Player Matchup

Fenrir
Fenrir
Bigola
Fenrir
Level 65
God Stats
0W - 3L
1,284 SR
Queue Stats
36W - 35L
1,408 Elo+
Solo
Guan Yu
Guan Yu
Cocacolalt
Guan Yu
Level 67
God Stats
17W - 17L
1,708 SR
Queue Stats
537W - 579L
1,441 Elo+
Party 1
Artemis
Artemis
KaellMy
Artemis
Level 3
God Stats
1W - 2L
1,713 SR
Queue Stats
6W - 7L
1,700 Elo+
Party 1
Tiamat
Tiamat
S2MercyS2
Tiamat
Level 122
God Stats
4W - 3L
1,500 SR
Queue Stats
379W - 391L
1,425 Elo+
Solo
Atlas
Atlas
dingonegro007
Atlas
Level 14
God Stats
6W - 14L
1,316 SR
Queue Stats
16W - 33L
1,202 Elo+
Party 1
Team Averages
Level 54
1,504 SR
1,435 Elo+

VS

Team Averages
Level 104
1,649 SR
1,428 Elo+
Chaac
Chaac
Kollander
Chaac
Level 104
God Stats
4W - 2L
1,570 SR
Queue Stats
238W - 234L
1,461 Elo+
Solo
Nemesis
Nemesis
Otaviorau515
Nemesis
Level 94
God Stats
2W - 2L
1,572 SR
Queue Stats
140W - 162L
1,385 Elo+
Party 2
Jing Wei
Jing Wei
P4RS0NA15
Jing Wei
Level 88
God Stats
1W - 4L
1,500 SR
Queue Stats
156W - 161L
1,527 Elo+
Solo
Cabrakan
Cabrakan
murilogamer1337
Cabrakan
Level 75
God Stats
5W - 1L
1,845 SR
Queue Stats
207W - 277L
1,384 Elo+
Party 2
Baba Yaga
Baba Yaga
revolucion266
Baba Yaga
Level 158
God Stats
9W - 7L
1,758 SR
Queue Stats
296W - 310L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bigola
Fenrir
7
0 / 5 / 0
4,351
435
2,399
8,108
2,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Cocacolalt
Guan Yu
7
1 / 7 / 0
4,771
477
7,331
9,927
4,158
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
KaellMy
Artemis
8
2 / 3 / 0
5,300
530
3,881
5,045
704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
S2MercyS2
Tiamat
8
1 / 2 / 1
5,334
533
6,079
5,706
2,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
0 / 4 / 2
4,488
449
2,032
9,796
4,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kollander
Chaac
11
5 / 0 / 5
6,480
648
7,329
7,490
4,343
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
Otaviorau515
Nemesis
9
7 / 1 / 3
5,923
592
6,392
6,949
2,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
P4RS0NA15
Jing Wei
10
7 / 2 / 1
6,382
638
7,213
5,700
1,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
7
1 / 1 / 8
5,205
521
3,798
8,109
4,930
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baba Yaga
revolucion266
Baba Yaga
10
1 / 0 / 6
5,879
588
5,609
4,815
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
4
Kills
21
21
Deaths
4
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Bigola
Fenrir
0
5
0
0
L
Guan Yu
Cocacolalt
Guan Yu
1
7
0
0.14
L
Artemis
KaellMy
Artemis
2
3
0
0.67
W
Chaac
Kollander
Chaac
5
0
5
7.5
W
Nemesis
Otaviorau515
Nemesis
7
1
3
8.5
W
Jing Wei
P4RS0NA15
Jing Wei
7
2
1
3.75
L
Tiamat
S2MercyS2
Tiamat
1
2
1
0.75
L
0
4
2
0.25
W
Cabrakan
1
1
8
5
W
Baba Yaga
revolucion266
Baba Yaga
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,722
Damage
30,341
38,582
Taken
33,063
13,974
Mitigated
15,041
7,212
Healing
10,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Bigola
Fenrir
2,399
357
0
1,758
8,108
2,076
0
2,118
5,990
0
16,720
L
Guan Yu
Cocacolalt
Guan Yu
7,331
2,248
331
1,169
9,927
4,158
0
3,081
6,846
0
22,404
L
Artemis
KaellMy
Artemis
3,881
1,929
0
1,435
5,045
704
0
608
4,437
0
21,686
W
Chaac
Kollander
Chaac
7,329
1,112
0
2,284
7,490
4,343
573
669
6,722
5,770
24,753
W
Nemesis
Otaviorau515
Nemesis
6,392
2,925
0
1,040
6,949
2,375
204
1,511
5,305
0
20,091
W
Jing Wei
P4RS0NA15
Jing Wei
7,213
4,932
0
1,841
5,700
1,562
991
576
5,124
0
30,639
L
Tiamat
S2MercyS2
Tiamat
6,079
189
78
1,717
5,706
2,988
0
1,670
4,036
22,878
0
L
2,032
923
0
724
9,796
4,048
0
3,037
6,759
7,846
0
W
Cabrakan
3,798
1,011
506
3,255
8,109
4,930
581
3,241
4,641
9,303
0
W
Baba Yaga
revolucion266
Baba Yaga
5,609
596
0
1,385
4,815
1,831
172
1,452
3,160
38,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,244
Gold Earned
29,869
164
Minions Killed
235
0
Camps Cleared
0
914,945
Distance Traveled
1,051,495
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,351
435
35
4
0
198,790
3
L
Guan Yu
4,771
477
37
4
0
199,517
1
L
Artemis
5,300
530
45
5
0
158,475
1
W
Chaac
6,480
648
58
6
0
203,716
2
W
Nemesis
5,923
592
33
3
0
250,053
1
W
Jing Wei
6,382
638
52
5
0
187,994
1
L
Tiamat
5,334
533
37
4
0
183,335
1
L
Atlas
4,488
449
10
1
0
174,828
0
W
Cabrakan
5,205
521
7
1
0
190,919
1
W
Baba Yaga
5,879
588
85
9
0
218,813
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role