Player Matchup

Tiamat
Tiamat
Myrotax_YT
Tiamat
Level 48
God Stats
8W - 6L
1,613 SR
Queue Stats
178W - 194L
1,402 Elo+
Party 4
Vulcan
Vulcan
Neko-Necro
Vulcan
Level 48
God Stats
2W - 11L
1,285 SR
Queue Stats
212W - 257L
1,359 Elo+
Party 4
Fenrir
Fenrir
Xturkey_godX
Fenrir
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
439W - 431L
1,404 Elo+
Party 1
Cthulhu
Cthulhu
copenhagenchamp1
Cthulhu
Level 109
God Stats
0W - 4L
1,500 SR
Queue Stats
570W - 531L
1,480 Elo+
Party 1
Ravana
Ravana
cxligulaa
Ravana
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
145W - 148L
1,353 Elo+
Party 4
Team Averages
Level 67
1,479 SR
1,400 Elo+

VS

Team Averages
Level 66
1,478 SR
1,452 Elo+
Cupid
Cupid
AmusedggMX
Cupid
Level 54
God Stats
2W - 0L
1,140 SR
Queue Stats
290W - 298L
1,494 Elo+
Party 3
Bakasura
Bakasura
Gelid SF
Bakasura
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,319 Elo+
Party 2
Erlang Shen
Erlang Shen
LostUchiha9302
Erlang Shen
Level 88
God Stats
2W - 3L
1,733 SR
Queue Stats
89W - 104L
1,501 Elo+
Solo
Nu Wa
Nu Wa
Midari Cloud
Nu Wa
Level 141
God Stats
27W - 13L
1,793 SR
Queue Stats
135W - 134L
1,516 Elo+
Party 2
Kumbhakarna
Kumbhakarna
batman ja ok no
Kumbhakarna
Level 27
God Stats
2W - 0L
1,224 SR
Queue Stats
234W - 212L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Myrotax_YT
Tiamat
14
2 / 5 / 6
9,207
460
8,839
12,540
4,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
Neko-Necro
Vulcan
14
2 / 5 / 0
9,163
458
8,228
9,927
2,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
13
1 / 9 / 1
8,407
420
4,885
19,698
6,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
1 / 2 / 2
10,230
512
10,340
14,413
13,725
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
cxligulaa
Ravana
13
6 / 6 / 3
8,822
441
11,860
18,380
11,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
15
2 / 2 / 10
9,373
469
6,599
8,931
2,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
Gelid SF
Bakasura
18
10 / 2 / 4
11,322
566
14,732
16,437
6,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Erlang Shen
LostUchiha9302
Erlang Shen
16
5 / 2 / 6
10,142
507
12,125
17,471
13,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
6 / 0 / 10
11,581
579
15,265
6,109
2,399
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
batman ja ok no
Kumbhakarna
15
4 / 6 / 7
9,167
458
4,396
18,042
13,102
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
64
12
Kills
27
27
Deaths
12
12
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cupid
2
2
10
3.5
W
Bakasura
Gelid SF
Bakasura
10
2
4
6
W
Erlang Shen
LostUchiha9302
Erlang Shen
5
2
6
4
W
6
0
10
11
L
Tiamat
Myrotax_YT
Tiamat
2
5
6
1
L
Vulcan
Neko-Necro
Vulcan
2
5
0
0.4
L
Fenrir
1
9
1
0.17
W
Kumbhakarna
batman ja ok no
Kumbhakarna
4
6
7
1.25
L
1
2
2
1
L
Ravana
cxligulaa
Ravana
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,152
Damage
53,117
74,958
Taken
66,990
39,235
Mitigated
37,539
21,935
Healing
19,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
6,599
4,470
122
3,577
8,931
2,449
391
3,505
5,273
0
59,748
W
Bakasura
Gelid SF
Bakasura
14,732
8,548
0
4,544
16,437
6,427
0
6,093
10,165
0
72,510
W
Erlang Shen
LostUchiha9302
Erlang Shen
12,125
6,601
0
7,822
17,471
13,162
268
7,635
9,506
0
58,475
W
15,265
3,086
0
1,430
6,109
2,399
1,262
1,945
3,963
94,425
0
L
Tiamat
Myrotax_YT
Tiamat
8,839
1,395
0
3,497
12,540
4,901
467
3,538
8,932
56,069
0
L
Vulcan
Neko-Necro
Vulcan
8,228
2,288
0
1,268
9,927
2,785
610
4,520
5,065
57,658
0
L
Fenrir
4,885
1,477
0
6,279
19,698
6,492
0
4,384
14,488
0
51,159
W
Kumbhakarna
batman ja ok no
Kumbhakarna
4,396
487
444
1,384
18,042
13,102
93
7,923
9,596
28,983
0
L
10,340
549
256
4,626
14,413
13,725
0
3,241
10,095
71,900
0
L
Ravana
cxligulaa
Ravana
11,860
2,597
381
5,628
18,380
11,332
603
3,978
13,503
0
34,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,829
Gold Earned
51,585
523
Minions Killed
539
0
Camps Cleared
0
1,794,011
Distance Traveled
1,931,091
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,373
469
105
5
0
339,415
4
W
Bakasura
11,322
566
129
6
0
452,144
1
W
Erlang Shen
10,142
507
108
5
0
387,936
6
W
Nu Wa
11,581
579
166
8
0
389,472
4
L
Tiamat
9,207
460
103
5
0
344,729
4
L
Vulcan
9,163
458
121
6
0
322,699
2
L
Fenrir
8,407
420
90
5
0
375,216
0
W
Kumbhakarna
9,167
458
31
2
0
362,124
1
L
Cthulhu
10,230
512
164
8
0
385,068
4
L
Ravana
8,822
441
45
2
0
366,299
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role