Player Matchup

Sylvanus
Sylvanus
BLITZ-1000
Sylvanus
Level 86
God Stats
1W - 2L
1,328 SR
Queue Stats
8W - 13L
1,503 Elo+
Party 1
Mulan
Mulan
DiVine_Reaps
Mulan
Level 15
God Stats
4W - 4L
1,715 SR
Queue Stats
13W - 32L
1,352 Elo+
Party 1
Yu Huang
Yu Huang
HysuUkah
Yu Huang
Level 69
God Stats
3W - 3L
1,176 SR
Queue Stats
58W - 60L
1,396 Elo+
Solo
Chiron
Chiron
UCantScufLikeMe
Chiron
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 60L
1,454 Elo+
Party 1
Susano
Susano
vISmxsheRR-
Susano
Level 53
God Stats
13W - 22L
1,566 SR
Queue Stats
30W - 45L
1,463 Elo+
Party 1
Team Averages
Level 62
1,457 SR
1,434 Elo+

VS

Team Averages
Level 69
1,461 SR
1,355 Elo+
Mulan
Mulan
 
Mulan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Mert6511
Bacchus
Level 41
God Stats
5W - 6L
1,252 SR
Queue Stats
106W - 141L
1,290 Elo+
Party 2
Apollo
Apollo
Rfsdbb
Apollo
Level 53
God Stats
1W - 3L
1,732 SR
Queue Stats
104W - 144L
1,315 Elo+
Party 2
Pele
Pele
ferhat__oneal
Pele
Level 45
God Stats
3W - 10L
1,358 SR
Queue Stats
108W - 156L
1,281 Elo+
Party 2
Hel
Hel
krumel02
Hel
Level 99
God Stats
20W - 32L
1,464 SR
Queue Stats
256W - 294L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BLITZ-1000
Sylvanus
13
3 / 1 / 13
8,816
551
5,234
13,499
13,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 2 / 5
8,405
525
5,721
11,058
6,967
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yu Huang
HysuUkah
Yu Huang
14
8 / 1 / 4
8,906
557
7,651
6,862
2,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 1 / 12
8,842
553
13,219
10,062
3,908
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
15
9 / 3 / 4
9,447
590
8,814
10,838
4,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
2 / 3 / 1
7,909
494
8,892
12,339
9,827
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
Mert6511
Bacchus
10
0 / 6 / 2
6,545
409
6,619
13,054
6,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
Rfsdbb
Apollo
11
1 / 6 / 2
7,059
441
4,425
11,877
3,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

13
4 / 3 / 2
8,914
557
6,127
10,330
3,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 7 / 1
6,545
409
4,778
9,831
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
15
25
Kills
7
8
Deaths
25
38
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
3
1
0.83
W
Sylvanus
BLITZ-1000
Sylvanus
3
1
13
9.5
W
1
2
5
1.75
W
Yu Huang
HysuUkah
Yu Huang
8
1
4
10
L
Bacchus
Mert6511
Bacchus
0
6
2
0.17
L
Apollo
Rfsdbb
Apollo
1
6
2
0.33
W
4
1
12
10
L
4
3
2
1.67
L
0
7
1
0.07
W
Susano
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,639
Damage
30,841
52,319
Taken
57,431
31,011
Mitigated
25,343
17,551
Healing
12,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
8,892
1,300
0
1,171
12,339
9,827
0
841
11,494
0
41,646
W
Sylvanus
BLITZ-1000
Sylvanus
5,234
1,017
1,236
3,789
13,499
13,295
356
3,516
9,983
20,104
0
W
5,721
1,443
0
3,323
11,058
6,967
29
1,158
9,900
2,144
39,940
W
Yu Huang
HysuUkah
Yu Huang
7,651
485
0
1,079
6,862
2,471
429
2,661
4,201
43,595
0
L
Bacchus
Mert6511
Bacchus
6,619
990
385
2,390
13,054
6,613
0
2,218
10,812
24,141
5,042
L
Apollo
Rfsdbb
Apollo
4,425
2,549
204
2,590
11,877
3,027
0
3,041
8,662
0
33,523
W
13,219
6,095
1,112
2,478
10,062
3,908
670
2,702
7,360
0
60,189
L
6,127
1,027
0
2,086
10,330
3,399
346
4,155
5,973
0
42,317
L
4,778
284
728
2,794
9,831
2,477
0
2,430
7,238
31,987
0
W
Susano
8,814
2,807
0
4,534
10,838
4,370
753
944
9,894
0
58,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,416
Gold Earned
36,972
405
Minions Killed
331
0
Camps Cleared
0
1,571,036
Distance Traveled
1,446,128
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,909
494
97
6
0
268,294
0
W
Sylvanus
8,816
551
21
1
0
317,469
7
W
Mulan
8,405
525
106
7
0
298,564
1
W
Yu Huang
8,906
557
74
5
0
295,558
2
L
Bacchus
6,545
409
43
3
0
300,308
2
L
Apollo
7,059
441
61
4
0
297,385
0
W
Chiron
8,842
553
102
6
0
324,171
2
L
Pele
8,914
557
79
5
0
329,409
1
L
Hel
6,545
409
51
3
0
250,732
0
W
Susano
9,447
590
102
6
0
335,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role