Player Matchup

Izanami
Izanami
FrostFireFighter
Izanami
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Leoeri
Jormungandr
Level 13
God Stats
1W - 1L
1,246 SR
Queue Stats
4W - 5L
1,337 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SibDib
Kumbhakarna
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,293 Elo+
Party 1
Team Averages
Level 28
1,415 SR
1,376 Elo+

VS

Team Averages
Level 75
1,443 SR
1,342 Elo+
Loki
Loki
Nodnarb2001
Loki
Level 80
God Stats
3W - 2L
1,500 SR
Queue Stats
133W - 186L
1,277 Elo+
Party 2
Erlang Shen
Erlang Shen
Rotowser
Erlang Shen
Level 20
God Stats
45W - 52L
1,329 SR
Queue Stats
110W - 210L
1,227 Elo+
Party 2
Yu Huang
Yu Huang
smrtka666
Yu Huang
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
66W - 72L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 4 / 4
10,825
773
16,632
11,240
3,471
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
Leoeri
Jormungandr
15
5 / 2 / 10
10,800
771
10,366
10,192
4,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
SibDib
Kumbhakarna
16
4 / 2 / 11
10,632
759
6,333
13,199
11,863
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 2
9,877
706
11,237
13,485
4,629
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Erlang Shen
Rotowser
Erlang Shen
13
0 / 5 / 5
8,338
596
6,899
16,618
15,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Yu Huang
smrtka666
Yu Huang
12
4 / 6 / 1
9,010
644
8,840
10,034
3,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
17
Kills
8
8
Deaths
17
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
8
4
4
2.5
W
Jormungandr
Leoeri
Jormungandr
5
2
10
5
L
4
6
2
0.83
L
Erlang Shen
Rotowser
Erlang Shen
0
5
5
0.5
W
Kumbhakarna
SibDib
Kumbhakarna
4
2
11
4.75
L
Yu Huang
smrtka666
Yu Huang
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,331
Damage
26,976
34,631
Taken
40,137
19,850
Mitigated
23,365
2,648
Healing
4,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,632
12,838
0
898
11,240
3,471
616
4,039
7,201
0
47,478
W
Jormungandr
Leoeri
Jormungandr
10,366
3,764
0
500
10,192
4,516
509
2,401
7,791
30,262
0
L
11,237
2,256
0
182
13,485
4,629
0
6,722
6,763
0
53,931
L
Erlang Shen
Rotowser
Erlang Shen
6,899
2,873
92
3,688
16,618
15,628
271
5,933
10,685
0
17,437
W
Kumbhakarna
SibDib
Kumbhakarna
6,333
1,283
0
1,250
13,199
11,863
174
2,674
10,525
12,041
0
L
Yu Huang
smrtka666
Yu Huang
8,840
472
0
250
10,034
3,108
0
4,576
5,458
21,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,257
Gold Earned
27,225
133
Minions Killed
142
3
Camps Cleared
9
757,248
Distance Traveled
753,782
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,825
773
83
6
1
226,839
1
W
Jormungandr
10,800
771
38
3
1
271,733
3
L
Loki
9,877
706
87
6
7
259,123
0
L
Erlang Shen
8,338
596
21
2
1
270,576
4
W
Kumbhakarna
10,632
759
12
1
1
258,676
1
L
Yu Huang
9,010
644
34
2
1
224,083
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role