Player Matchup

Guan Yu
Guan Yu
Cocacolalt
Guan Yu
Level 67
God Stats
17W - 17L
1,674 SR
Queue Stats
537W - 579L
1,435 Elo+
Party 2
Artemis
Artemis
KaellMy
Artemis
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 7L
1,662 Elo+
Party 2
Pele
Pele
edducordeiro
Pele
Level 43
God Stats
20W - 25L
1,466 SR
Queue Stats
117W - 150L
1,347 Elo+
Party 1
Hercules
Hercules
mourabyci
Hercules
Level 43
God Stats
4W - 0L
1,500 SR
Queue Stats
92W - 142L
1,322 Elo+
Party 1
Scylla
Scylla
s2_RAGNAR_s2
Scylla
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 10L
1,552 Elo+
Party 1
Team Averages
Level 48
1,528 SR
1,463 Elo+

VS

Team Averages
Level 39
1,477 SR
1,243 Elo+
Shiva
Shiva
HARDSx
Shiva
Level 63
God Stats
18W - 12L
1,372 SR
Queue Stats
102W - 130L
1,379 Elo+
Solo
Danzaburou
Danzaburou
Hirisame
Danzaburou
Level 3
God Stats
1W - 2L
1,268 SR
Queue Stats
1W - 4L
1,078 Elo+
Party 3
Persephone
Persephone
Steybor
Persephone
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,226 Elo+
Party 3
Freya
Freya
UmbraVancleef
Freya
Level 55
God Stats
1W - 1L
1,743 SR
Queue Stats
5W - 12L
1,276 Elo+
Party 3
Yemoja
Yemoja
WaddeWatts
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,254 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cocacolalt
Guan Yu
16
9 / 3 / 11
10,633
532
14,470
17,753
10,314
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
KaellMy
Artemis
15
6 / 3 / 9
9,871
494
13,291
10,029
3,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
12 / 5 / 4
11,071
554
12,063
15,637
8,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
mourabyci
Hercules
15
2 / 3 / 7
9,554
478
9,534
16,472
15,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
19
10 / 2 / 8
11,953
598
17,517
10,289
4,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
HARDSx
Shiva
16
7 / 5 / 2
10,716
536
18,545
21,945
13,644
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Hirisame
Danzaburou
12
0 / 7 / 4
8,061
403
4,506
11,952
2,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
Steybor
Persephone
11
0 / 10 / 2
7,960
398
10,313
14,282
3,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 8 / 4
10,505
525
10,188
21,836
6,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
WaddeWatts
Yemoja
11
2 / 9 / 0
7,941
397
5,238
18,336
14,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
28
39
Kills
16
16
Deaths
39
39
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Cocacolalt
Guan Yu
9
3
11
4.83
L
Shiva
HARDSx
Shiva
7
5
2
1.6
L
Danzaburou
Hirisame
Danzaburou
0
7
4
0.29
W
Artemis
KaellMy
Artemis
6
3
9
3.5
L
Persephone
Steybor
Persephone
0
10
2
0.1
L
7
8
4
1.13
L
Yemoja
WaddeWatts
Yemoja
2
9
0
0.22
W
12
5
4
2.8
W
Hercules
mourabyci
Hercules
2
3
7
1.83
W
Scylla
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,875
Damage
48,790
70,180
Taken
88,351
41,703
Mitigated
40,949
17,134
Healing
18,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Cocacolalt
Guan Yu
14,470
3,095
2,005
5,535
17,753
10,314
810
5,236
12,517
0
55,657
L
Shiva
HARDSx
Shiva
18,545
3,562
92
6,849
21,945
13,644
558
5,103
16,194
0
66,726
L
Danzaburou
Hirisame
Danzaburou
4,506
2,112
0
2,788
11,952
2,924
0
568
11,356
0
44,238
W
Artemis
KaellMy
Artemis
13,291
6,093
0
1,792
10,029
3,770
1,026
4,114
5,915
0
43,421
L
Persephone
Steybor
Persephone
10,313
1,605
0
2,240
14,282
3,720
165
4,001
9,951
34,062
0
L
10,188
3,958
0
4,657
21,836
6,632
31
5,302
16,191
71,707
0
L
Yemoja
WaddeWatts
Yemoja
5,238
1,009
471
1,570
18,336
14,029
0
1,780
16,409
21,220
0
W
12,063
3,093
151
2,084
15,637
8,224
1,406
6,824
8,605
0
60,691
W
Hercules
mourabyci
Hercules
9,534
4,047
0
5,477
16,472
15,293
478
4,299
12,173
0
40,872
W
Scylla
17,517
1,117
0
90
10,289
4,102
594
5,266
5,023
79,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,082
Gold Earned
45,183
445
Minions Killed
370
0
Camps Cleared
0
1,940,644
Distance Traveled
1,631,184
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,633
532
77
4
0
419,222
0
L
Shiva
10,716
536
113
6
0
355,881
0
L
Danzaburou
8,061
403
76
4
0
310,965
0
W
Artemis
9,871
494
79
4
0
339,663
0
L
Persephone
7,960
398
43
2
0
311,713
1
L
Freya
10,505
525
104
5
0
342,892
2
L
Yemoja
7,941
397
34
2
0
309,733
2
W
Pele
11,071
554
85
4
0
420,763
1
W
Hercules
9,554
478
83
4
0
383,445
2
W
Scylla
11,953
598
121
6
0
377,551
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role