Player Matchup

Hera
Hera
CLTX GUY
Hera
Level 119
God Stats
1W - 5L
1,306 SR
Queue Stats
512W - 515L
1,498 Elo+
Party 2
Danzaburou
Danzaburou
G-Bahamut
Danzaburou
Level 160
God Stats
6W - 3L
1,558 SR
Queue Stats
351W - 355L
1,511 Elo+
Solo
Erlang Shen
Erlang Shen
Ginger7Nuggets
Erlang Shen
Level 129
God Stats
1W - 7L
1,325 SR
Queue Stats
358W - 372L
1,541 Elo+
Solo
Atlas
Atlas
Rhaatiz
Atlas
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,496 Elo+
Solo
Bastet
Bastet
Xxlittlet15xX
Bastet
Level 79
God Stats
24W - 18L
1,604 SR
Queue Stats
348W - 339L
1,518 Elo+
Party 2
Team Averages
Level 105
1,459 SR
1,513 Elo+

VS

Team Averages
Level 63
1,490 SR
1,497 Elo+
Nu Wa
Nu Wa
BIVI DRANDON
Nu Wa
Level 65
God Stats
3W - 3L
1,305 SR
Queue Stats
191W - 191L
1,542 Elo+
Solo
Neith
Neith
Il-D3V2-lI
Neith
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 50L
1,500 Elo+
Party 1
Sobek
Sobek
XCHUMEIQUE-TODDY
Sobek
Level 68
God Stats
15W - 15L
1,333 SR
Queue Stats
409W - 422L
1,475 Elo+
Party 1
Awilix
Awilix
krazykraze15
Awilix
Level 65
God Stats
4W - 4L
1,643 SR
Queue Stats
21W - 22L
1,416 Elo+
Solo
Poseidon
Poseidon
warriorjpsc
Poseidon
Level 117
God Stats
46W - 33L
1,670 SR
Queue Stats
200W - 193L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
10
0 / 5 / 1
5,908
591
2,001
5,230
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
G-Bahamut
Danzaburou
8
0 / 4 / 0
4,962
496
3,729
7,622
1,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
Ginger7Nuggets
Erlang Shen
11
0 / 1 / 1
6,081
608
2,548
6,377
2,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Atlas
Rhaatiz
Atlas
8
0 / 0 / 0
4,913
491
3,016
6,113
3,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 2 / 0
6,143
614
2,605
7,918
2,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 2
6,472
647
4,540
2,784
2,129
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
11
3 / 1 / 1
6,139
614
6,954
4,909
1,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
1 / 0 / 5
5,158
516
4,041
6,760
4,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Awilix
11
5 / 1 / 0
6,194
619
3,557
4,837
1,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
warriorjpsc
Poseidon
12
1 / 1 / 3
6,450
645
2,289
4,072
1,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
11
12
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
L
Hera
0
5
1
0.1
L
Danzaburou
G-Bahamut
Danzaburou
0
4
0
0
L
Erlang Shen
Ginger7Nuggets
Erlang Shen
0
1
1
0.5
W
Neith
3
1
1
3.5
L
Atlas
Rhaatiz
Atlas
0
0
0
0
W
1
0
5
3.5
L
3
2
0
1.5
W
Awilix
5
1
0
5
W
Poseidon
warriorjpsc
Poseidon
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,899
Damage
21,381
33,260
Taken
23,362
11,861
Mitigated
11,497
10,141
Healing
8,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,540
1,485
0
1,037
2,784
2,129
698
0
2,784
37,025
0
L
Hera
2,001
552
0
480
5,230
1,486
31
2,233
2,969
33,613
0
L
Danzaburou
G-Bahamut
Danzaburou
3,729
1,772
0
2,489
7,622
1,941
0
2,127
5,255
0
26,444
L
Erlang Shen
Ginger7Nuggets
Erlang Shen
2,548
1,161
0
3,424
6,377
2,878
0
2,479
3,898
0
31,283
W
Neith
6,954
2,456
0
1,762
4,909
1,874
313
738
4,171
0
39,117
L
Atlas
Rhaatiz
Atlas
3,016
1,254
0
2,163
6,113
3,110
0
1,360
4,693
10,671
0
W
4,041
471
109
2,244
6,760
4,798
0
2,278
4,482
8,656
0
L
2,605
1,056
0
1,585
7,918
2,446
0
2,262
5,575
0
30,198
W
Awilix
3,557
1,233
0
2,092
4,837
1,489
0
230
4,607
0
24,654
W
Poseidon
warriorjpsc
Poseidon
2,289
165
0
941
4,072
1,207
0
1,771
2,301
44,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,007
Gold Earned
30,413
280
Minions Killed
321
0
Camps Cleared
0
995,118
Distance Traveled
1,053,708
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,472
647
85
9
0
190,251
3
L
Hera
5,908
591
84
8
0
189,405
5
L
Danzaburou
4,962
496
50
5
0
165,351
2
L
Erlang Shen
6,081
608
72
7
0
209,994
4
W
Neith
6,139
614
75
8
0
199,360
1
L
Atlas
4,913
491
19
2
0
212,765
2
W
Sobek
5,158
516
10
1
0
210,484
3
L
Bastet
6,143
614
55
6
0
217,603
2
W
Awilix
6,194
619
54
5
0
246,386
0
W
Poseidon
6,450
645
97
10
0
207,227
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role