Player Matchup

Serqet
Serqet
Diamond V
 
Serqet
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Platinum III
Albertrays
Rama
Platinum III
Level 148
God Stats
1W - 2L
1,707 SR
Queue Stats
116W - 109L
1,860 MMR
Solo
Erlang Shen
Erlang Shen
Platinum IV
SrWely
Erlang Shen
Platinum IV
Level 88
God Stats
13W - 19L
1,589 SR
Queue Stats
292W - 294L
1,827 MMR
Party 1
Janus
Janus
Diamond V
TWBruins21
Janus
Diamond V
Level 157
God Stats
0W - 1L
1,758 SR
Queue Stats
112W - 98L
1,866 MMR
Solo
Shiva
Shiva
Diamond V
TheBuffaloMike
Shiva
Diamond V
Level 155
God Stats
7W - 7L
1,519 SR
Queue Stats
425W - 408L
1,868 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 141
1,615 SR
1,784 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 119
1,685 SR
1,815 MMR
Agni
Agni
Platinum II
 
Agni
Platinum II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Platinum III
Blizzard121
Nemesis
Platinum III
Level 141
God Stats
13W - 8L
1,678 SR
Queue Stats
456W - 422L
1,853 MMR
Solo
Mulan
Mulan
Gold II
Bruhtonium
Mulan
Gold II
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 21L
1,719 MMR
Party 2
Ullr
Ullr
Platinum II
MarinKitagawa
Ullr
Platinum II
Level 69
God Stats
4W - 0L
1,746 SR
Queue Stats
35W - 13L
2,150 MMR
Party 2
Sobek
Sobek
Platinum III
NotIntentional
Sobek
Platinum III
Level 141
God Stats
4W - 2L
2,000 SR
Queue Stats
169W - 164L
1,852 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
4 / 5 / 1
7,589
542
5,158
10,133
2,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 6 / 2
7,221
516
3,974
12,291
2,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
SrWely
Erlang Shen
10
2 / 6 / 0
6,475
463
5,298
14,534
6,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
14
0 / 4 / 3
7,916
565
2,880
8,125
2,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 1 / 1
7,873
562
10,846
13,908
14,644
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
ArtioPersephoneDa JiAtlas

VS

Bans
CliodhnaGilgameshBastetThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
4 / 1 / 5
9,401
672
9,922
6,434
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Blizzard121
Nemesis
15
10 / 0 / 1
9,337
667
9,055
10,331
3,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mulan
13
0 / 3 / 3
8,130
581
9,547
14,945
9,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
7 / 1 / 2
9,791
699
10,122
8,296
2,922
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 2 / 7
7,771
555
4,045
12,583
7,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
7
Kills
22
22
Deaths
7
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
4
5
1
0.9
W
Agni
 
Agni
4
1
5
6.5
L
0
6
2
0.17
W
Nemesis
Blizzard121
Nemesis
10
0
1
10.5
W
Mulan
0
3
3
0.5
W
7
1
2
8
W
1
2
7
2.25
L
Erlang Shen
SrWely
Erlang Shen
2
6
0
0.33
L
Janus
0
4
3
0.38
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,156
Damage
42,691
58,991
Taken
52,589
29,097
Mitigated
25,295
16,102
Healing
18,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
5,158
1,029
0
2,300
10,133
2,856
0
2,712
7,362
0
26,444
W
Agni
 
Agni
9,922
1,327
0
1,189
6,434
2,009
0
521
5,903
66,339
0
L
3,974
3,007
0
4,407
12,291
2,825
0
736
11,555
0
51,186
W
Nemesis
Blizzard121
Nemesis
9,055
4,445
0
4,769
10,331
3,546
0
976
8,731
0
65,069
W
Mulan
9,547
1,855
0
5,825
14,945
9,215
0
381
14,358
0
46,865
W
10,122
3,417
0
1,597
8,296
2,922
1,459
406
7,886
0
71,080
W
4,045
755
1,660
3,517
12,583
7,603
182
934
10,216
13,915
3,357
L
Erlang Shen
SrWely
Erlang Shen
5,298
3,136
642
4,025
14,534
6,684
0
6,558
7,976
0
27,325
L
Janus
2,880
582
0
767
8,125
2,088
0
3,649
4,476
58,423
0
L
10,846
2,335
82
3,879
13,908
14,644
0
133
12,952
1,632
54,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,074
Gold Earned
44,430
439
Minions Killed
503
0
Camps Cleared
0
1,502,716
Distance Traveled
1,523,881
28
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,589
542
54
4
0
318,257
7
W
Agni
9,401
672
140
10
0
307,636
5
L
Rama
7,221
516
102
7
0
260,473
5
W
Nemesis
9,337
667
89
6
0
348,897
6
W
Mulan
8,130
581
116
8
0
261,759
2
W
Ullr
9,791
699
135
10
0
293,927
7
W
Sobek
7,771
555
23
2
0
311,662
7
L
Erlang Shen
6,475
463
38
3
0
314,359
6
L
Janus
7,916
565
133
10
0
304,103
6
L
Shiva
7,873
562
112
8
0
305,524
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role