Player Matchup

Hercules
Hercules
Bugado88
Hercules
Level 140
God Stats
15W - 8L
1,621 SR
Queue Stats
292W - 117L
1,749 Elo+
Party 1
Yu Huang
Yu Huang
MinimusLH
Yu Huang
Level 156
God Stats
19W - 6L
1,709 SR
Queue Stats
308W - 128L
1,792 Elo+
Party 1
Horus
Horus
ShaderKay
Horus
Level 79
God Stats
57W - 19L
1,770 SR
Queue Stats
227W - 88L
1,793 Elo+
Party 1
Team Averages
Level 125
1,700 SR
1,778 Elo+

VS

Team Averages
Level 104
1,578 SR
1,573 Elo+
Horus
Horus
 
Horus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Bielrf15
Ra
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,750 Elo+
Solo
Ullr
Ullr
MateusFerreiraCS
Ullr
Level 87
God Stats
0W - 2L
1,733 SR
Queue Stats
12W - 16L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bugado88
Hercules
13
6 / 1 / 10
9,638
741
12,080
14,036
8,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Yu Huang
MinimusLH
Yu Huang
15
10 / 1 / 4
10,540
811
12,367
8,495
3,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
ShaderKay
Horus
14
1 / 1 / 14
9,897
761
6,871
14,065
12,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
2 / 6 / 1
7,670
590
6,798
16,027
9,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 4 / 1
7,284
560
5,454
6,451
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 7 / 2
8,127
625
9,384
12,098
3,576
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
17
Kills
3
3
Deaths
17
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
6
1
0.42
L
0
4
1
0.13
W
Hercules
Bugado88
Hercules
6
1
10
11
L
1
7
2
0.29
W
Yu Huang
MinimusLH
Yu Huang
10
1
4
12
W
Horus
ShaderKay
Horus
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,318
Damage
21,636
36,596
Taken
34,576
24,035
Mitigated
14,630
13,165
Healing
5,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,798
3,039
362
3,668
16,027
9,412
0
5,006
10,653
0
11,933
L
5,454
472
603
614
6,451
1,642
0
2,203
4,151
20,663
0
W
Hercules
Bugado88
Hercules
12,080
5,468
0
6,232
14,036
8,503
206
1,739
12,119
0
25,058
L
9,384
4,742
0
0
12,098
3,576
0
5,341
6,474
0
29,489
W
Yu Huang
MinimusLH
Yu Huang
12,367
1,383
0
860
8,495
3,383
1,538
1,103
7,174
49,193
0
W
Horus
ShaderKay
Horus
6,871
2,642
919
5,154
14,065
12,149
343
2,953
10,874
0
14,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,075
Gold Earned
23,081
124
Minions Killed
89
8
Camps Cleared
2
724,931
Distance Traveled
591,674
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,670
590
11
1
0
183,845
1
L
Ra
7,284
560
24
2
1
210,561
1
W
Hercules
9,638
741
38
3
5
234,482
0
L
Ullr
8,127
625
54
4
1
197,268
5
W
Yu Huang
10,540
811
72
6
2
227,775
2
W
Horus
9,897
761
14
1
1
262,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role