Player Matchup

Ra
Ra
Devil19
Ra
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 31L
1,676 Elo+
Party 2
Kuzenbo
Kuzenbo
Hellickss
Kuzenbo
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 23L
1,812 Elo+
Party 2
Bacchus
Bacchus
Itsun
Bacchus
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 76L
1,618 Elo+
Solo
Gilgamesh
Gilgamesh
Tomaniz
Gilgamesh
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,471 Elo+
Solo
Hun Batz
Hun Batz
pecata9811
Hun Batz
Level 120
God Stats
1W - 1L
1,283 SR
Queue Stats
58W - 34L
1,746 Elo+
Party 2
Team Averages
Level 120
1,457 SR
1,665 Elo+

VS

Team Averages
Level 130
1,470 SR
1,561 Elo+
Terra
Terra
 
Terra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
Krümelm0nster
Artemis
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 42L
1,645 Elo+
Party 3
Discordia
Discordia
Lordkaren
Discordia
Level 123
God Stats
5W - 10L
1,337 SR
Queue Stats
274W - 268L
1,577 Elo+
Party 1
Agni
Agni
RealKamisama
Agni
Level 156
God Stats
6W - 5L
1,513 SR
Queue Stats
268W - 263L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
7,126
713
8,570
10,287
3,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Hellickss
Kuzenbo
13
0 / 8 / 11
7,604
760
5,603
22,686
24,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
Itsun
Bacchus
14
4 / 7 / 5
7,968
797
8,839
13,147
16,140
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
Tomaniz
Gilgamesh
14
2 / 4 / 9
8,073
807
9,430
12,608
9,985
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
pecata9811
Hun Batz
15
6 / 5 / 2
8,813
881
10,858
10,798
3,582
Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
17
2 / 1 / 25
10,159
1,016
5,277
15,666
17,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
 
Ah Muzen Cab
16
7 / 1 / 18
10,135
1,014
14,322
12,364
6,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
12 / 3 / 12
10,613
1,061
20,131
9,141
3,422
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
Lordkaren
Discordia
16
4 / 3 / 21
9,149
915
16,885
9,850
3,714
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
3 / 6 / 19
9,010
901
9,943
10,709
3,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
123
13
Kills
28
28
Deaths
14
30
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
2
1
25
14.5
W
Ah Muzen Cab
 
Ah Muzen Cab
7
1
18
16
L
1
4
3
0.63
L
Kuzenbo
Hellickss
Kuzenbo
0
8
11
0.69
L
Bacchus
Itsun
Bacchus
4
7
5
0.93
W
12
3
12
6
W
Discordia
Lordkaren
Discordia
4
3
21
4.83
W
3
6
19
2.08
L
Gilgamesh
Tomaniz
Gilgamesh
2
4
9
1.63
L
Hun Batz
pecata9811
Hun Batz
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,300
Damage
66,558
69,526
Taken
57,730
58,232
Mitigated
35,157
18,312
Healing
34,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
5,277
781
11,189
7,373
15,666
17,596
364
6,567
9,099
12,860
0
W
Ah Muzen Cab
 
Ah Muzen Cab
14,322
3,557
1,782
5,348
12,364
6,485
1,766
3,925
8,439
0
29,168
L
8,570
508
5,840
4,100
10,287
3,577
0
5,781
4,249
23,435
0
L
Kuzenbo
Hellickss
Kuzenbo
5,603
1,564
1,203
2,832
22,686
24,948
0
9,318
13,035
9,060
0
L
Bacchus
Itsun
Bacchus
8,839
444
1,273
1,176
13,147
16,140
0
5,309
7,693
14,329
0
W
20,131
11,026
1,616
2,076
9,141
3,422
2,065
3,430
5,711
0
38,399
W
Discordia
Lordkaren
Discordia
16,885
1,857
1,192
1,280
9,850
3,714
489
5,240
4,610
26,436
0
W
9,943
478
1,270
1,242
10,709
3,940
42
3,850
6,859
21,419
0
L
Gilgamesh
Tomaniz
Gilgamesh
9,430
1,404
17
914
12,608
9,985
0
5,596
6,837
0
15,184
L
Hun Batz
pecata9811
Hun Batz
10,858
1,356
345
612
10,798
3,582
0
5,037
5,607
0
18,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,584
Gold Earned
49,066
90
Minions Killed
134
0
Camps Cleared
0
926,329
Distance Traveled
1,023,330
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,159
1,016
17
2
0
223,032
0
W
Ah Muzen Cab
10,135
1,014
29
3
0
231,712
2
L
Ra
7,126
713
32
3
0
192,880
0
L
Kuzenbo
7,604
760
9
1
0
180,542
0
L
Bacchus
7,968
797
18
2
0
171,908
0
W
Artemis
10,613
1,061
37
4
0
176,754
0
W
Discordia
9,149
915
30
3
0
192,953
1
W
Agni
9,010
901
21
2
0
198,879
1
L
Gilgamesh
8,073
807
9
1
0
199,597
0
L
Hun Batz
8,813
881
22
2
0
181,402
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role