Player Matchup

Anubis
Anubis
 
Anubis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
TheLastLogin
Ares
Level 143
God Stats
3W - 0L
1,500 SR
Queue Stats
127W - 102L
1,552 Elo+
Party 1
Loki
Loki
XxpepinillotexX
Loki
Level 145
God Stats
8W - 1L
1,856 SR
Queue Stats
16W - 9L
1,651 Elo+
Party 2
Neith
Neith
YOURSELF69
Neith
Level 129
God Stats
4W - 1L
1,494 SR
Queue Stats
237W - 252L
1,571 Elo+
Party 1
Cliodhna
Cliodhna
peinaXXcalvos
Cliodhna
Level 149
God Stats
2W - 0L
1,580 SR
Queue Stats
19W - 12L
1,613 Elo+
Party 2
Team Averages
Level 144
1,586 SR
1,577 Elo+

VS

Team Averages
Level 132
1,538 SR
1,467 Elo+
Thanatos
Thanatos
 
Thanatos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Swagbaba
Kukulkan
Level 127
God Stats
15W - 18L
1,482 SR
Queue Stats
56W - 74L
1,423 Elo+
Solo
Chaac
Chaac
crazijay
Chaac
Level 127
God Stats
36W - 36L
1,530 SR
Queue Stats
642W - 659L
1,488 Elo+
Party 3
Cthulhu
Cthulhu
owzee
Cthulhu
Level 142
God Stats
5W - 6L
1,703 SR
Queue Stats
481W - 486L
1,472 Elo+
Party 3
Medusa
Medusa
veest33
Medusa
Level 107
God Stats
18W - 26L
1,475 SR
Queue Stats
558W - 640L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
1 / 5 / 0
7,838
490
4,030
11,277
4,807
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 2 / 9
8,148
509
9,869
16,625
16,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 2 / 2
8,354
522
5,564
8,389
3,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
14
6 / 4 / 5
8,430
527
10,735
10,364
3,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
peinaXXcalvos
Cliodhna
16
7 / 0 / 3
9,639
602
9,061
8,560
3,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
1 / 3 / 4
6,856
429
3,435
7,526
2,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Swagbaba
Kukulkan
16
6 / 2 / 1
9,764
610
7,932
7,346
2,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
crazijay
Chaac
11
1 / 5 / 4
6,946
434
6,958
15,751
9,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
owzee
Cthulhu
15
3 / 2 / 1
8,777
549
8,364
12,306
13,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
veest33
Medusa
11
2 / 7 / 0
6,951
434
8,387
13,121
3,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
19
Kills
13
13
Deaths
19
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
5
0
0.2
L
Thanatos
 
Thanatos
1
3
4
1
L
Kukulkan
Swagbaba
Kukulkan
6
2
1
3.25
W
3
2
9
3.75
W
2
2
2
1.5
W
Neith
6
4
5
2.13
L
Chaac
crazijay
Chaac
1
5
4
0.6
L
Cthulhu
owzee
Cthulhu
3
2
1
1.75
W
Cliodhna
peinaXXcalvos
Cliodhna
7
0
3
8.5
L
Medusa
veest33
Medusa
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,259
Damage
35,076
55,215
Taken
56,050
31,138
Mitigated
31,392
15,861
Healing
15,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,030
594
0
4,881
11,277
4,807
188
7,163
3,672
51,868
0
L
Thanatos
 
Thanatos
3,435
396
0
3,971
7,526
2,310
0
1,336
6,190
0
25,875
L
Kukulkan
Swagbaba
Kukulkan
7,932
498
0
1,084
7,346
2,328
0
3,370
3,976
57,905
0
W
9,869
872
0
4,360
16,625
16,147
0
1,788
14,737
22,616
0
W
5,564
1,552
0
2,282
8,389
3,068
884
3,701
4,264
0
44,343
W
Neith
10,735
3,393
0
3,157
10,364
3,561
352
1,399
8,931
0
53,754
L
Chaac
crazijay
Chaac
6,958
994
546
3,536
15,751
9,458
26
3,201
12,550
0
32,866
L
Cthulhu
owzee
Cthulhu
8,364
936
26
4,419
12,306
13,418
0
1,769
10,537
57,099
0
W
Cliodhna
peinaXXcalvos
Cliodhna
9,061
1,230
0
1,181
8,560
3,555
0
1,133
7,315
0
72,223
L
Medusa
veest33
Medusa
8,387
3,689
0
1,977
13,121
3,878
0
4,223
8,898
0
35,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,409
Gold Earned
39,294
444
Minions Killed
411
0
Camps Cleared
0
1,469,929
Distance Traveled
1,418,773
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,838
490
106
7
0
209,309
3
L
Thanatos
6,856
429
57
4
0
266,274
3
L
Kukulkan
9,764
610
128
8
0
292,744
3
W
Ares
8,148
509
16
1
0
303,559
3
W
Loki
8,354
522
92
6
0
318,692
3
W
Neith
8,430
527
107
7
0
270,820
4
L
Chaac
6,946
434
53
3
0
285,744
1
L
Cthulhu
8,777
549
120
8
0
298,209
5
W
Cliodhna
9,639
602
123
8
0
367,549
2
L
Medusa
6,951
434
53
3
0
275,802
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role