Player Matchup

Gilgamesh
Gilgamesh
FaNahle
Gilgamesh
Level 144
God Stats
4W - 6L
1,512 SR
Queue Stats
36W - 51L
1,386 Elo+
Party 2
Jormungandr
Jormungandr
Joemama3733
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,160 Elo+
Party 2
Anubis
Anubis
sonicwar9912
Anubis
Level 107
God Stats
1W - 1L
1,606 SR
Queue Stats
12W - 26L
1,344 Elo+
Party 2
Team Averages
Level 86
1,540 SR
1,297 Elo+

VS

Team Averages
Level 61
1,563 SR
1,400 Elo+
Anhur
Anhur
 
Anhur
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
OggunsonNahuas
Hercules
Level 25
God Stats
3W - 0L
1,454 SR
Queue Stats
84W - 91L
1,348 Elo+
Party 1
Kukulkan
Kukulkan
shadow241324
Kukulkan
Level 38
God Stats
3W - 0L
1,736 SR
Queue Stats
70W - 118L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FaNahle
Gilgamesh
12
8 / 8 / 2
9,943
765
12,575
17,292
5,575
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Joemama3733
Jormungandr
12
1 / 7 / 6
9,004
693
4,699
16,350
10,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
13
4 / 10 / 5
9,758
751
10,418
13,534
4,925
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
13 / 3 / 9
12,263
943
19,866
10,154
3,291
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
15
8 / 5 / 12
10,982
845
10,527
19,296
20,888
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kukulkan
shadow241324
Kukulkan
15
4 / 6 / 13
10,205
785
7,626
11,082
2,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
59
13
Kills
25
25
Deaths
14
13
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
13
3
9
5.83
L
Gilgamesh
FaNahle
Gilgamesh
8
8
2
1.13
L
Jormungandr
Joemama3733
Jormungandr
1
7
6
0.57
W
Hercules
8
5
12
2.8
W
Kukulkan
shadow241324
Kukulkan
4
6
13
1.75
L
Anubis
4
10
5
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,692
Damage
38,019
47,176
Taken
40,532
21,082
Mitigated
26,998
3,710
Healing
13,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
19,866
10,676
0
3,367
10,154
3,291
2,619
5,190
4,964
0
45,603
L
Gilgamesh
FaNahle
Gilgamesh
12,575
4,164
0
628
17,292
5,575
0
2,385
14,749
0
24,488
L
Jormungandr
Joemama3733
Jormungandr
4,699
1,040
0
838
16,350
10,582
24
2,030
13,960
16,324
0
W
Hercules
10,527
5,035
256
7,250
19,296
20,888
205
6,969
12,327
0
23,672
W
Kukulkan
shadow241324
Kukulkan
7,626
326
0
2,627
11,082
2,819
536
3,912
7,170
25,690
0
L
Anubis
10,418
454
0
2,244
13,534
4,925
30
2,656
10,630
35,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,705
Gold Earned
33,450
104
Minions Killed
113
4
Camps Cleared
4
616,534
Distance Traveled
679,525
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,263
943
44
3
1
221,658
0
L
Gilgamesh
9,943
765
24
2
2
226,928
2
L
Jormungandr
9,004
693
19
1
0
202,607
0
W
Hercules
10,982
845
15
1
2
219,120
1
W
Kukulkan
10,205
785
54
4
1
238,747
1
L
Anubis
9,758
751
61
5
2
186,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role