Player Matchup

Awilix
Awilix
Hero-_-Zer0_
Awilix
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 48L
1,330 Elo+
Party 3
Medusa
Medusa
Jaxze--
Medusa
Level 127
God Stats
123W - 125L
1,494 SR
Queue Stats
541W - 570L
1,428 Elo+
Party 2
Scylla
Scylla
Yahziio
Scylla
Level 127
God Stats
20W - 12L
1,490 SR
Queue Stats
279W - 254L
1,535 Elo+
Party 2
Horus
Horus
unidonkeyblue
Horus
Level 101
God Stats
17W - 16L
1,495 SR
Queue Stats
152W - 161L
1,372 Elo+
Party 3
Jormungandr
Jormungandr
xLazyNinjax3
Jormungandr
Level 149
God Stats
3W - 7L
1,500 SR
Queue Stats
352W - 405L
1,525 Elo+
Solo
Team Averages
Level 117
1,496 SR
1,438 Elo+

VS

Team Averages
Level 83
1,560 SR
1,470 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
BigDyl24
Freya
Level 52
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 71L
1,500 Elo+
Party 1
Nemesis
Nemesis
BonaMAn
Nemesis
Level 12
God Stats
1W - 1L
1,749 SR
Queue Stats
32W - 50L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
PrettyBoi36
Yu Huang
Level 58
God Stats
4W - 6L
1,500 SR
Queue Stats
38W - 59L
1,356 Elo+
Solo
Achilles
Achilles
kinoxblacke
Achilles
Level 157
God Stats
29W - 25L
1,554 SR
Queue Stats
424W - 423L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
5 / 4 / 9
8,181
584
10,473
11,563
4,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Jaxze--
Medusa
13
6 / 2 / 5
8,067
576
5,875
8,439
2,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Yahziio
Scylla
14
8 / 0 / 7
8,756
625
10,328
4,459
1,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
2 / 3 / 9
7,268
519
3,618
8,595
4,160
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
xLazyNinjax3
Jormungandr
15
3 / 1 / 0
9,136
653
7,770
9,508
7,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
3 / 4 / 3
6,643
475
3,892
13,208
6,901
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Freya
BigDyl24
Freya
9
4 / 7 / 1
6,656
475
4,532
9,933
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nemesis
BonaMAn
Nemesis
9
1 / 4 / 1
5,906
422
1,958
7,820
1,949
Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
PrettyBoi36
Yu Huang
10
0 / 5 / 0
6,004
429
2,592
8,333
2,051
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
kinoxblacke
Achilles
12
1 / 4 / 0
6,848
489
6,868
15,190
8,848
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
24
Kills
9
10
Deaths
24
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
4
3
1.13
L
Freya
BigDyl24
Freya
4
7
1
0.64
L
Nemesis
BonaMAn
Nemesis
1
4
1
0.38
W
Awilix
5
4
9
2.38
W
Medusa
Jaxze--
Medusa
6
2
5
4.25
L
Yu Huang
PrettyBoi36
Yu Huang
0
5
0
0
W
Scylla
Yahziio
Scylla
8
0
7
11.5
L
Achilles
kinoxblacke
Achilles
1
4
0
0.25
W
2
3
9
2.17
W
Jormungandr
xLazyNinjax3
Jormungandr
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,064
Damage
19,842
42,564
Taken
54,484
19,483
Mitigated
21,862
9,588
Healing
11,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,892
1,271
60
1,467
13,208
6,901
0
2,169
11,039
0
25,871
L
Freya
BigDyl24
Freya
4,532
2,004
148
1,817
9,933
2,113
0
2,714
7,219
16,646
0
L
Nemesis
BonaMAn
Nemesis
1,958
726
0
854
7,820
1,949
0
1,878
5,942
0
25,154
W
Awilix
10,473
4,092
0
1,500
11,563
4,131
0
2,534
9,029
0
48,546
W
Medusa
Jaxze--
Medusa
5,875
2,713
0
2,069
8,439
2,632
1,552
2,128
6,311
0
41,580
L
Yu Huang
PrettyBoi36
Yu Huang
2,592
475
0
1,705
8,333
2,051
0
3,434
4,899
28,689
0
W
Scylla
Yahziio
Scylla
10,328
2,078
0
500
4,459
1,338
236
1,499
2,960
50,054
0
L
Achilles
kinoxblacke
Achilles
6,868
2,673
0
5,045
15,190
8,848
0
7,903
7,287
0
41,066
W
3,618
1,718
1,049
1,510
8,595
4,160
141
963
7,632
0
18,154
W
Jormungandr
xLazyNinjax3
Jormungandr
7,770
3,493
0
2,960
9,508
7,222
358
0
9,508
57,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,408
Gold Earned
32,057
381
Minions Killed
249
0
Camps Cleared
0
1,324,599
Distance Traveled
1,201,806
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,643
475
34
2
0
222,771
0
L
Freya
6,656
475
30
2
0
242,889
0
L
Nemesis
5,906
422
52
4
0
237,799
2
W
Awilix
8,181
584
73
5
0
316,886
0
W
Medusa
8,067
576
69
5
0
218,237
2
L
Yu Huang
6,004
429
57
4
0
232,100
4
W
Scylla
8,756
625
77
6
0
266,311
7
L
Achilles
6,848
489
76
5
0
266,247
3
W
Horus
7,268
519
34
2
0
284,607
0
W
Jormungandr
9,136
653
128
9
0
238,558
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role