Player Matchup

Zeus
Zeus
Platinum I
God of Gods3914
Zeus
Platinum I
Level 129
God Stats
62W - 38L
1,724 SR
Queue Stats
163W - 154L
2,007 MMR
Solo
Rama
Rama
Platinum IV
JoyousHaz
Rama
Platinum IV
Level 160
God Stats
5W - 5L
1,823 SR
Queue Stats
53W - 29L
2,009 MMR
Solo
Xing Tian
Xing Tian
Diamond V
Pinho-DM
Xing Tian
Diamond V
Level 146
God Stats
4W - 4L
1,563 SR
Queue Stats
165W - 144L
1,934 MMR
Solo
Nike
Nike
Platinum III
UySpOuKoUnW_ART
Nike
Platinum III
Level 154
God Stats
25W - 21L
1,614 SR
Queue Stats
366W - 366L
1,906 MMR
Solo
Ne Zha
Ne Zha
Platinum III
Visapro
Ne Zha
Platinum III
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 77L
1,865 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 136
1,645 SR
1,944 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 102
1,682 SR
1,944 MMR
Agni
Agni
Platinum II
BaumEntIein4
Agni
Platinum II
Level 86
God Stats
2W - 2L
1,765 SR
Queue Stats
114W - 105L
1,939 MMR
Solo
Bastet
Bastet
Platinum IV
Muhitt_
Bastet
Platinum IV
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 10L
2,007 MMR
Solo
Charybdis
Charybdis
Diamond V
Muråsakinø
Charybdis
Diamond V
Level 96
God Stats
6W - 6L
1,474 SR
Queue Stats
757W - 754L
1,960 MMR
Solo
Achilles
Achilles
Platinum I
Vhytez
Achilles
Platinum I
Level 126
God Stats
5W - 1L
1,864 SR
Queue Stats
96W - 88L
1,970 MMR
Solo
Bellona
Bellona
Platinum IV
bamiblokSKILLS
Bellona
Platinum IV
Level 122
God Stats
4W - 3L
1,807 SR
Queue Stats
114W - 104L
1,847 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 13 / 2
12,425
444
23,286
26,393
9,362
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
20
6 / 7 / 3
14,775
528
25,382
25,585
10,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
Pinho-DM
Xing Tian
17
3 / 5 / 10
12,372
442
11,302
34,939
45,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
2 / 9 / 5
13,000
464
16,645
32,620
34,497
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
Visapro
Ne Zha
20
2 / 6 / 7
12,647
452
15,117
24,715
25,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
CliodhnaMedusaShivaKali

VS

Bans
AthenaAtlasAwilixArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 17
16,613
593
27,260
15,704
6,305
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Muhitt_
Bastet
20
14 / 4 / 16
18,183
649
30,301
28,833
20,063
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
Muråsakinø
Charybdis
20
4 / 3 / 8
15,213
543
22,656
24,214
10,289
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Vhytez
Achilles
20
4 / 4 / 15
14,566
520
14,603
34,261
56,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
9 / 2 / 9
16,554
591
26,681
38,092
56,194
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
105
15
Kills
40
40
Deaths
15
27
Assists
65
Player
Kills
Deaths
Assists
KDA
W
9
2
17
8.75
L
2
13
2
0.23
L
Rama
6
7
3
1.07
W
Bastet
Muhitt_
Bastet
14
4
16
5.5
W
Charybdis
Muråsakinø
Charybdis
4
3
8
2.67
L
Xing Tian
Pinho-DM
Xing Tian
3
5
10
1.6
L
2
9
5
0.5
W
Achilles
Vhytez
Achilles
4
4
15
2.88
L
Ne Zha
Visapro
Ne Zha
2
6
7
0.92
W
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,732
Damage
121,501
144,252
Taken
141,104
125,717
Mitigated
149,244
22,531
Healing
51,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,260
1,048
486
4,760
15,704
6,305
208
4,261
11,443
125,061
0
L
23,286
1,863
0
5,066
26,393
9,362
0
8,259
18,134
99,641
0
L
Rama
25,382
18,746
0
9,275
25,585
10,702
426
5,187
20,398
0
123,618
W
Bastet
Muhitt_
Bastet
30,301
6,584
0
7,240
28,833
20,063
766
10,135
18,698
0
159,253
W
Charybdis
Muråsakinø
Charybdis
22,656
11,832
0
13,336
24,214
10,289
4,817
2,641
21,573
0
152,837
L
Xing Tian
Pinho-DM
Xing Tian
11,302
1,109
0
3,013
34,939
45,623
0
5,884
29,055
35,858
0
L
16,645
1,592
530
1,973
32,620
34,497
0
4,696
27,924
12,746
80,595
W
Achilles
Vhytez
Achilles
14,603
2,378
0
8,937
34,261
56,393
1,314
11,056
23,205
0
58,453
L
Ne Zha
Visapro
Ne Zha
15,117
4,362
0
2,674
24,715
25,533
0
3,406
21,309
0
103,348
W
26,681
11,904
0
17,001
38,092
56,194
4,190
11,385
26,707
0
128,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,219
Gold Earned
81,129
774
Minions Killed
839
0
Camps Cleared
0
2,528,633
Distance Traveled
2,876,405
26
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
16,613
593
170
6
0
552,323
2
L
Zeus
12,425
444
167
6
0
425,287
3
L
Rama
14,775
528
220
8
0
463,215
6
W
Bastet
18,183
649
190
7
0
670,016
6
W
Charybdis
15,213
543
195
7
0
518,396
9
L
Xing Tian
12,372
442
66
2
0
563,911
14
L
Nike
13,000
464
178
6
0
523,315
1
W
Achilles
14,566
520
78
3
0
558,314
10
L
Ne Zha
12,647
452
143
5
0
552,905
2
W
Bellona
16,554
591
206
7
0
577,356
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role