Player Matchup

Vulcan
Vulcan
IdealLemello
Vulcan
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 18L
1,691 Elo+
Party 2
Ares
Ares
KianIsHot_
Ares
Level 126
God Stats
3W - 0L
1,662 SR
Queue Stats
12W - 7L
1,657 Elo+
Party 2
Horus
Horus
zeepatrol6
Horus
Level 128
God Stats
4W - 1L
1,695 SR
Queue Stats
70W - 88L
1,485 Elo+
Party 2
Team Averages
Level 128
1,619 SR
1,611 Elo+

VS

Team Averages
Level 110
1,330 SR
1,383 Elo+
Sylvanus
Sylvanus
Apex_Predator487
Sylvanus
Level 99
God Stats
9W - 10L
1,156 SR
Queue Stats
116W - 186L
1,229 Elo+
Party 1
Chernobog
Chernobog
CptUnbrauchbar66
Chernobog
Level 108
God Stats
1W - 5L
1,211 SR
Queue Stats
135W - 208L
1,327 Elo+
Party 1
Merlin
Merlin
Kasak1PL
Merlin
Level 123
God Stats
6W - 7L
1,622 SR
Queue Stats
240W - 253L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
10 / 1 / 9
11,700
836
23,536
9,865
5,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 3 / 16
11,221
802
9,423
17,605
20,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Horus
16
9 / 4 / 11
11,576
827
12,410
19,819
21,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 2
9,522
680
10,289
20,172
17,056
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
12
3 / 9 / 2
9,205
658
8,572
19,554
4,371
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Kasak1PL
Merlin
14
2 / 7 / 5
10,001
714
8,736
11,228
2,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
17
23
Kills
8
8
Deaths
23
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
7
2
0.57
L
Chernobog
3
9
2
0.44
W
Vulcan
10
1
9
14.5
L
Merlin
Kasak1PL
Merlin
2
7
5
0.64
W
4
3
16
4
W
Horus
9
4
11
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,369
Damage
27,597
47,289
Taken
50,954
46,924
Mitigated
23,797
11,727
Healing
5,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,289
2,551
852
3,722
20,172
17,056
0
12,081
7,706
24,274
0
L
Chernobog
8,572
4,217
0
952
19,554
4,371
0
13,012
6,161
0
21,958
W
Vulcan
23,536
6,478
0
950
9,865
5,106
1,032
2,858
6,887
65,216
0
L
Merlin
Kasak1PL
Merlin
8,736
148
0
127
11,228
2,370
59
8,302
2,760
34,148
0
W
9,423
567
0
1,105
17,605
20,416
724
7,828
9,411
20,640
0
W
Horus
12,410
4,919
3,220
6,452
19,819
21,402
419
7,780
11,541
0
23,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,497
Gold Earned
28,728
148
Minions Killed
115
7
Camps Cleared
3
784,042
Distance Traveled
644,165
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,522
680
21
2
2
185,512
3
L
Chernobog
9,205
658
29
2
0
220,456
3
W
Vulcan
11,700
836
104
7
5
272,513
0
L
Merlin
10,001
714
65
5
1
238,197
6
W
Ares
11,221
802
23
2
2
262,276
2
W
Horus
11,576
827
21
2
0
249,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role