Player Matchup

Awilix
Awilix
Silver II
Abelpc98
Awilix
Silver II
Level 146
God Stats
1W - 1L
1,688 SR
Queue Stats
2W - 8L
1,500 MMR
Party 2
Nu Wa
Nu Wa
Gold I
LACHMICH TOD
Nu Wa
Gold I
Level 160
God Stats
36W - 29L
1,425 SR
Queue Stats
778W - 793L
1,503 MMR
Solo
Chaac
Chaac
Bronze IV
MaialenEus2
Chaac
Bronze IV
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 MMR
Party 2
Hercules
Hercules
Gold III
Mythos_95__
Hercules
Gold III
Level 73
God Stats
9W - 14L
1,558 SR
Queue Stats
643W - 664L
1,511 MMR
Solo
Heimdallr
Heimdallr
Gold III
Youlose8797
Heimdallr
Gold III
Level 123
God Stats
91W - 71L
1,684 SR
Queue Stats
246W - 222L
1,520 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,571 SR
1,507 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 109
1,510 SR
1,488 MMR
Cliodhna
Cliodhna
Gold III
 
Cliodhna
Gold III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold III
JackNapiersJoke
Morgan Le Fay
Gold III
Level 151
God Stats
3W - 0L
1,713 SR
Queue Stats
49W - 46L
1,511 MMR
Solo
Horus
Horus
Gold IV
MrSovietPriest
Horus
Gold IV
Level 107
God Stats
35W - 19L
1,675 SR
Queue Stats
340W - 338L
1,483 MMR
Solo
Danzaburou
Danzaburou
Gold V
TLGE0409
Danzaburou
Gold V
Level 65
God Stats
14W - 10L
1,542 SR
Queue Stats
63W - 71L
1,452 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold I
romaann112
Tsukuyomi
Gold I
Level 132
God Stats
7W - 10L
1,120 SR
Queue Stats
213W - 209L
1,494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Abelpc98
Awilix
18
4 / 7 / 4
11,691
487
7,757
20,729
7,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

19
1 / 3 / 4
11,719
488
20,981
16,112
5,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
1 / 6 / 2
11,399
475
10,797
27,292
27,496
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hercules
Mythos_95__
Hercules
16
2 / 4 / 5
10,742
448
11,134
24,232
18,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
Youlose8797
Heimdallr
20
7 / 5 / 3
13,267
553
21,429
21,688
8,877
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AthenaBakasuraGebLoki

VS

Bans
BastetCthulhuShivaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
20
8 / 5 / 2
14,388
600
24,451
25,826
19,727
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
JackNapiersJoke
Morgan Le Fay
20
6 / 0 / 10
13,795
575
19,085
14,828
5,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
1 / 5 / 11
11,629
485
9,223
27,586
20,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
TLGE0409
Danzaburou
20
1 / 4 / 7
14,433
601
8,978
15,900
4,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tsukuyomi
romaann112
Tsukuyomi
20
9 / 1 / 9
14,764
615
25,104
26,881
9,896
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
64
15
Kills
25
25
Deaths
15
18
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
8
5
2
1.8
L
Awilix
Abelpc98
Awilix
4
7
4
0.86
W
Morgan Le Fay
JackNapiersJoke
Morgan Le Fay
6
0
10
11
L
1
3
4
1
L
1
6
2
0.33
W
1
5
11
1.3
L
Hercules
Mythos_95__
Hercules
2
4
5
1.13
W
Danzaburou
TLGE0409
Danzaburou
1
4
7
1.13
L
Heimdallr
Youlose8797
Heimdallr
7
5
3
1.7
W
Tsukuyomi
romaann112
Tsukuyomi
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,098
Damage
86,841
110,053
Taken
111,021
68,336
Mitigated
60,821
26,235
Healing
57,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
24,451
3,578
0
10,881
25,826
19,727
1,434
3,947
21,861
0
104,903
L
Awilix
Abelpc98
Awilix
7,757
2,624
0
4,766
20,729
7,438
0
3,718
16,767
0
75,756
W
Morgan Le Fay
JackNapiersJoke
Morgan Le Fay
19,085
736
0
7,257
14,828
5,987
792
6,029
8,799
105,639
0
L
20,981
6,445
92
2,132
16,112
5,535
224
6,479
9,183
97,870
0
L
10,797
1,286
0
6,179
27,292
27,496
0
1,855
25,335
0
77,283
W
9,223
4,440
5,396
9,970
27,586
20,304
809
5,384
22,202
0
45,038
L
Hercules
Mythos_95__
Hercules
11,134
2,043
0
5,437
24,232
18,990
0
4,115
19,757
0
36,044
W
Danzaburou
TLGE0409
Danzaburou
8,978
3,412
0
8,100
15,900
4,907
4,996
2,513
13,384
0
116,165
L
Heimdallr
Youlose8797
Heimdallr
21,429
11,519
0
7,629
21,688
8,877
1,678
1,708
19,926
0
123,279
W
Tsukuyomi
romaann112
Tsukuyomi
25,104
5,185
0
16,022
26,881
9,896
4,752
4,348
21,884
0
139,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,818
Gold Earned
69,009
655
Minions Killed
769
0
Camps Cleared
0
2,270,194
Distance Traveled
2,648,202
24
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
14,388
600
183
8
0
539,125
10
L
Awilix
11,691
487
126
5
0
497,332
3
W
Morgan Le Fay
13,795
575
175
7
0
508,405
10
L
Nu Wa
11,719
488
144
6
0
439,025
4
L
Chaac
11,399
475
156
7
0
459,138
0
W
Horus
11,629
485
65
3
0
554,950
2
L
Hercules
10,742
448
40
2
0
480,467
10
W
Danzaburou
14,433
601
175
7
0
497,561
11
L
Heimdallr
13,267
553
189
8
0
394,232
7
W
Tsukuyomi
14,764
615
171
7
0
548,161
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role