Player Matchup

Erlang Shen
Erlang Shen
ElPrimero10
Erlang Shen
Level 94
God Stats
4W - 2L
1,722 SR
Queue Stats
139W - 166L
1,472 Elo+
Solo
Hel
Hel
HeallingHyuuga
Hel
Level 153
God Stats
63W - 43L
1,518 SR
Queue Stats
422W - 388L
1,503 Elo+
Party 3
Neith
Neith
Mendjgo
Neith
Level 124
God Stats
22W - 27L
1,355 SR
Queue Stats
313W - 374L
1,442 Elo+
Solo
Merlin
Merlin
SCP-001-Guardiao
Merlin
Level 72
God Stats
27W - 21L
1,602 SR
Queue Stats
314W - 368L
1,495 Elo+
Solo
Susano
Susano
crashaobondicota
Susano
Level 159
God Stats
94W - 57L
1,619 SR
Queue Stats
551W - 547L
1,439 Elo+
Party 3
Team Averages
Level 120
1,563 SR
1,470 Elo+

VS

Team Averages
Level 107
1,594 SR
1,465 Elo+
Mercury
Mercury
 
Mercury
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Akudamashi
Poseidon
Level 108
God Stats
18W - 25L
1,463 SR
Queue Stats
227W - 308L
1,409 Elo+
Party 1
Chaac
Chaac
ELPERFORADERO
Chaac
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,474 Elo+
Party 2
Athena
Athena
MagoNiga007
Athena
Level 128
God Stats
0W - 1L
1,760 SR
Queue Stats
48W - 52L
1,428 Elo+
Solo
Izanami
Izanami
ascenciom6
Izanami
Level 53
God Stats
5W - 3L
1,747 SR
Queue Stats
15W - 17L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ElPrimero10
Erlang Shen
15
6 / 1 / 6
9,374
586
11,421
14,696
14,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
9 / 2 / 11
9,526
595
13,208
13,226
5,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
Mendjgo
Neith
14
4 / 3 / 6
8,604
538
13,455
10,448
3,937
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 5 / 7
8,315
520
9,480
8,241
3,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
8 / 3 / 8
9,894
618
12,363
12,438
4,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
2 / 6 / 6
7,572
473
8,350
14,795
4,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
Akudamashi
Poseidon
12
7 / 10 / 3
8,196
512
9,643
13,039
3,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 3 / 2
9,183
574
7,948
15,339
13,845
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Athena
10
1 / 3 / 5
7,307
457
5,274
14,077
12,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
ascenciom6
Izanami
13
1 / 8 / 1
7,665
479
5,156
15,759
4,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
31
30
Kills
14
14
Deaths
30
38
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
6
6
0.83
L
Poseidon
Akudamashi
Poseidon
7
10
3
0.85
L
3
3
2
1.33
W
Erlang Shen
ElPrimero10
Erlang Shen
6
1
6
9
W
9
2
11
7.25
L
Athena
1
3
5
1.17
W
Neith
Mendjgo
Neith
4
3
6
2.33
W
3
5
7
1.3
L
Izanami
ascenciom6
Izanami
1
8
1
0.19
W
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,927
Damage
36,371
59,049
Taken
73,009
32,190
Mitigated
38,231
22,061
Healing
14,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
8,350
4,302
0
3,074
14,795
4,018
0
4,670
10,063
0
39,573
L
Poseidon
Akudamashi
Poseidon
9,643
1,152
39
1,178
13,039
3,116
0
5,420
7,499
30,994
0
L
7,948
1,581
0
5,573
15,339
13,845
0
1,997
13,242
2,799
53,746
W
Erlang Shen
ElPrimero10
Erlang Shen
11,421
6,892
0
5,640
14,696
14,815
653
2,517
12,179
0
54,370
W
13,208
924
4,085
6,850
13,226
5,365
0
4,012
9,214
49,838
5,241
L
Athena
5,274
2,019
175
1,401
14,077
12,756
0
4,913
8,912
11,402
0
W
Neith
Mendjgo
Neith
13,455
3,136
0
2,585
10,448
3,937
1,453
3,038
7,410
0
57,145
W
9,480
209
0
290
8,241
3,138
353
3,606
4,635
47,088
0
L
Izanami
ascenciom6
Izanami
5,156
3,823
0
3,159
15,759
4,496
917
4,214
11,285
0
52,630
W
12,363
2,562
0
2,611
12,438
4,935
140
2,491
9,947
0
54,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,713
Gold Earned
39,923
444
Minions Killed
334
0
Camps Cleared
0
1,612,568
Distance Traveled
1,481,293
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,572
473
66
4
0
330,336
2
L
Poseidon
8,196
512
44
3
0
271,667
1
L
Chaac
9,183
574
113
7
0
316,453
0
W
Erlang Shen
9,374
586
100
6
0
304,758
2
W
Hel
9,526
595
85
5
0
369,557
3
L
Athena
7,307
457
13
1
0
307,169
4
W
Neith
8,604
538
98
6
0
277,715
2
W
Merlin
8,315
520
69
4
0
305,696
0
L
Izanami
7,665
479
98
6
0
255,668
2
W
Susano
9,894
618
92
6
0
354,842
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role