Player Matchup

Atlas
Atlas
 
Atlas
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
Woodzio
Yu Huang
Level 160
God Stats
37W - 4L
1,976 SR
Queue Stats
1,087W - 111L
2,259 Elo+
Party 2
Team Averages
Level 126
1,659 SR
1,753 Elo+

VS

Team Averages
Level 128
1,627 SR
1,629 Elo+
Gilgamesh
Gilgamesh
IdealLemello
Gilgamesh
Level 129
God Stats
0W - 1L
1,736 SR
Queue Stats
36W - 18L
1,704 Elo+
Party 1
Sol
Sol
KianIsHot_
Sol
Level 126
God Stats
1W - 1L
1,646 SR
Queue Stats
12W - 7L
1,692 Elo+
Party 1
Artio
Artio
zeepatrol6
Artio
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 88L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
4 / 0 / 9
9,323
777
8,125
14,370
14,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
 
Heimdallr
14
7 / 0 / 5
8,950
746
10,965
7,384
3,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
Woodzio
Yu Huang
15
3 / 0 / 11
9,140
762
14,714
4,686
2,599
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IdealLemello
Gilgamesh
11
0 / 3 / 0
6,727
561
8,276
12,071
8,597
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 6 / 0
6,781
565
5,804
13,672
3,902
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artio
10
0 / 5 / 0
6,589
549
3,311
13,893
10,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
14
Kills
0
0
Deaths
14
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
0
9
8.5
W
Heimdallr
 
Heimdallr
7
0
5
9.5
L
Gilgamesh
IdealLemello
Gilgamesh
0
3
0
0
L
0
6
0
0
W
Yu Huang
Woodzio
Yu Huang
3
0
11
8.5
L
Artio
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,804
Damage
17,391
26,440
Taken
39,636
20,532
Mitigated
22,981
7,065
Healing
6,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
8,125
2,942
0
4,846
14,370
14,499
324
4,418
9,643
17,984
0
W
Heimdallr
 
Heimdallr
10,965
3,601
0
1,066
7,384
3,434
1,255
3,005
4,316
0
38,538
L
Gilgamesh
IdealLemello
Gilgamesh
8,276
1,917
0
739
12,071
8,597
0
5,646
6,425
0
22,530
L
5,804
1,683
0
1,472
13,672
3,902
0
8,705
4,967
26,467
0
W
Yu Huang
Woodzio
Yu Huang
14,714
1,980
0
1,153
4,686
2,599
930
1,438
3,107
40,230
0
L
Artio
3,311
290
1,488
2,563
13,893
10,482
0
8,697
5,196
9,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,413
Gold Earned
20,097
134
Minions Killed
81
7
Camps Cleared
3
669,262
Distance Traveled
674,215
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,323
777
13
1
1
238,967
0
W
Heimdallr
8,950
746
73
6
4
217,169
4
L
Gilgamesh
6,727
561
31
3
2
269,877
2
L
Sol
6,781
565
38
3
1
210,856
1
W
Yu Huang
9,140
762
48
4
2
213,126
4
L
Artio
6,589
549
12
1
0
193,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role