Player Matchup

Shiva
Shiva
 
Shiva
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
PyschoPandaBear
Khepri
Level 88
God Stats
4W - 4L
1,500 SR
Queue Stats
291W - 267L
1,472 Elo+
Party 2
Sobek
Sobek
TEDDY_LE-TEDDY
Sobek
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
379W - 415L
1,408 Elo+
Solo
Cerberus
Cerberus
ak47daman
Cerberus
Level 64
God Stats
4W - 3L
1,744 SR
Queue Stats
240W - 212L
1,474 Elo+
Party 2
Heimdallr
Heimdallr
juegoboss_22
Heimdallr
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 86L
1,369 Elo+
Solo
Team Averages
Level 98
1,549 SR
1,445 Elo+

VS

Team Averages
Level 61
1,458 SR
1,326 Elo+
Zeus
Zeus
Chickau
Zeus
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 47L
1,439 Elo+
Solo
Hera
Hera
LingonPlockare
Hera
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 61L
1,422 Elo+
Solo
Jormungandr
Jormungandr
gx_ser
Jormungandr
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 137L
1,300 Elo+
Party 1
Sol
Sol
oT6poc
Sol
Level 92
God Stats
3W - 2L
1,500 SR
Queue Stats
137W - 156L
1,203 Elo+
Party 1
Cupid
Cupid
vladpetryshyn
Cupid
Level 17
God Stats
1W - 0L
1,290 SR
Queue Stats
91W - 125L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
5 / 6 / 7
10,653
761
11,843
18,813
18,559
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
2 / 4 / 8
9,611
687
8,114
22,165
16,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
6 / 7 / 7
11,179
799
12,326
24,055
37,799
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
ak47daman
Cerberus
15
0 / 9 / 8
9,810
701
9,039
25,003
13,889
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
juegoboss_22
Heimdallr
18
4 / 5 / 9
10,175
727
16,180
17,547
7,768
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Chickau
Zeus
19
10 / 6 / 14
12,291
878
29,769
15,162
5,498
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 4 / 21
11,140
796
16,831
10,370
4,295
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
gx_ser
Jormungandr
19
5 / 3 / 22
12,042
860
15,578
18,529
19,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sol
oT6poc
Sol
19
6 / 1 / 19
11,702
836
15,683
13,817
5,756
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
5 / 3 / 19
12,041
860
16,763
11,694
5,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
126
17
Kills
31
31
Deaths
17
39
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
5
6
7
1.42
W
Zeus
Chickau
Zeus
10
6
14
2.83
W
5
4
21
3.88
L
2
4
8
1.5
L
6
7
7
1.36
L
Cerberus
ak47daman
Cerberus
0
9
8
0.44
W
Jormungandr
gx_ser
Jormungandr
5
3
22
5.33
L
Heimdallr
juegoboss_22
Heimdallr
4
5
9
1.7
W
Sol
oT6poc
Sol
6
1
19
15.5
W
5
3
19
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,502
Damage
94,624
107,583
Taken
69,572
94,554
Mitigated
40,407
30,822
Healing
30,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
11,843
2,855
3,835
4,167
18,813
18,559
335
13,937
4,876
0
22,496
W
Zeus
Chickau
Zeus
29,769
6,794
1,395
5,814
15,162
5,498
1,141
5,793
9,228
44,156
0
W
16,831
5,814
1,602
1,857
10,370
4,295
1,391
6,227
4,034
31,673
0
L
8,114
1,006
1,535
4,244
22,165
16,539
232
16,448
5,717
16,864
0
L
12,326
1,526
1,208
4,604
24,055
37,799
84
15,144
8,911
21,023
0
L
Cerberus
ak47daman
Cerberus
9,039
721
520
6,827
25,003
13,889
0
18,245
6,758
26,825
0
W
Jormungandr
gx_ser
Jormungandr
15,578
4,113
577
3,026
18,529
19,838
304
6,335
11,890
32,181
0
L
Heimdallr
juegoboss_22
Heimdallr
16,180
4,023
1,060
2,822
17,547
7,768
983
14,087
3,460
0
40,557
W
Sol
oT6poc
Sol
15,683
4,442
656
5,355
13,817
5,756
1,144
6,626
7,029
33,969
0
W
16,763
7,762
6,814
3,859
11,694
5,020
1,854
4,498
7,091
0
29,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,428
Gold Earned
59,216
151
Minions Killed
129
0
Camps Cleared
0
1,143,376
Distance Traveled
1,483,021
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,653
761
31
2
0
231,598
0
W
Zeus
12,291
878
33
2
0
311,952
4
W
Hera
11,140
796
25
2
0
260,650
0
L
Khepri
9,611
687
16
1
0
242,183
0
L
Sobek
11,179
799
5
0
0
223,855
0
L
Cerberus
9,810
701
54
4
0
205,689
0
W
Jormungandr
12,042
860
29
2
0
273,984
2
L
Heimdallr
10,175
727
45
3
0
240,051
0
W
Sol
11,702
836
29
2
0
337,139
0
W
Cupid
12,041
860
13
1
0
299,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role