Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Cryptik_Shaft
Arachne
Level 137
God Stats
12W - 11L
1,696 SR
Queue Stats
515W - 419L
1,494 Elo+
Party 1
Fenrir
Fenrir
REDHOODD44
Fenrir
Level 137
God Stats
11W - 9L
1,784 SR
Queue Stats
109W - 96L
1,617 Elo+
Party 1
Team Averages
Level 138
1,660 SR
1,537 Elo+

VS

Team Averages
Level 124
1,632 SR
1,452 Elo+
Yu Huang
Yu Huang
JoseePrincii
Yu Huang
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,374 Elo+
Party 2
Hou Yi
Hou Yi
NoWill2Live
Hou Yi
Level 105
God Stats
20W - 13L
1,526 SR
Queue Stats
136W - 164L
1,405 Elo+
Solo
Bacchus
Bacchus
mugui100
Bacchus
Level 158
God Stats
10W - 3L
1,870 SR
Queue Stats
660W - 494L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
10
0 / 1 / 0
6,070
607
5,563
5,508
1,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
11
1 / 5 / 1
6,893
689
2,696
7,947
2,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fenrir
REDHOODD44
Fenrir
9
1 / 8 / 1
6,830
683
3,451
10,105
3,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
JoseePrincii
Yu Huang
11
2 / 1 / 10
7,665
767
4,562
4,144
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
13
7 / 0 / 3
8,535
854
10,004
4,879
1,506
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
mugui100
Bacchus
12
5 / 1 / 9
8,518
852
4,966
8,271
9,718
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
14
14
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
1
0
0
L
Arachne
1
5
1
0.3
W
Yu Huang
JoseePrincii
Yu Huang
2
1
10
7
W
Hou Yi
7
0
3
8.5
L
Fenrir
REDHOODD44
Fenrir
1
8
1
0.19
W
Bacchus
mugui100
Bacchus
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,710
Damage
19,532
23,560
Taken
17,294
7,398
Mitigated
12,674
3,157
Healing
5,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
5,563
533
0
1,410
5,508
1,310
0
3,410
2,098
23,348
0
L
Arachne
2,696
1,138
0
1,244
7,947
2,496
0
2,702
5,245
0
11,156
W
Yu Huang
JoseePrincii
Yu Huang
4,562
260
0
752
4,144
1,450
273
1,534
2,348
20,344
0
W
Hou Yi
10,004
4,707
0
1,637
4,879
1,506
2,018
2,220
2,385
0
38,713
L
Fenrir
REDHOODD44
Fenrir
3,451
566
142
361
10,105
3,592
0
3,562
6,543
0
6,365
W
Bacchus
mugui100
Bacchus
4,966
820
427
2,415
8,271
9,718
350
1,644
6,195
13,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,793
Gold Earned
24,718
80
Minions Killed
123
3
Camps Cleared
6
516,404
Distance Traveled
565,814
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,070
607
56
6
3
163,689
2
L
Arachne
6,893
689
18
2
0
192,780
3
W
Yu Huang
7,665
767
44
4
3
176,635
3
W
Hou Yi
8,535
854
60
6
3
197,861
3
L
Fenrir
6,830
683
6
1
0
159,935
3
W
Bacchus
8,518
852
19
2
0
191,318
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role