Player Matchup

Bastet
Bastet
 
Bastet
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
BoiteMortel
Cupid
Level 119
God Stats
2W - 0L
1,733 SR
Queue Stats
70W - 60L
1,574 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Dadinhoo3782
Ah Muzen Cab
Level 106
God Stats
2W - 2L
1,531 SR
Queue Stats
99W - 84L
1,529 Elo+
Party 1
Vulcan
Vulcan
Denzelinho I
Vulcan
Level 45
God Stats
2W - 1L
1,399 SR
Queue Stats
53W - 36L
1,571 Elo+
Party 1
Team Averages
Level 109
1,533 SR
1,535 Elo+

VS

Team Averages
Level 84
1,590 SR
1,441 Elo+
Cabrakan
Cabrakan
Donuts_Crunchy
Cabrakan
Level 89
God Stats
4W - 4L
1,814 SR
Queue Stats
120W - 133L
1,470 Elo+
Solo
Kuzenbo
Kuzenbo
Kompis Primarch
Kuzenbo
Level 125
God Stats
2W - 2L
1,372 SR
Queue Stats
92W - 115L
1,455 Elo+
Party 2
Cupid
Cupid
KompisM0sh
Cupid
Level 89
God Stats
1W - 1L
1,732 SR
Queue Stats
93W - 124L
1,422 Elo+
Party 2
Thor
Thor
PleaseEnterName
Thor
Level 63
God Stats
2W - 3L
1,478 SR
Queue Stats
48W - 64L
1,416 Elo+
Solo
Da Ji
Da Ji
Sxcqq
Da Ji
Level 55
God Stats
1W - 3L
1,554 SR
Queue Stats
205W - 229L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
3 / 2 / 17
9,102
910
11,750
8,930
3,334
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Loki
 
Loki
13
1 / 5 / 13
8,060
806
6,291
8,910
2,801
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
8 / 3 / 12
9,605
961
10,847
8,647
3,621
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
Dadinhoo3782
Ah Muzen Cab
17
6 / 2 / 14
9,763
976
14,377
7,538
3,097
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
14
4 / 4 / 12
8,921
892
16,712
5,987
2,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
13
1 / 5 / 9
7,997
800
4,502
16,695
17,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 6 / 7
8,680
868
6,017
18,802
26,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cupid
17
5 / 2 / 9
9,350
935
10,088
11,816
5,493
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 6 / 9
8,352
835
8,616
11,355
5,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Da Ji
Sxcqq
Da Ji
14
3 / 3 / 8
7,823
782
5,676
11,106
10,498
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
58
22
Kills
16
16
Deaths
22
68
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
2
17
5.75
W
Loki
 
Loki
1
5
13
1.5
W
8
3
12
4.67
W
Ah Muzen Cab
Dadinhoo3782
Ah Muzen Cab
6
2
14
6.5
W
Vulcan
4
4
12
2.5
L
Cabrakan
1
5
9
1.1
L
4
6
7
1.25
L
Cupid
5
2
9
4.75
L
3
6
9
1.25
L
Da Ji
Sxcqq
Da Ji
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,977
Damage
34,899
40,012
Taken
69,774
15,160
Mitigated
65,316
13,751
Healing
18,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
11,750
1,609
805
2,322
8,930
3,334
1,067
1,857
6,952
0
15,689
W
Loki
 
Loki
6,291
1,132
759
1,557
8,910
2,801
0
1,643
7,088
0
12,689
W
10,847
4,569
1,645
1,846
8,647
3,621
805
2,052
6,536
0
29,065
W
Ah Muzen Cab
Dadinhoo3782
Ah Muzen Cab
14,377
6,002
923
2,756
7,538
3,097
2,192
2,443
4,964
0
28,564
W
Vulcan
16,712
10,120
820
318
5,987
2,307
518
2,524
3,435
27,386
0
L
Cabrakan
4,502
537
303
4,724
16,695
17,303
300
4,555
12,140
9,668
0
L
6,017
1,055
1,223
1,984
18,802
26,500
51
5,091
13,711
13,121
0
L
Cupid
10,088
4,135
1,848
4,316
11,816
5,493
252
2,018
9,798
0
28,858
L
8,616
1,077
1,062
1,039
11,355
5,522
0
1,874
9,481
0
13,321
L
Da Ji
Sxcqq
Da Ji
5,676
720
586
1,084
11,106
10,498
276
3,174
7,932
0
13,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,451
Gold Earned
42,202
126
Minions Killed
120
0
Camps Cleared
0
1,060,062
Distance Traveled
808,910
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,102
910
7
1
0
248,512
3
W
Loki
8,060
806
11
1
0
198,185
7
W
Cupid
9,605
961
34
3
0
187,473
1
W
Ah Muzen Cab
9,763
976
36
4
0
212,183
5
W
Vulcan
8,921
892
38
4
0
213,709
0
L
Cabrakan
7,997
800
6
1
0
111,586
1
L
Kuzenbo
8,680
868
16
2
0
181,764
2
L
Cupid
9,350
935
60
6
0
173,155
0
L
Thor
8,352
835
13
1
0
154,293
3
L
Da Ji
7,823
782
25
3
0
188,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role