Player Matchup

Guan Yu
Guan Yu
Gold II
Bruhtonium
Guan Yu
Gold II
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 21L
1,672 MMR
Party 2
Arachne
Arachne
Diamond V
Magiver0
Arachne
Diamond V
Level 153
God Stats
3W - 1L
1,500 SR
Queue Stats
264W - 243L
2,004 MMR
Solo
Thoth
Thoth
Platinum III
MarinKitagawa
Thoth
Platinum III
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 13L
2,103 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum IV
Mingas
Kuzenbo
Platinum IV
Level 160
God Stats
8W - 2L
1,682 SR
Queue Stats
51W - 48L
1,956 MMR
Solo
Ullr
Ullr
Platinum I
TheBetterBirdman
Ullr
Platinum I
Level 87
God Stats
73W - 74L
1,620 SR
Queue Stats
343W - 339L
1,948 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 111
1,560 SR
1,937 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 143
1,558 SR
1,757 MMR
Cernunnos
Cernunnos
Platinum II
 
Cernunnos
Platinum II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Platinum I
 
Serqet
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tiamat
Tiamat
Platinum III
KaisMan
Tiamat
Platinum III
Level 158
God Stats
3W - 3L
1,816 SR
Queue Stats
89W - 74L
1,972 MMR
Party 1
Ymir
Ymir
Diamond V
MS一kyouma
Ymir
Diamond V
Level 156
God Stats
1W - 2L
1,675 SR
Queue Stats
100W - 87L
1,932 MMR
Solo
Erlang Shen
Erlang Shen
Gold I
TiaTamera
Erlang Shen
Gold I
Level 88
God Stats
0W - 2L
1,297 SR
Queue Stats
69W - 58L
1,883 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bruhtonium
Guan Yu
11
2 / 1 / 3
6,461
646
6,454
8,696
6,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Magiver0
Arachne
11
3 / 0 / 5
6,457
646
3,393
5,482
2,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
5 / 0 / 0
6,898
690
5,333
2,594
775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Mingas
Kuzenbo
9
1 / 0 / 6
6,137
614
3,361
7,694
7,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
5 / 1 / 0
6,964
696
4,654
4,825
1,441
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
Da JiCliodhnaAtlasHou Yi

VS

Bans
BastetGilgameshAgniKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
2 / 3 / 0
5,918
592
2,931
6,306
1,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
 
Serqet
9
0 / 1 / 2
5,211
521
1,918
3,656
975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
KaisMan
Tiamat
10
0 / 2 / 0
5,471
547
1,037
4,623
1,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 5 / 0
4,518
452
1,607
8,249
3,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
TiaTamera
Erlang Shen
9
0 / 5 / 1
5,263
526
4,751
10,017
5,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
16
Kills
2
2
Deaths
16
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
3
0
0.67
L
Serqet
 
Serqet
0
1
2
1
W
Guan Yu
Bruhtonium
Guan Yu
2
1
3
3.5
L
Tiamat
KaisMan
Tiamat
0
2
0
0
L
0
5
0
0
W
Arachne
Magiver0
Arachne
3
0
5
5.5
W
5
0
0
5
W
Kuzenbo
Mingas
Kuzenbo
1
0
6
4
W
5
1
0
5
L
Erlang Shen
TiaTamera
Erlang Shen
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,195
Damage
12,244
29,291
Taken
32,851
18,275
Mitigated
13,475
9,913
Healing
9,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
2,931
1,536
0
1,861
6,306
1,697
0
631
5,675
0
32,343
L
Serqet
 
Serqet
1,918
131
0
1,687
3,656
975
0
267
3,358
0
21,732
W
Guan Yu
Bruhtonium
Guan Yu
6,454
1,510
51
2,704
8,696
6,841
0
0
8,510
0
37,900
L
Tiamat
KaisMan
Tiamat
1,037
41
0
1,418
4,623
1,868
8
2,647
1,976
36,900
0
L
1,607
91
0
607
8,249
3,360
0
3,920
4,329
7,534
0
W
Arachne
Magiver0
Arachne
3,393
1,912
0
2,778
5,482
2,068
0
41
5,441
0
33,082
W
5,333
422
0
856
2,594
775
0
1,179
1,361
51,383
0
W
Kuzenbo
Mingas
Kuzenbo
3,361
1,549
1,354
1,665
7,694
7,150
24
774
6,682
10,931
4,274
W
4,654
1,969
0
505
4,825
1,441
1,308
565
4,120
0
45,452
L
Erlang Shen
TiaTamera
Erlang Shen
4,751
3,391
0
3,545
10,017
5,575
0
849
8,673
0
27,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,917
Gold Earned
26,381
371
Minions Killed
303
0
Camps Cleared
0
1,066,969
Distance Traveled
986,727
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,918
592
76
8
0
189,172
1
L
Serqet
5,211
521
60
6
0
249,221
2
W
Guan Yu
6,461
646
76
8
0
204,372
4
L
Tiamat
5,471
547
90
9
0
201,373
2
L
Ymir
4,518
452
15
2
0
177,161
2
W
Arachne
6,457
646
74
7
0
253,764
1
W
Thoth
6,898
690
102
10
0
223,454
6
W
Kuzenbo
6,137
614
16
2
0
219,337
5
W
Ullr
6,964
696
103
10
0
166,042
3
L
Erlang Shen
5,263
526
62
6
0
169,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role