Player Matchup

Neith
Neith
AK_the_Voice
Neith
Level 83
God Stats
12W - 8L
1,500 SR
Queue Stats
66W - 69L
1,513 Elo+
Solo
Ganesha
Ganesha
AndyAndyLow
Ganesha
Level 107
God Stats
1W - 3L
1,394 SR
Queue Stats
278W - 296L
1,458 Elo+
Solo
Bakasura
Bakasura
Dimondhearth
Bakasura
Level 82
God Stats
1W - 1L
1,798 SR
Queue Stats
15W - 14L
1,430 Elo+
Solo
Anubis
Anubis
event208lucky
Anubis
Level 140
God Stats
31W - 18L
1,500 SR
Queue Stats
374W - 394L
1,412 Elo+
Solo
Zhong Kui
Zhong Kui
ocean_bronko
Zhong Kui
Level 104
God Stats
17W - 14L
1,736 SR
Queue Stats
679W - 743L
1,398 Elo+
Solo
Team Averages
Level 103
1,586 SR
1,442 Elo+

VS

Team Averages
Level 102
1,614 SR
1,450 Elo+
Sol
Sol
 
Sol
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Derkiin8
Fenrir
Level 119
God Stats
2W - 0L
1,681 SR
Queue Stats
113W - 116L
1,500 Elo+
Solo
Charybdis
Charybdis
Hidan_xi
Charybdis
Level 66
God Stats
65W - 42L
1,616 SR
Queue Stats
404W - 406L
1,512 Elo+
Solo
Ymir
Ymir
NoOkitOs
Ymir
Level 106
God Stats
27W - 26L
1,510 SR
Queue Stats
139W - 154L
1,432 Elo+
Solo
Discordia
Discordia
deggles117
Discordia
Level 72
God Stats
4W - 0L
1,761 SR
Queue Stats
44W - 41L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 5
9,770
465
10,302
14,820
5,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
AndyAndyLow
Ganesha
13
1 / 4 / 6
8,516
406
5,018
16,513
17,396
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bakasura
Dimondhearth
Bakasura
20
7 / 5 / 7
11,961
570
13,232
19,959
8,168
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 10 / 3
10,612
505
8,045
15,985
5,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
ocean_bronko
Zhong Kui
19
9 / 3 / 1
12,158
579
15,269
14,005
10,172
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
3 / 8 / 2
11,029
525
8,987
15,318
6,543
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Derkiin8
Fenrir
17
10 / 7 / 7
11,151
531
12,395
20,711
7,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Hidan_xi
Charybdis
19
9 / 3 / 8
12,007
572
21,362
17,076
6,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
17
2 / 0 / 18
10,837
516
8,547
14,946
17,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
deggles117
Discordia
15
4 / 5 / 9
10,003
476
9,018
11,487
3,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
72
23
Kills
28
28
Deaths
23
22
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
8
2
0.5
L
3
6
5
0.92
L
Ganesha
AndyAndyLow
Ganesha
1
4
6
1
W
Fenrir
Derkiin8
Fenrir
10
7
7
1.93
L
Bakasura
Dimondhearth
Bakasura
7
5
7
2.1
W
Charybdis
Hidan_xi
Charybdis
9
3
8
4.33
W
Ymir
2
0
18
11
W
Discordia
deggles117
Discordia
4
5
9
1.7
L
3
10
3
0.45
L
Zhong Kui
ocean_bronko
Zhong Kui
9
3
1
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,866
Damage
60,309
81,282
Taken
79,538
47,407
Mitigated
41,946
22,106
Healing
20,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,987
3,111
0
2,501
15,318
6,543
756
8,983
5,902
73,933
0
L
10,302
3,835
0
4,848
14,820
5,780
656
2,833
11,895
0
55,143
L
Ganesha
AndyAndyLow
Ganesha
5,018
438
337
627
16,513
17,396
486
5,000
10,974
23,432
0
W
Fenrir
Derkiin8
Fenrir
12,395
2,502
0
7,490
20,711
7,954
0
3,696
16,034
0
60,644
L
Bakasura
Dimondhearth
Bakasura
13,232
10,356
0
6,727
19,959
8,168
190
5,362
14,038
0
74,660
W
Charybdis
Hidan_xi
Charybdis
21,362
10,867
0
4,031
17,076
6,686
1,203
6,806
9,972
0
77,742
W
Ymir
8,547
1,069
141
3,916
14,946
17,484
71
3,774
10,962
48,084
0
W
Discordia
deggles117
Discordia
9,018
1,168
0
2,710
11,487
3,279
714
5,073
6,139
53,418
0
L
8,045
684
0
3,398
15,985
5,891
54
4,037
11,614
49,333
0
L
Zhong Kui
ocean_bronko
Zhong Kui
15,269
434
0
6,169
14,005
10,172
984
8,340
5,585
77,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,017
Gold Earned
55,027
509
Minions Killed
518
0
Camps Cleared
0
1,896,597
Distance Traveled
1,821,311
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,029
525
139
7
0
309,447
1
L
Neith
9,770
465
90
4
0
342,363
8
L
Ganesha
8,516
406
19
1
0
388,310
4
W
Fenrir
11,151
531
86
4
0
410,239
1
L
Bakasura
11,961
570
135
6
0
469,040
5
W
Charybdis
12,007
572
124
6
0
356,017
6
W
Ymir
10,837
516
71
3
0
362,452
2
W
Discordia
10,003
476
98
5
0
383,156
2
L
Anubis
10,612
505
99
5
0
333,516
5
L
Zhong Kui
12,158
579
166
8
0
363,368
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role