Player Matchup

Scylla
Scylla
Adieru
Scylla
Level 133
God Stats
5W - 1L
1,680 SR
Queue Stats
231W - 241L
1,511 Elo+
Solo
Ymir
Ymir
Berserk3r12
Ymir
Level 83
God Stats
2W - 0L
1,727 SR
Queue Stats
19W - 22L
1,388 Elo+
Solo
Pele
Pele
Dill_Pixels
Pele
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 90L
1,573 Elo+
Solo
Zeus
Zeus
Praxxic-
Zeus
Level 108
God Stats
1W - 0L
1,390 SR
Queue Stats
130W - 138L
1,581 Elo+
Solo
Rama
Rama
nizeke
Rama
Level 122
God Stats
5W - 2L
1,500 SR
Queue Stats
46W - 50L
1,478 Elo+
Solo
Team Averages
Level 119
1,559 SR
1,506 Elo+

VS

Team Averages
Level 65
1,423 SR
1,488 Elo+
Heimdallr
Heimdallr
Mavskidd02
Heimdallr
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 52L
1,480 Elo+
Solo
Nox
Nox
SeanDenn
Nox
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 130L
1,467 Elo+
Solo
Poseidon
Poseidon
Wilfridopp
Poseidon
Level 24
God Stats
1W - 2L
1,303 SR
Queue Stats
110W - 121L
1,442 Elo+
Solo
Odin
Odin
dravenkiller420
Odin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,549 Elo+
Solo
Nemesis
Nemesis
xxxdonkeyxxx
Nemesis
Level 160
God Stats
3W - 4L
1,313 SR
Queue Stats
383W - 399L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Adieru
Scylla
16
6 / 4 / 13
9,916
901
7,089
8,292
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
8 / 3 / 11
9,657
878
6,530
11,050
10,855
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 4 / 12
8,970
815
4,649
10,113
10,462
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zeus
16
8 / 3 / 12
10,201
927
13,710
7,387
2,376
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
nizeke
Rama
16
7 / 3 / 13
11,037
1,003
6,948
6,359
2,140
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Mavskidd02
Heimdallr
13
1 / 8 / 5
7,946
722
3,444
11,935
5,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 5 / 6
8,610
783
4,490
7,806
2,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Wilfridopp
Poseidon
18
8 / 6 / 5
10,386
944
12,153
9,513
3,426
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 8 / 6
7,846
713
4,076
10,171
3,886
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
xxxdonkeyxxx
Nemesis
9
1 / 3 / 4
7,020
638
981
3,811
3,450
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
40
30
Kills
14
17
Deaths
30
61
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Scylla
Adieru
Scylla
6
4
13
3.13
W
8
3
11
4.5
W
1
4
12
1.75
L
Heimdallr
Mavskidd02
Heimdallr
1
8
5
0.44
W
Zeus
8
3
12
4.67
L
3
5
6
1.2
L
Poseidon
Wilfridopp
Poseidon
8
6
5
1.75
L
1
8
6
0.5
W
Rama
nizeke
Rama
7
3
13
4.5
L
Nemesis
xxxdonkeyxxx
Nemesis
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,926
Damage
25,144
43,201
Taken
43,236
28,518
Mitigated
19,124
12,657
Healing
4,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Adieru
Scylla
7,089
566
357
1,510
8,292
2,685
1,231
3,737
4,555
16,173
0
W
6,530
1,494
305
671
11,050
10,855
219
1,732
7,325
14,554
0
W
4,649
765
1,268
3,064
10,113
10,462
408
5,504
4,609
0
13,892
L
Heimdallr
Mavskidd02
Heimdallr
3,444
859
236
949
11,935
5,397
627
6,760
5,175
0
13,561
W
Zeus
13,710
1,675
2,502
1,365
7,387
2,376
1,421
2,503
4,884
29,953
0
L
4,490
395
206
492
7,806
2,965
146
5,181
2,625
12,473
0
L
Poseidon
Wilfridopp
Poseidon
12,153
1,726
454
1,575
9,513
3,426
635
6,458
3,055
27,000
0
L
4,076
230
0
0
10,171
3,886
354
6,281
3,890
0
11,034
W
Rama
nizeke
Rama
6,948
4,357
354
1,261
6,359
2,140
2,500
3,167
3,192
0
18,191
L
Nemesis
xxxdonkeyxxx
Nemesis
981
577
0
90
3,811
3,450
0
2,649
1,162
0
3,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,781
Gold Earned
41,808
104
Minions Killed
83
0
Camps Cleared
0
1,039,742
Distance Traveled
773,637
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,916
901
27
2
0
195,772
0
W
Ymir
9,657
878
18
2
0
197,346
1
W
Pele
8,970
815
18
2
0
256,831
1
L
Heimdallr
7,946
722
23
2
0
162,850
0
W
Zeus
10,201
927
20
2
0
205,165
4
L
Nox
8,610
783
13
1
0
180,515
0
L
Poseidon
10,386
944
31
3
0
194,739
0
L
Odin
7,846
713
10
1
0
170,627
0
W
Rama
11,037
1,003
21
2
0
184,628
1
L
Nemesis
7,020
638
6
1
0
64,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role