Player Matchup

Bellona
Bellona
 
Bellona
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
AndreMD5699
Xbalanque
Level 155
God Stats
58W - 46L
1,609 SR
Queue Stats
2,230W - 2,401L
1,498 Elo+
Solo
Discordia
Discordia
Danilo6944
Discordia
Level 157
God Stats
2W - 0L
1,398 SR
Queue Stats
56W - 53L
1,480 Elo+
Solo
Atlas
Atlas
QueenRabz x
Atlas
Level 106
God Stats
1W - 1L
1,462 SR
Queue Stats
22W - 19L
1,635 Elo+
Solo
Baron Samedi
Baron Samedi
d0nTbAnMeHaRp0
Baron Samedi
Level 85
God Stats
1W - 3L
1,262 SR
Queue Stats
358W - 352L
1,448 Elo+
Solo
Team Averages
Level 132
1,446 SR
1,512 Elo+

VS

Team Averages
Level 90
1,547 SR
1,430 Elo+
Olorun
Olorun
 
Olorun
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Guishina
Nemesis
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,380 Elo+
Party 1
Athena
Athena
LiveKnot8275362
Athena
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
93W - 62L
1,538 Elo+
Solo
Freya
Freya
Sylnt69
Freya
Level 160
God Stats
9W - 6L
1,734 SR
Queue Stats
605W - 615L
1,469 Elo+
Solo
He Bo
He Bo
tomateLJ
He Bo
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
4 / 1 / 14
8,481
1,060
6,973
14,005
8,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xbalanque
AndreMD5699
Xbalanque
11
1 / 2 / 14
7,318
915
5,109
3,615
1,459
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Danilo6944
Discordia
15
10 / 0 / 11
9,087
1,136
12,096
3,417
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 2 / 13
7,640
955
3,959
7,508
5,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
d0nTbAnMeHaRp0
Baron Samedi
13
5 / 2 / 13
8,221
1,028
5,935
6,625
4,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
0 / 5 / 5
6,101
763
2,750
7,297
2,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Guishina
Nemesis
9
0 / 6 / 3
5,660
708
3,050
8,129
4,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 4 / 3
6,230
779
3,063
11,412
11,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Freya
Sylnt69
Freya
12
3 / 1 / 1
6,701
838
4,217
3,501
1,269
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
tomateLJ
He Bo
14
3 / 7 / 1
7,391
924
4,468
8,620
3,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
20
22
Kills
7
7
Deaths
23
65
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
1
14
11
L
Olorun
 
Olorun
0
5
5
0.5
W
Xbalanque
AndreMD5699
Xbalanque
1
2
14
4
W
Discordia
Danilo6944
Discordia
10
0
11
15.5
L
Nemesis
Guishina
Nemesis
0
6
3
0.25
L
1
4
3
0.63
W
2
2
13
4.25
L
Freya
Sylnt69
Freya
3
1
1
3.5
W
Baron Samedi
d0nTbAnMeHaRp0
Baron Samedi
5
2
13
5.75
L
He Bo
tomateLJ
He Bo
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,072
Damage
17,548
35,170
Taken
38,959
21,048
Mitigated
22,398
17,392
Healing
8,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,973
2,694
1,902
6,351
14,005
8,147
268
5,641
8,364
0
12,433
L
Olorun
 
Olorun
2,750
1,777
1,796
1,763
7,297
2,773
0
3,833
3,464
7,872
0
W
Xbalanque
AndreMD5699
Xbalanque
5,109
1,889
217
231
3,615
1,459
2,809
1,407
2,208
0
14,308
W
Discordia
Danilo6944
Discordia
12,096
1,276
200
701
3,417
1,269
1,146
1,073
2,344
22,639
0
L
Nemesis
Guishina
Nemesis
3,050
650
546
889
8,129
4,106
0
3,740
4,389
0
5,270
L
3,063
779
278
1,019
11,412
11,175
0
7,363
4,049
5,747
0
W
3,959
1,442
1,071
2,259
7,508
5,829
654
1,585
5,923
9,259
0
L
Freya
Sylnt69
Freya
4,217
1,748
417
533
3,501
1,269
0
2,515
986
8,683
0
W
Baron Samedi
d0nTbAnMeHaRp0
Baron Samedi
5,935
761
2,168
2,292
6,625
4,344
209
4,792
1,833
11,347
0
L
He Bo
tomateLJ
He Bo
4,468
72
470
1,075
8,620
3,075
0
4,539
4,081
14,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,747
Gold Earned
32,083
69
Minions Killed
42
0
Camps Cleared
0
753,081
Distance Traveled
703,348
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,481
1,060
10
1
0
180,554
1
L
Olorun
6,101
763
7
1
0
136,485
1
W
Xbalanque
7,318
915
16
2
0
127,095
2
W
Discordia
9,087
1,136
27
3
0
165,543
0
L
Nemesis
5,660
708
0
0
0
145,556
1
L
Athena
6,230
779
9
1
0
150,754
0
W
Atlas
7,640
955
8
1
0
135,758
1
L
Freya
6,701
838
8
1
0
150,309
1
W
Baron Samedi
8,221
1,028
8
1
0
144,131
0
L
He Bo
7,391
924
18
2
0
120,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role