Player Matchup

Yu Huang
Yu Huang
EliteDelta129
Yu Huang
Level 113
God Stats
3W - 2L
1,848 SR
Queue Stats
49W - 57L
1,473 Elo+
Party 2
Osiris
Osiris
KxllSwxtch__
Osiris
Level 119
God Stats
2W - 4L
1,258 SR
Queue Stats
17W - 24L
1,382 Elo+
Party 2
Artio
Artio
Marker_Eater
Artio
Level 47
God Stats
7W - 0L
1,950 SR
Queue Stats
48W - 48L
1,479 Elo+
Party 2
Nemesis
Nemesis
chatarsis
Nemesis
Level 129
God Stats
12W - 10L
1,488 SR
Queue Stats
236W - 243L
1,517 Elo+
Solo
Ullr
Ullr
unclesLeg_
Ullr
Level 105
God Stats
17W - 13L
1,595 SR
Queue Stats
51W - 56L
1,506 Elo+
Party 2
Team Averages
Level 103
1,628 SR
1,471 Elo+

VS

Team Averages
Level 124
1,547 SR
1,553 Elo+
Ravana
Ravana
CBeaglebeta
Ravana
Level 141
God Stats
2W - 7L
1,289 SR
Queue Stats
72W - 75L
1,662 Elo+
Party 1
Gilgamesh
Gilgamesh
CRAZE CHEWY
Gilgamesh
Level 100
God Stats
44W - 40L
1,570 SR
Queue Stats
195W - 219L
1,527 Elo+
Solo
Athena
Athena
GoodLifeFitness
Athena
Level 159
God Stats
3W - 2L
1,659 SR
Queue Stats
62W - 59L
1,588 Elo+
Party 1
Baron Samedi
Baron Samedi
connorxelite
Baron Samedi
Level 118
God Stats
17W - 12L
1,669 SR
Queue Stats
108W - 106L
1,540 Elo+
Party 1
Hachiman
Hachiman
stonedlel_TTV
Hachiman
Level 104
God Stats
4W - 8L
1,547 SR
Queue Stats
105W - 109L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
EliteDelta129
Yu Huang
11
3 / 1 / 1
6,317
632
5,439
4,907
1,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
12
2 / 2 / 0
6,830
683
3,728
7,014
5,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 2 / 5
5,681
568
2,419
8,963
4,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
chatarsis
Nemesis
11
3 / 0 / 2
6,418
642
4,690
5,282
1,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 1 / 5
6,043
604
5,000
5,255
1,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
9
0 / 0 / 2
5,074
507
2,673
4,168
1,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
CRAZE CHEWY
Gilgamesh
11
2 / 2 / 0
6,005
601
4,504
7,131
3,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 3 / 3
4,925
493
3,234
9,451
3,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
connorxelite
Baron Samedi
9
1 / 4 / 0
5,354
535
5,077
7,792
2,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
stonedlel_TTV
Hachiman
9
3 / 2 / 0
5,467
547
4,320
5,543
1,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
10
Kills
6
6
Deaths
11
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ravana
0
0
2
1
L
Gilgamesh
CRAZE CHEWY
Gilgamesh
2
2
0
1
W
Yu Huang
EliteDelta129
Yu Huang
3
1
1
3.5
L
0
3
3
0.5
W
Osiris
2
2
0
1
W
1
2
5
1.75
W
Nemesis
chatarsis
Nemesis
3
0
2
4
L
Baron Samedi
connorxelite
Baron Samedi
1
4
0
0.25
L
Hachiman
stonedlel_TTV
Hachiman
3
2
0
1.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,276
Damage
19,808
31,421
Taken
34,085
14,293
Mitigated
12,976
11,488
Healing
12,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
2,673
424
0
2,657
4,168
1,302
0
1,152
3,016
0
26,280
L
Gilgamesh
CRAZE CHEWY
Gilgamesh
4,504
1,349
0
2,447
7,131
3,886
304
0
7,131
0
29,735
W
Yu Huang
EliteDelta129
Yu Huang
5,439
1,381
0
2,513
4,907
1,551
421
2,615
2,064
38,988
0
L
3,234
1,080
108
2,329
9,451
3,964
0
2,454
6,997
13,356
0
W
Osiris
3,728
2,009
0
3,090
7,014
5,237
0
0
6,548
0
39,299
W
2,419
491
531
3,091
8,963
4,450
0
2,758
5,143
7,327
0
W
Nemesis
chatarsis
Nemesis
4,690
1,550
0
386
5,282
1,505
0
1,559
3,657
0
36,676
L
Baron Samedi
connorxelite
Baron Samedi
5,077
283
393
2,907
7,792
2,743
0
3,763
4,029
30,661
0
L
Hachiman
stonedlel_TTV
Hachiman
4,320
2,340
0
2,006
5,543
1,081
0
489
5,054
0
27,678
W
5,000
3,194
0
1,877
5,255
1,550
1,038
1,039
4,216
0
38,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,289
Gold Earned
26,825
325
Minions Killed
248
0
Camps Cleared
0
1,076,046
Distance Traveled
1,020,185
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,074
507
53
5
0
237,081
1
L
Gilgamesh
6,005
601
70
7
0
217,725
0
W
Yu Huang
6,317
632
78
8
0
203,860
0
L
Athena
4,925
493
15
2
0
203,279
5
W
Osiris
6,830
683
90
9
0
216,923
2
W
Artio
5,681
568
12
1
0
206,747
2
W
Nemesis
6,418
642
72
7
0
258,112
4
L
Baron Samedi
5,354
535
59
6
0
178,288
4
L
Hachiman
5,467
547
51
5
0
183,812
5
W
Ullr
6,043
604
73
7
0
190,404
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role