Player Matchup

Kali
Kali
Bargusoul
Kali
Level 78
God Stats
3W - 5L
1,423 SR
Queue Stats
58W - 54L
1,439 Elo+
Solo
Atlas
Atlas
Beere1309
Atlas
Level 62
God Stats
6W - 12L
1,370 SR
Queue Stats
71W - 85L
1,360 Elo+
Party 3
Gilgamesh
Gilgamesh
BlckWnd_
Gilgamesh
Level 84
God Stats
1W - 7L
1,500 SR
Queue Stats
14W - 23L
1,500 Elo+
Party 2
Eset
Eset
Elathom
Eset
Level 66
God Stats
6W - 6L
1,219 SR
Queue Stats
200W - 179L
1,510 Elo+
Party 3
Chernobog
Chernobog
gylefried
Chernobog
Level 53
God Stats
22W - 21L
1,229 SR
Queue Stats
38W - 46L
1,252 Elo+
Party 2
Team Averages
Level 69
1,348 SR
1,412 Elo+

VS

Team Averages
Level 92
1,473 SR
1,396 Elo+
Horus
Horus
Fishytrishy5
Horus
Level 66
God Stats
4W - 1L
1,500 SR
Queue Stats
70W - 72L
1,521 Elo+
Party 1
Nu Wa
Nu Wa
Saikido88
Nu Wa
Level 104
God Stats
5W - 6L
1,498 SR
Queue Stats
439W - 432L
1,337 Elo+
Solo
Cliodhna
Cliodhna
tarief
Cliodhna
Level 156
God Stats
15W - 13L
1,630 SR
Queue Stats
267W - 306L
1,426 Elo+
Solo
Charybdis
Charybdis
terminatorJJ16
Charybdis
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
62W - 74L
1,401 Elo+
Party 1
Amaterasu
Amaterasu
zepaie
Amaterasu
Level 66
God Stats
6W - 3L
1,235 SR
Queue Stats
26W - 35L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
15
3 / 5 / 1
9,711
511
7,894
18,862
7,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atlas
Beere1309
Atlas
12
1 / 8 / 2
8,029
423
7,869
24,181
7,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
BlckWnd_
Gilgamesh
14
2 / 2 / 4
9,090
478
10,801
17,113
10,845
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Eset
Elathom
Eset
15
2 / 5 / 3
9,334
491
10,619
12,114
3,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
gylefried
Chernobog
16
3 / 5 / 0
9,902
521
10,988
13,965
3,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 12
10,243
539
10,037
15,369
10,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
Saikido88
Nu Wa
17
5 / 2 / 7
10,525
554
19,554
10,710
3,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
tarief
Cliodhna
17
3 / 3 / 9
10,165
535
11,716
17,038
6,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charybdis
terminatorJJ16
Charybdis
16
9 / 3 / 5
10,091
531
13,409
13,297
4,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
zepaie
Amaterasu
15
4 / 3 / 5
9,376
493
12,496
16,648
13,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
63
11
Kills
25
25
Deaths
11
10
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Kali
3
5
1
0.7
L
Atlas
Beere1309
Atlas
1
8
2
0.25
L
Gilgamesh
BlckWnd_
Gilgamesh
2
2
4
2
L
Eset
Elathom
Eset
2
5
3
0.7
W
4
0
12
10
W
Nu Wa
Saikido88
Nu Wa
5
2
7
4.25
L
Chernobog
gylefried
Chernobog
3
5
0
0.6
W
Cliodhna
tarief
Cliodhna
3
3
9
2.5
W
Charybdis
terminatorJJ16
Charybdis
9
3
5
3.83
W
Amaterasu
zepaie
Amaterasu
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,171
Damage
67,212
86,235
Taken
73,062
32,914
Mitigated
38,326
24,377
Healing
27,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
7,894
3,248
99
7,702
18,862
7,552
0
4,166
14,490
0
57,126
L
Atlas
Beere1309
Atlas
7,869
2,329
468
5,274
24,181
7,956
140
4,379
19,628
24,504
0
L
Gilgamesh
BlckWnd_
Gilgamesh
10,801
2,030
0
4,213
17,113
10,845
574
1,691
15,244
6,630
38,816
L
Eset
Elathom
Eset
10,619
583
464
1,609
12,114
3,315
642
5,702
6,038
58,070
609
W
10,037
4,812
3,126
6,012
15,369
10,581
824
3,374
11,995
0
33,307
W
Nu Wa
Saikido88
Nu Wa
19,554
3,902
0
3,296
10,710
3,103
2,252
4,698
6,012
78,379
0
L
Chernobog
gylefried
Chernobog
10,988
6,582
0
4,548
13,965
3,246
1,730
2,544
11,281
0
77,614
W
Cliodhna
tarief
Cliodhna
11,716
476
0
3,762
17,038
6,388
2,268
3,808
13,230
0
75,716
W
Charybdis
terminatorJJ16
Charybdis
13,409
6,771
0
5,437
13,297
4,471
756
4,429
8,868
0
59,648
W
Amaterasu
zepaie
Amaterasu
12,496
5,027
0
5,667
16,648
13,783
0
3,771
12,877
0
50,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,066
Gold Earned
50,400
450
Minions Killed
471
0
Camps Cleared
0
1,806,697
Distance Traveled
1,885,290
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,711
511
88
5
0
390,039
5
L
Atlas
8,029
423
25
1
0
326,615
0
L
Gilgamesh
9,090
478
79
4
0
404,676
1
L
Eset
9,334
491
106
6
0
348,872
4
W
Horus
10,243
539
40
2
0
380,187
3
W
Nu Wa
10,525
554
123
6
0
352,634
2
L
Chernobog
9,902
521
152
8
0
336,495
2
W
Cliodhna
10,165
535
120
6
0
397,906
6
W
Charybdis
10,091
531
98
5
0
322,961
1
W
Amaterasu
9,376
493
90
5
0
431,602
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role