Player Matchup

Poseidon
Poseidon
Platinum I
ChalkyCheese01
Poseidon
Platinum I
Level 107
God Stats
14W - 7L
1,769 SR
Queue Stats
110W - 101L
1,996 MMR
Solo
Geb
Geb
Platinum I
God of Gods3914
Geb
Platinum I
Level 129
God Stats
13W - 11L
1,644 SR
Queue Stats
163W - 154L
1,960 MMR
Solo
Achilles
Achilles
Platinum IV
JoyousHaz
Achilles
Platinum IV
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 29L
1,962 MMR
Solo
Anhur
Anhur
Platinum IV
Muhitt_
Anhur
Platinum IV
Level 79
God Stats
2W - 0L
1,754 SR
Queue Stats
28W - 10L
1,960 MMR
Solo
Nemesis
Nemesis
Diamond V
zImNooah
Nemesis
Diamond V
Level 154
God Stats
12W - 13L
1,541 SR
Queue Stats
245W - 223L
2,117 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 126
1,642 SR
1,999 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 124
1,561 SR
2,003 MMR
King Arthur
King Arthur
Platinum I
AIldjo
King Arthur
Platinum I
Level 152
God Stats
24W - 21L
1,596 SR
Queue Stats
402W - 399L
1,969 MMR
Party 1
Xbalanque
Xbalanque
Platinum II
BaumEntIein4
Xbalanque
Platinum II
Level 86
God Stats
42W - 26L
1,708 SR
Queue Stats
114W - 105L
1,986 MMR
Solo
Vulcan
Vulcan
Diamond V
Bert balboe
Vulcan
Diamond V
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 140L
2,067 MMR
Solo
Fenrir
Fenrir
Diamond IV
Bossnian07
Fenrir
Diamond IV
Level 160
God Stats
34W - 34L
1,507 SR
Queue Stats
655W - 658L
2,081 MMR
Party 1
Erlang Shen
Erlang Shen
Platinum III
Visapro
Erlang Shen
Platinum III
Level 93
God Stats
2W - 3L
1,496 SR
Queue Stats
84W - 77L
1,912 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
20
8 / 3 / 12
14,904
596
27,754
18,640
8,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 3 / 20
14,328
573
12,427
26,525
41,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
JoyousHaz
Achilles
20
7 / 1 / 7
15,929
637
17,174
18,149
31,777
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
Muhitt_
Anhur
20
7 / 5 / 8
16,429
657
18,768
21,604
10,383
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
zImNooah
Nemesis
20
13 / 2 / 5
15,527
621
25,382
20,855
17,719
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ShivaArachneBastetLoki

VS

Bans
CliodhnaAthenaAtlasUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AIldjo
King Arthur
18
0 / 6 / 0
11,362
454
11,900
29,732
25,266
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
BaumEntIein4
Xbalanque
18
1 / 8 / 5
11,419
457
15,948
20,651
4,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
19
3 / 8 / 3
12,276
491
20,325
18,642
6,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Bossnian07
Fenrir
18
6 / 11 / 2
12,143
486
9,161
23,903
14,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
Visapro
Erlang Shen
15
4 / 7 / 7
10,570
423
11,300
29,771
20,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
31
40
Kills
14
14
Deaths
40
52
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AIldjo
King Arthur
0
6
0
0
L
Xbalanque
BaumEntIein4
Xbalanque
1
8
5
0.44
L
Vulcan
3
8
3
0.56
L
Fenrir
Bossnian07
Fenrir
6
11
2
0.64
W
Poseidon
8
3
12
4.67
W
5
3
20
5
W
Achilles
JoyousHaz
Achilles
7
1
7
10.5
W
Anhur
Muhitt_
Anhur
7
5
8
2.2
L
Erlang Shen
Visapro
Erlang Shen
4
7
7
1.07
W
Nemesis
zImNooah
Nemesis
13
2
5
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,505
Damage
68,634
105,773
Taken
122,699
109,790
Mitigated
72,115
37,635
Healing
19,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AIldjo
King Arthur
11,900
1,467
0
2,394
29,732
25,266
0
7,081
22,651
0
85,840
L
Xbalanque
BaumEntIein4
Xbalanque
15,948
7,388
0
4,090
20,651
4,993
200
6,733
13,918
0
92,647
L
Vulcan
20,325
5,114
0
1,185
18,642
6,211
0
6,767
11,875
95,826
0
L
Fenrir
Bossnian07
Fenrir
9,161
2,935
0
4,993
23,903
14,891
0
7,879
16,024
0
66,088
W
Poseidon
27,754
3,758
653
8,133
18,640
8,505
3,839
5,104
13,226
136,344
0
W
12,427
890
0
7,421
26,525
41,406
449
4,896
21,353
30,237
0
W
Achilles
JoyousHaz
Achilles
17,174
5,360
0
3,934
18,149
31,777
606
3,259
14,772
0
109,021
W
Anhur
Muhitt_
Anhur
18,768
11,618
0
9,119
21,604
10,383
10,150
2,409
19,113
0
141,242
L
Erlang Shen
Visapro
Erlang Shen
11,300
4,696
99
6,526
29,771
20,754
0
11,721
18,050
0
30,223
W
Nemesis
zImNooah
Nemesis
25,382
11,142
0
8,375
20,855
17,719
1,761
4,564
16,135
0
123,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,117
Gold Earned
57,770
799
Minions Killed
671
0
Camps Cleared
0
2,506,067
Distance Traveled
2,219,236
29
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,362
454
186
7
0
426,131
6
L
Xbalanque
11,419
457
180
7
0
413,692
1
L
Vulcan
12,276
491
175
7
0
454,467
6
L
Fenrir
12,143
486
102
4
0
439,770
3
W
Poseidon
14,904
596
203
8
0
497,722
9
W
Geb
14,328
573
16
1
0
474,629
3
W
Achilles
15,929
637
197
8
0
542,225
4
W
Anhur
16,429
657
243
10
0
423,074
9
L
Erlang Shen
10,570
423
28
1
0
485,176
13
W
Nemesis
15,527
621
140
6
0
568,417
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role