Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
BanefulSoul
Artio
Level 101
God Stats
15W - 1L
1,775 SR
Queue Stats
140W - 71L
1,625 Elo+
Party 1
Jing Wei
Jing Wei
FireDragonGodSS
Jing Wei
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
173W - 83L
1,658 Elo+
Party 1
Hou Yi
Hou Yi
clivet2268
Hou Yi
Level 144
God Stats
2W - 3L
1,650 SR
Queue Stats
161W - 79L
1,658 Elo+
Party 1
Atlas
Atlas
opboii
Atlas
Level 145
God Stats
1W - 1L
1,316 SR
Queue Stats
161W - 69L
1,713 Elo+
Party 1
Team Averages
Level 124
1,548 SR
1,631 Elo+

VS

Team Averages
Level 66
1,546 SR
1,554 Elo+
Zhong Kui
Zhong Kui
ElSukador9644
Zhong Kui
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 44L
1,440 Elo+
Solo
Ne Zha
Ne Zha
Housted
Ne Zha
Level 125
God Stats
0W - 1L
1,264 SR
Queue Stats
112W - 82L
1,619 Elo+
Party 2
Hera
Hera
Pinewoods
Hera
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,513 Elo+
Party 3
Nemesis
Nemesis
SnakeLegs
Nemesis
Level 142
God Stats
0W - 1L
1,996 SR
Queue Stats
8W - 5L
1,583 Elo+
Party 3
Kukulkan
Kukulkan
helerspvp
Kukulkan
Level 29
God Stats
1W - 2L
1,470 SR
Queue Stats
106W - 72L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
8 / 2 / 17
9,668
967
16,039
10,286
3,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 1 / 16
9,001
900
2,912
10,593
9,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jing Wei
14
2 / 2 / 17
8,341
834
7,181
6,696
2,524
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hou Yi
clivet2268
Hou Yi
15
7 / 1 / 14
9,283
928
8,439
7,575
3,229
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atlas
opboii
Atlas
15
7 / 3 / 14
8,773
877
7,880
11,204
13,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ElSukador9644
Zhong Kui
12
1 / 7 / 1
6,895
690
6,165
11,239
12,701
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
Housted
Ne Zha
12
0 / 5 / 4
6,448
645
5,301
7,066
6,330
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
13
3 / 6 / 4
7,788
779
8,070
7,805
2,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
SnakeLegs
Nemesis
12
1 / 4 / 4
6,736
674
8,603
9,025
3,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
helerspvp
Kukulkan
14
3 / 5 / 2
8,206
821
7,580
8,725
3,506
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
23
27
Kills
8
9
Deaths
27
78
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
8
2
17
8.25
W
3
1
16
11
L
Zhong Kui
ElSukador9644
Zhong Kui
1
7
1
0.21
W
Jing Wei
2
2
17
5.25
L
Ne Zha
Housted
Ne Zha
0
5
4
0.4
L
Hera
3
6
4
0.83
L
Nemesis
SnakeLegs
Nemesis
1
4
4
0.75
W
Hou Yi
clivet2268
Hou Yi
7
1
14
14
L
Kukulkan
helerspvp
Kukulkan
3
5
2
0.8
W
Atlas
opboii
Atlas
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,451
Damage
35,719
46,354
Taken
43,860
32,721
Mitigated
29,280
23,471
Healing
8,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
16,039
494
2,343
5,912
10,286
3,975
810
4,519
5,767
32,027
0
W
2,912
227
1,438
3,359
10,593
9,676
214
5,402
5,191
4,499
0
L
Zhong Kui
ElSukador9644
Zhong Kui
6,165
75
328
1,039
11,239
12,701
0
5,819
5,291
14,532
0
W
Jing Wei
7,181
4,577
1,060
1,630
6,696
2,524
965
2,322
4,374
0
18,094
L
Ne Zha
Housted
Ne Zha
5,301
652
947
412
7,066
6,330
0
3,991
2,773
0
12,244
L
Hera
8,070
2,666
614
814
7,805
2,999
0
6,551
1,065
13,716
0
L
Nemesis
SnakeLegs
Nemesis
8,603
2,855
519
2,072
9,025
3,744
0
4,013
4,869
0
11,700
W
Hou Yi
clivet2268
Hou Yi
8,439
3,756
2,657
3,259
7,575
3,229
892
3,460
4,115
0
23,125
L
Kukulkan
helerspvp
Kukulkan
7,580
398
580
1,064
8,725
3,506
0
5,624
3,031
23,433
0
W
Atlas
opboii
Atlas
7,880
2,080
240
1,573
11,204
13,317
38
6,112
5,092
13,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,066
Gold Earned
36,073
109
Minions Killed
93
0
Camps Cleared
0
1,006,395
Distance Traveled
908,705
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,668
967
37
4
0
209,045
0
W
Artio
9,001
900
2
0
0
230,431
0
L
Zhong Kui
6,895
690
27
3
0
177,123
1
W
Jing Wei
8,341
834
25
3
0
175,959
0
L
Ne Zha
6,448
645
3
0
0
177,922
1
L
Hera
7,788
779
17
2
0
161,525
0
L
Nemesis
6,736
674
6
1
0
202,316
0
W
Hou Yi
9,283
928
31
3
0
212,518
4
L
Kukulkan
8,206
821
40
4
0
189,819
2
W
Atlas
8,773
877
14
1
0
178,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role