Player Matchup

Sobek
Sobek
Diamond I
OG Goatzilla
Sobek
Diamond I
Level 160
God Stats
2W - 2L
1,605 SR
Queue Stats
44W - 23L
2,450 MMR
Party 1
Aphrodite
Aphrodite
Platinum III
Simр
Aphrodite
Platinum III
Level 139
God Stats
3W - 2L
1,500 SR
Queue Stats
139W - 21L
2,108 MMR
Party 1
Chaac
Chaac
Diamond II
llG4meM4sterll
Chaac
Diamond II
Level 157
God Stats
79W - 68L
1,715 SR
Queue Stats
139W - 124L
2,331 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 152
1,607 SR
2,296 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 127
1,535 SR
2,366 MMR
Khepri
Khepri
Diamond V
VanillaNiice
Khepri
Diamond V
Level 157
God Stats
0W - 2L
1,328 SR
Queue Stats
278W - 236L
1,977 MMR
Solo
Hel
Hel
Diamond III
XxAlphaDKxX
Hel
Diamond III
Level 68
God Stats
11W - 12L
1,545 SR
Queue Stats
102W - 112L
2,359 MMR
Solo
Thanatos
Thanatos
Masters
Zyzz Khalil
Thanatos
Masters
Level 155
God Stats
42W - 43L
1,732 SR
Queue Stats
743W - 763L
2,763 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 12
7,512
751
4,973
12,936
13,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
Simр
Aphrodite
12
3 / 0 / 12
7,942
794
7,977
7,283
3,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
11 / 1 / 4
8,814
881
10,758
11,875
8,500
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ShivaThothFenrirBastetAh Muzen Cab

VS

Bans
AtlasAchillesZeusCerberusPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
0 / 5 / 1
6,384
638
4,509
12,465
11,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 5 / 0
6,202
620
7,107
6,903
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Zyzz Khalil
Thanatos
9
0 / 5 / 1
5,685
569
5,838
7,835
3,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
15
Kills
1
1
Deaths
15
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
12
7
W
Aphrodite
Simр
Aphrodite
3
0
12
9
L
Khepri
0
5
1
0.1
L
1
5
0
0.2
L
Thanatos
Zyzz Khalil
Thanatos
0
5
1
0.1
W
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,708
Damage
17,454
32,094
Taken
27,203
25,189
Mitigated
17,595
23,041
Healing
7,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,973
703
588
4,649
12,936
13,033
453
3,859
8,877
16,989
0
W
Aphrodite
Simр
Aphrodite
7,977
1,497
6,586
5,793
7,283
3,656
667
4,421
2,799
36,999
0
L
Khepri
4,509
234
195
1,089
12,465
11,467
0
5,808
6,657
13,395
0
L
7,107
34
1,235
1,739
6,903
2,311
0
2,546
4,357
24,283
0
L
Thanatos
Zyzz Khalil
Thanatos
5,838
707
0
3,453
7,835
3,817
0
4,706
3,129
0
11,516
W
10,758
2,661
0
5,425
11,875
8,500
1,416
3,576
8,075
0
31,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,268
Gold Earned
18,271
122
Minions Killed
81
8
Camps Cleared
1
569,065
Distance Traveled
483,335
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,512
751
19
2
1
190,078
1
W
Aphrodite
7,942
794
66
7
4
179,033
2
L
Khepri
6,384
638
20
2
0
165,476
2
L
Hel
6,202
620
41
4
0
183,470
2
L
Thanatos
5,685
569
20
2
1
134,389
3
W
Chaac
8,814
881
37
4
3
199,954
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role