Player Matchup

Chaac
Chaac
 
Chaac
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Hackett09
Rama
Level 87
God Stats
2W - 4L
1,324 SR
Queue Stats
11W - 16L
1,461 Elo+
Party 2
Bastet
Bastet
JDalziel15
Bastet
Level 158
God Stats
3W - 5L
1,526 SR
Queue Stats
225W - 227L
1,607 Elo+
Party 2
Jormungandr
Jormungandr
Jester_Clarke
Jormungandr
Level 144
God Stats
4W - 2L
1,616 SR
Queue Stats
115W - 134L
1,561 Elo+
Solo
Merlin
Merlin
l-WesleySnipes-l
Merlin
Level 128
God Stats
2W - 2L
1,836 SR
Queue Stats
89W - 79L
1,557 Elo+
Solo
Team Averages
Level 124
1,560 SR
1,537 Elo+

VS

Team Averages
Level 141
1,510 SR
1,563 Elo+
Tyr
Tyr
 
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
PredatorKing29
Ymir
Level 121
God Stats
3W - 4L
1,321 SR
Queue Stats
352W - 306L
1,632 Elo+
Party 1
Yu Huang
Yu Huang
Redghosthunter77
Yu Huang
Level 158
God Stats
1W - 4L
1,699 SR
Queue Stats
520W - 492L
1,552 Elo+
Solo
Artio
Artio
TheKitsune676
Artio
Level 139
God Stats
2W - 2L
1,791 SR
Queue Stats
243W - 193L
1,586 Elo+
Party 1
Jing Wei
Jing Wei
xXCrazyDartXx
Jing Wei
Level 129
God Stats
1W - 4L
1,241 SR
Queue Stats
202W - 218L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
1 / 4 / 4
9,051
503
8,480
15,379
12,018
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Rama
17
3 / 0 / 8
10,193
566
7,530
7,411
2,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Bastet
JDalziel15
Bastet
18
8 / 1 / 5
10,520
584
14,510
12,711
5,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Jester_Clarke
Jormungandr
14
5 / 2 / 11
9,710
539
11,724
16,181
12,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

16
3 / 2 / 7
9,724
540
10,018
8,865
3,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
5 / 1 / 1
10,360
576
12,738
19,571
18,245
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

11
0 / 6 / 4
6,894
383
5,737
17,875
9,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 4 / 2
7,949
442
4,803
9,048
2,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 6 / 2
8,821
490
5,831
20,890
9,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
xXCrazyDartXx
Jing Wei
16
1 / 3 / 1
9,507
528
6,578
10,018
2,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
20
Kills
9
9
Deaths
20
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
4
4
0.75
L
Tyr
 
Tyr
5
1
1
5.5
W
Rama
3
0
8
7
W
Bastet
JDalziel15
Bastet
8
1
5
10.5
W
Jormungandr
Jester_Clarke
Jormungandr
5
2
11
5.25
L
0
6
4
0.33
L
0
4
2
0.25
L
3
6
2
0.67
W
3
2
7
3.25
L
Jing Wei
xXCrazyDartXx
Jing Wei
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,262
Damage
35,687
60,547
Taken
77,402
36,109
Mitigated
42,565
25,423
Healing
29,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,480
1,170
0
5,683
15,379
12,018
0
1,457
13,922
0
50,646
L
Tyr
 
Tyr
12,738
1,753
0
10,711
19,571
18,245
39
2,848
16,723
0
73,834
W
Rama
7,530
5,965
0
4,337
7,411
2,829
429
1,313
6,098
0
80,268
W
Bastet
JDalziel15
Bastet
14,510
3,650
0
7,047
12,711
5,159
0
3,112
9,599
0
82,148
W
Jormungandr
Jester_Clarke
Jormungandr
11,724
2,735
2,848
3,910
16,181
12,709
36
7,305
8,484
38,394
4,374
L
5,737
2,109
0
1,758
17,875
9,113
0
6,857
11,018
25,606
0
L
4,803
478
0
490
9,048
2,933
0
2,684
6,364
56,023
0
L
5,831
1,114
1,215
10,068
20,890
9,401
0
7,044
13,846
55,093
0
W
10,018
645
0
1,598
8,865
3,394
327
3,184
5,479
72,924
0
L
Jing Wei
xXCrazyDartXx
Jing Wei
6,578
5,957
0
5,006
10,018
2,873
0
1,382
8,636
0
80,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,198
Gold Earned
43,531
599
Minions Killed
559
0
Camps Cleared
0
1,752,795
Distance Traveled
1,728,514
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,051
503
108
6
0
349,517
2
L
Tyr
10,360
576
144
8
0
365,944
4
W
Rama
10,193
566
155
9
0
329,771
5
W
Bastet
10,520
584
133
7
0
425,790
1
W
Jormungandr
9,710
539
62
3
0
295,829
0
L
Ymir
6,894
383
48
3
0
319,857
3
L
Yu Huang
7,949
442
114
6
0
318,002
4
L
Artio
8,821
490
94
5
0
357,542
0
W
Merlin
9,724
540
141
8
0
351,888
4
L
Jing Wei
9,507
528
159
9
0
367,169
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role