Player Matchup

Nemesis
Nemesis
AitzolMps3
Nemesis
Level 142
God Stats
3W - 4L
1,307 SR
Queue Stats
59W - 50L
1,562 Elo+
Party 1
Erlang Shen
Erlang Shen
DerpyMooseJuice
Erlang Shen
Level 142
God Stats
4W - 2L
1,465 SR
Queue Stats
80W - 66L
1,554 Elo+
Party 4
Zeus
Zeus
Fitlas
Zeus
Level 159
God Stats
2W - 0L
1,664 SR
Queue Stats
57W - 61L
1,634 Elo+
Party 1
Apollo
Apollo
GerbilManCannon
Apollo
Level 125
God Stats
2W - 2L
1,461 SR
Queue Stats
81W - 71L
1,549 Elo+
Party 4
Terra
Terra
josebuune
Terra
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 15L
1,685 Elo+
Party 1
Team Averages
Level 126
1,479 SR
1,597 Elo+

VS

Team Averages
Level 146
1,576 SR
1,537 Elo+
Aphrodite
Aphrodite
I LIV NEXT 2 U2
Aphrodite
Level 143
God Stats
1W - 4L
1,307 SR
Queue Stats
280W - 280L
1,521 Elo+
Party 3
Ra
Ra
Pray_For_Gui
Ra
Level 158
God Stats
1W - 1L
1,583 SR
Queue Stats
85W - 96L
1,506 Elo+
Party 2
Bastet
Bastet
Rino_Smoke
Bastet
Level 146
God Stats
7W - 6L
1,641 SR
Queue Stats
436W - 415L
1,495 Elo+
Party 2
Hou Yi
Hou Yi
Scott4441
Hou Yi
Level 125
God Stats
33W - 26L
1,580 SR
Queue Stats
275W - 267L
1,541 Elo+
Party 3
Bakasura
Bakasura
Thothifee
Bakasura
Level 160
God Stats
4W - 4L
1,770 SR
Queue Stats
252W - 202L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AitzolMps3
Nemesis
19
8 / 3 / 7
13,203
550
11,586
18,796
9,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
DerpyMooseJuice
Erlang Shen
18
2 / 6 / 4
11,860
494
10,005
29,505
30,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
Fitlas
Zeus
18
5 / 3 / 8
11,718
488
20,593
19,794
12,651
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
7 / 2 / 8
13,179
549
6,991
17,704
8,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
josebuune
Terra
19
5 / 0 / 10
12,943
539
16,094
23,019
10,900
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
I LIV NEXT 2 U2
Aphrodite
16
0 / 1 / 4
10,542
439
15,308
16,602
7,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 7 / 2
10,114
421
12,856
17,313
6,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
Rino_Smoke
Bastet
18
5 / 8 / 5
12,078
503
14,658
23,094
8,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
Scott4441
Hou Yi
16
1 / 7 / 3
10,766
449
9,420
16,911
5,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
Thothifee
Bakasura
20
5 / 5 / 3
12,872
536
16,982
24,169
23,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
31
27
Kills
14
14
Deaths
28
37
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AitzolMps3
Nemesis
8
3
7
3.83
W
Erlang Shen
DerpyMooseJuice
Erlang Shen
2
6
4
0.67
W
Zeus
Fitlas
Zeus
5
3
8
3
W
7
2
8
5.5
L
Aphrodite
I LIV NEXT 2 U2
Aphrodite
0
1
4
2
L
3
7
2
0.57
L
Bastet
Rino_Smoke
Bastet
5
8
5
0.94
L
Hou Yi
Scott4441
Hou Yi
1
7
3
0.36
L
Bakasura
Thothifee
Bakasura
5
5
3
1.3
W
Terra
josebuune
Terra
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,269
Damage
69,224
108,818
Taken
98,089
71,199
Mitigated
51,955
41,548
Healing
38,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AitzolMps3
Nemesis
11,586
3,921
0
5,651
18,796
9,062
4,176
4,986
13,768
0
89,417
W
Erlang Shen
DerpyMooseJuice
Erlang Shen
10,005
4,893
0
11,497
29,505
30,455
991
5,083
20,574
0
65,271
W
Zeus
Fitlas
Zeus
20,593
3,177
171
4,983
19,794
12,651
786
5,709
13,275
58,792
3,678
W
6,991
2,457
0
5,272
17,704
8,131
7,254
4,348
13,109
0
89,670
L
Aphrodite
I LIV NEXT 2 U2
Aphrodite
15,308
1,693
1,776
10,443
16,602
7,904
0
10,889
5,713
64,059
0
L
12,856
587
893
4,431
17,313
6,761
625
8,560
8,753
65,764
0
L
Bastet
Rino_Smoke
Bastet
14,658
2,800
0
9,132
23,094
8,026
0
5,603
17,491
0
76,063
L
Hou Yi
Scott4441
Hou Yi
9,420
4,511
0
3,735
16,911
5,711
0
8,648
8,263
0
66,531
L
Bakasura
Thothifee
Bakasura
16,982
10,788
0
7,874
24,169
23,553
3,063
5,536
18,633
0
80,963
W
Terra
josebuune
Terra
16,094
1,330
5,023
8,951
23,019
10,900
516
10,489
11,741
91,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,903
Gold Earned
56,372
609
Minions Killed
649
0
Camps Cleared
0
2,448,462
Distance Traveled
2,228,273
25
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,203
550
131
5
0
497,953
6
W
Erlang Shen
11,860
494
121
5
0
460,828
7
W
Zeus
11,718
488
66
3
0
440,639
2
W
Apollo
13,179
549
137
6
0
505,758
7
L
Aphrodite
10,542
439
136
6
0
409,493
14
L
Ra
10,114
421
109
5
0
468,151
4
L
Bastet
12,078
503
103
4
0
486,357
6
L
Hou Yi
10,766
449
125
5
0
396,986
2
L
Bakasura
12,872
536
176
7
0
467,286
1
W
Terra
12,943
539
154
6
0
543,284
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role