Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
BoiteMortel
Hel
Level 119
God Stats
1W - 0L
1,739 SR
Queue Stats
70W - 60L
1,565 Elo+
Party 1
Anhur
Anhur
Dadinhoo3782
Anhur
Level 106
God Stats
1W - 1L
1,754 SR
Queue Stats
99W - 84L
1,519 Elo+
Party 1
Nu Wa
Nu Wa
Denzelinho I
Nu Wa
Level 45
God Stats
4W - 1L
1,500 SR
Queue Stats
53W - 36L
1,560 Elo+
Party 1
Team Averages
Level 93
1,598 SR
1,529 Elo+

VS

Team Averages
Level 128
1,546 SR
1,599 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Dragonaria15
Aphrodite
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 17L
1,733 Elo+
Party 2
Odin
Odin
Rami7321
Odin
Level 128
God Stats
6W - 5L
1,506 SR
Queue Stats
848W - 873L
1,477 Elo+
Solo
Thoth
Thoth
Thaezial
Thoth
Level 60
God Stats
2W - 1L
1,725 SR
Queue Stats
106W - 89L
1,554 Elo+
Solo
Ares
Ares
xxjanusxsnpingxx
Ares
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 7L
1,733 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
2 / 2 / 11
8,803
880
5,918
12,656
11,935
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kuzenbo
 
Kuzenbo
14
4 / 1 / 9
8,574
857
8,062
10,372
15,831
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
1 / 2 / 11
8,967
897
7,532
6,948
3,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 0 / 8
9,255
926
8,466
6,494
2,832
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 2 / 9
8,859
886
9,497
6,858
2,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
3 / 3 / 2
7,514
751
3,589
8,873
3,139
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
Dragonaria15
Aphrodite
15
2 / 2 / 2
8,035
804
6,899
6,274
3,691
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
10
1 / 3 / 3
6,584
658
4,363
7,584
6,788
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thoth
Thaezial
Thoth
14
1 / 3 / 4
7,565
757
10,728
7,079
2,444
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 3 / 4
7,042
704
4,560
11,842
9,144
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
22
14
Kills
7
7
Deaths
14
48
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
2
11
3.75
W
Kuzenbo
 
Kuzenbo
4
1
9
8.5
L
Ao Kuang
 
Ao Kuang
3
3
2
1.33
W
1
2
11
3.25
W
5
0
8
9
W
2
2
9
3.25
L
Aphrodite
Dragonaria15
Aphrodite
2
2
2
1.5
L
Odin
1
3
3
0.83
L
Thoth
Thaezial
Thoth
1
3
4
1
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,475
Damage
30,139
43,328
Taken
41,652
36,820
Mitigated
25,206
26,452
Healing
17,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,918
263
416
3,620
12,656
11,935
706
5,501
7,155
12,679
0
W
Kuzenbo
 
Kuzenbo
8,062
2,293
1,199
1,837
10,372
15,831
256
5,489
4,883
8,610
0
L
Ao Kuang
 
Ao Kuang
3,589
432
1,500
2,273
8,873
3,139
0
7,062
1,735
8,784
0
W
7,532
474
10,084
4,102
6,948
3,383
571
5,264
1,684
30,214
0
W
8,466
1,275
2,145
1,359
6,494
2,832
2,786
4,302
2,192
0
17,426
W
9,497
3,507
642
1,048
6,858
2,839
666
5,220
1,638
22,192
0
L
Aphrodite
Dragonaria15
Aphrodite
6,899
111
7,621
3,154
6,274
3,691
0
4,767
1,427
33,409
0
L
Odin
4,363
198
0
257
7,584
6,788
0
4,423
2,987
0
10,631
L
Thoth
Thaezial
Thoth
10,728
200
0
2,240
7,079
2,444
0
4,941
2,077
30,921
0
L
4,560
17
0
250
11,842
9,144
0
9,185
2,417
7,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,458
Gold Earned
36,740
131
Minions Killed
136
0
Camps Cleared
0
1,037,388
Distance Traveled
927,461
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,803
880
28
3
0
188,099
0
W
Kuzenbo
8,574
857
3
0
0
189,243
1
L
Ao Kuang
7,514
751
8
1
0
197,978
2
W
Hel
8,967
897
54
5
0
232,926
1
W
Anhur
9,255
926
28
3
0
214,680
6
W
Nu Wa
8,859
886
18
2
0
212,440
0
L
Aphrodite
8,035
804
71
7
0
201,985
2
L
Odin
6,584
658
11
1
0
128,656
5
L
Thoth
7,565
757
39
4
0
193,628
2
L
Ares
7,042
704
7
1
0
205,214
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role