Player Matchup

Artio
Artio
 
Artio
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ClaMer
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Kali
Kali
Dschoscho
Kali
Level 26
God Stats
3W - 7L
1,036 SR
Queue Stats
61W - 81L
1,269 Elo+
Party 2
Persephone
Persephone
Promettheuss
Persephone
Level 48
God Stats
11W - 12L
1,439 SR
Queue Stats
39W - 75L
1,345 Elo+
Party 3
Ymir
Ymir
Singflo1
Ymir
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 167L
1,357 Elo+
Party 2
Team Averages
Level 42
1,395 SR
1,394 Elo+

VS

Team Averages
Level 74
1,539 SR
1,425 Elo+
Pele
Pele
 
Pele
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
NotSyniX
Danzaburou
Level 24
God Stats
5W - 3L
1,731 SR
Queue Stats
11W - 20L
1,255 Elo+
Party 1
Ymir
Ymir
Swagbaba
Ymir
Level 127
God Stats
5W - 1L
1,789 SR
Queue Stats
56W - 74L
1,414 Elo+
Solo
Thor
Thor
对面中单没有大
Thor
Level 65
God Stats
2W - 4L
1,177 SR
Queue Stats
185W - 189L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
0 / 0 / 0
5,592
559
4,153
7,935
5,156
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
ClaMer
Artemis
7
0 / 6 / 0
4,162
416
3,584
6,540
1,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kali
7
0 / 2 / 0
4,423
442
555
6,590
1,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
Promettheuss
Persephone
7
1 / 5 / 0
4,827
483
2,754
5,639
1,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
7
0 / 3 / 2
4,831
483
1,865
8,547
3,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
4 / 0 / 3
6,527
653
4,966
6,669
2,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yu Huang
 
Yu Huang
10
3 / 0 / 2
5,805
581
3,733
3,744
1,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
NotSyniX
Danzaburou
10
7 / 1 / 5
6,705
671
7,857
5,051
1,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
9
2 / 2 / 9
5,672
567
3,416
7,468
4,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 0 / 0
5,999
600
3,939
6,166
1,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
16
16
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
0
0
0
W
Pele
 
Pele
4
0
3
5.5
W
Yu Huang
 
Yu Huang
3
0
2
4
L
Artemis
ClaMer
Artemis
0
6
0
0
L
Kali
0
2
0
0
W
Danzaburou
NotSyniX
Danzaburou
7
1
5
9.5
L
Persephone
Promettheuss
Persephone
1
5
0
0.2
L
Ymir
0
3
2
0.33
W
Ymir
2
2
9
3.25
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,911
Damage
23,911
35,251
Taken
29,098
12,622
Mitigated
11,439
9,238
Healing
10,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,153
686
0
4,621
7,935
5,156
0
0
7,935
29,476
0
W
Pele
 
Pele
4,966
1,057
0
4,064
6,669
2,029
0
379
6,290
0
39,551
W
Yu Huang
 
Yu Huang
3,733
128
0
1,000
3,744
1,106
248
2,076
1,668
25,509
0
L
Artemis
ClaMer
Artemis
3,584
2,016
0
945
6,540
1,128
0
1,358
5,182
0
13,342
L
Kali
555
280
0
1,244
6,590
1,668
0
420
6,170
0
18,707
W
Danzaburou
NotSyniX
Danzaburou
7,857
4,210
0
1,975
5,051
1,597
404
954
4,097
0
27,948
L
Persephone
Promettheuss
Persephone
2,754
340
0
551
5,639
1,147
0
3,093
2,541
13,554
0
L
Ymir
1,865
91
69
1,808
8,547
3,523
0
2,276
6,271
13,578
0
W
Ymir
3,416
583
0
1,070
7,468
4,725
0
1,386
6,082
16,756
0
W
3,939
1,401
0
2,606
6,166
1,982
486
3,977
2,189
0
32,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,835
Gold Earned
30,708
176
Minions Killed
283
0
Camps Cleared
0
854,105
Distance Traveled
934,359
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,592
559
64
6
0
170,897
1
W
Pele
6,527
653
92
9
0
204,822
1
W
Yu Huang
5,805
581
45
5
0
211,264
1
L
Artemis
4,162
416
27
3
0
157,510
0
L
Kali
4,423
442
43
4
0
178,899
2
W
Danzaburou
6,705
671
48
5
0
180,220
0
L
Persephone
4,827
483
19
2
0
169,730
0
L
Ymir
4,831
483
23
2
0
177,069
0
W
Ymir
5,672
567
18
2
0
172,996
1
W
Thor
5,999
600
80
8
0
165,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role