkan
7
3
5
3.17
W
12
4
10
4.25
L
Yu Huang
bewwie
Yu Huang
2
7
4
0.57
L
Cliodhna
shaonohi
Cliodhna
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,615
Damage
51,067
80,945
Taken
87,114
55,664
Mitigated
51,556
23,822
Healing
16,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Gschaftlgruber
Danzaburou
3,804
1,314
0
3,672
15,659
4,158
88
3,613
12,046
0
30,939
L
Ares
Hein09
Ares
5,438
198
256
2,322
18,759
15,702
0
4,125
14,634
19,646
0
W
Osiris
Hollowized
Osiris
9,456
4,699
0
6,689
21,321
16,356
1,297
8,808
12,028
0
70,604
W
10,603
2,296
0
6,580
16,635
6,724
1,265
4,691
11,806
0
65,365
L
14,406
2,173
0
2,281
17,220
17,389
0
3,172
14,048
54,806
0
W
Bacchus
Revliskiuk
Bacchus
13,359
1,552
4,702
3,359
14,990
21,719
461
5,134
9,740
30,278
6,283
W
Kukulkan
11,065
879
108
1,933
10,465
3,926
1,856
5,476
4,989
63,947
0
W
25,132
12,925
0
451
17,534
6,939
5,778
6,718
10,658
0
92,077
L
Yu Huang
bewwie
Yu Huang
11,880
674
147
3,050
15,414
6,095
574
6,368
9,046
59,734
0
L
Cliodhna
shaonohi
Cliodhna
15,539
1,951
0
4,400
20,062
8,212
0
6,146
13,916
0
50,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,298
Gold Earned
46,872
495
Minions Killed
350
0
Camps Cleared
0
1,934,509
Distance Traveled
1,831,706
26
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,563
408
53
3
0
359,852
4
L
Ares
7,970
380
21
1
0
347,809
2
W
Osiris
11,572
551
123
6
0
369,082
1
W
Thor
11,777
561
102
5
0
407,619
10
L
Ymir
10,851
517
103
5
0
351,005
9
W
Bacchus
12,290
585
41
2
0
419,040
8
W
Kukulkan
11,566
551
111
5
0
365,019
4
W
Skadi
12,093
576
118
6
0
373,749
3
L
Yu Huang
9,724
463
99
5
0
370,091
11
L
Cliodhna
9,764
465
74
4
0
402,949
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role