Player Matchup

Rama
Rama
 
Rama
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Luhda
Ymir
Level 103
God Stats
5W - 0L
1,599 SR
Queue Stats
292W - 283L
1,399 Elo+
Party 1
Chang'e
Chang'e
Razdarazor
Chang'e
Level 146
God Stats
4W - 4L
1,499 SR
Queue Stats
466W - 510L
1,464 Elo+
Solo
Awilix
Awilix
Swiffel
Awilix
Level 127
God Stats
10W - 13L
1,374 SR
Queue Stats
358W - 360L
1,398 Elo+
Party 1
Kuzenbo
Kuzenbo
schlimm111
Kuzenbo
Level 108
God Stats
9W - 4L
1,404 SR
Queue Stats
241W - 243L
1,413 Elo+
Party 1
Team Averages
Level 120
1,475 SR
1,435 Elo+

VS

Team Averages
Level 108
1,429 SR
1,408 Elo+
Baba Yaga
Baba Yaga
Elmonatora
Baba Yaga
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,231 Elo+
Solo
Ra
Ra
Fischieee
Ra
Level 155
God Stats
1W - 4L
1,500 SR
Queue Stats
444W - 471L
1,433 Elo+
Solo
Cliodhna
Cliodhna
MCNV
Cliodhna
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 179L
1,406 Elo+
Solo
Ares
Ares
SebasTian666942
Ares
Level 108
God Stats
0W - 1L
1,449 SR
Queue Stats
61W - 46L
1,517 Elo+
Solo
Izanami
Izanami
aiblo
Izanami
Level 126
God Stats
3W - 10L
1,194 SR
Queue Stats
541W - 586L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
3 / 4 / 11
9,484
677
11,682
13,151
6,300
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
Luhda
Ymir
18
7 / 3 / 18
10,836
774
12,144
25,364
24,175
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
Razdarazor
Chang'e
19
3 / 3 / 19
11,146
796
17,869
16,502
10,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Awilix
Swiffel
Awilix
17
10 / 6 / 10
11,581
827
12,761
14,103
7,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
schlimm111
Kuzenbo
19
4 / 2 / 19
10,702
764
12,045
22,048
28,466
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Elmonatora
Baba Yaga
18
4 / 5 / 10
10,169
726
14,679
13,866
6,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
3 / 6 / 8
9,570
684
17,501
11,757
4,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
MCNV
Cliodhna
17
8 / 6 / 4
10,513
751
16,651
17,868
7,831
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
1 / 4 / 13
9,339
667
8,372
16,827
12,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
aiblo
Izanami
14
2 / 6 / 10
8,706
622
18,443
13,451
5,635
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
63
27
Kills
18
18
Deaths
27
77
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
4
11
2.13
L
Baba Yaga
Elmonatora
Baba Yaga
4
5
10
1.8
L
3
6
8
1.17
W
Ymir
Luhda
Ymir
7
3
18
5.33
L
Cliodhna
MCNV
Cliodhna
8
6
4
1.67
W
Chang'e
Razdarazor
Chang'e
3
3
19
4.17
L
1
4
13
1.88
W
Awilix
Swiffel
Awilix
10
6
10
2.5
L
Izanami
aiblo
Izanami
2
6
10
1.17
W
Kuzenbo
schlimm111
Kuzenbo
4
2
19
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,501
Damage
75,646
91,168
Taken
73,769
76,861
Mitigated
37,534
39,035
Healing
28,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
11,682
5,311
1,590
2,004
13,151
6,300
1,730
4,910
8,241
0
27,654
L
Baba Yaga
Elmonatora
Baba Yaga
14,679
898
1,743
3,902
13,866
6,313
74
8,962
4,904
29,052
0
L
17,501
1,472
5,441
2,585
11,757
4,857
0
6,559
5,198
34,455
0
W
Ymir
Luhda
Ymir
12,144
1,967
2,016
3,782
25,364
24,175
501
13,285
12,079
20,215
0
L
Cliodhna
MCNV
Cliodhna
16,651
2,474
704
5,893
17,868
7,831
0
10,604
7,264
0
31,483
W
Chang'e
Razdarazor
Chang'e
17,869
1,704
14,040
8,009
16,502
10,402
856
8,050
8,452
48,973
0
L
8,372
324
314
3,398
16,827
12,898
32
8,254
8,573
13,348
0
W
Awilix
Swiffel
Awilix
12,761
3,854
248
264
14,103
7,518
1,353
5,831
8,272
0
19,961
L
Izanami
aiblo
Izanami
18,443
13,370
1,807
2,214
13,451
5,635
544
7,679
5,772
0
33,476
W
Kuzenbo
schlimm111
Kuzenbo
12,045
4,262
2,204
4,878
22,048
28,466
203
8,476
13,572
23,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,749
Gold Earned
48,297
144
Minions Killed
150
0
Camps Cleared
0
1,304,538
Distance Traveled
1,221,966
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,484
677
30
2
0
224,071
1
L
Baba Yaga
10,169
726
33
2
0
263,997
0
L
Ra
9,570
684
37
3
0
233,043
1
W
Ymir
10,836
774
19
1
0
247,417
1
L
Cliodhna
10,513
751
39
3
0
243,165
1
W
Chang'e
11,146
796
66
5
0
274,448
4
L
Ares
9,339
667
13
1
0
268,513
2
W
Awilix
11,581
827
14
1
0
255,404
0
L
Izanami
8,706
622
28
2
0
213,248
4
W
Kuzenbo
10,702
764
15
1
0
303,198
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role