Player Matchup

Cupid
Cupid
 
Cupid
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
DeadlyEYE
Ullr
Level 157
God Stats
3W - 4L
1,537 SR
Queue Stats
336W - 350L
1,520 Elo+
Party 1
Zhong Kui
Zhong Kui
PressF6pls
Zhong Kui
Level 142
God Stats
1W - 3L
1,206 SR
Queue Stats
272W - 247L
1,581 Elo+
Solo
Mulan
Mulan
Skiiru
Mulan
Level 155
God Stats
5W - 1L
1,477 SR
Queue Stats
229W - 245L
1,544 Elo+
Party 1
Team Averages
Level 148
1,444 SR
1,529 Elo+

VS

Team Averages
Level 143
1,635 SR
1,602 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BigJoe98
Danzaburou
Level 160
God Stats
8W - 9L
1,563 SR
Queue Stats
749W - 817L
1,606 Elo+
Solo
Bastet
Bastet
Rombbu
Bastet
Level 138
God Stats
4W - 2L
1,575 SR
Queue Stats
77W - 72L
1,674 Elo+
Solo
Scylla
Scylla
ShortAngryMan
Scylla
Level 147
God Stats
2W - 1L
1,699 SR
Queue Stats
94W - 83L
1,653 Elo+
Solo
Anhur
Anhur
Sïndra
Anhur
Level 140
God Stats
7W - 2L
1,836 SR
Queue Stats
267W - 298L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
18
7 / 3 / 14
10,455
871
12,840
9,792
4,576
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Da Ji
 
Da Ji
17
3 / 3 / 17
10,149
846
7,088
13,823
19,114
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
17
8 / 4 / 9
10,425
869
12,066
10,289
4,728
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
PressF6pls
Zhong Kui
18
4 / 3 / 19
10,323
860
16,228
12,960
9,975
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mulan
Skiiru
Mulan
15
4 / 4 / 10
9,302
775
8,240
16,027
17,079
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
1 / 4 / 16
9,184
765
12,571
13,624
12,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
BigJoe98
Danzaburou
16
5 / 7 / 9
10,269
856
11,592
12,132
4,521
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bastet
Rombbu
Bastet
13
0 / 5 / 10
8,118
677
7,817
11,766
4,123
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 5 / 4
9,931
828
11,002
10,993
4,671
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Anhur
Sïndra
Anhur
16
6 / 5 / 8
9,846
821
9,592
13,956
5,315
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
64
26
Kills
17
17
Deaths
26
69
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
7
3
14
4.67
W
Da Ji
 
Da Ji
3
3
17
3.83
L
Baron Samedi
 
Baron Samedi
1
4
16
2.25
L
Danzaburou
BigJoe98
Danzaburou
5
7
9
1.36
W
Ullr
8
4
9
3.13
W
Zhong Kui
PressF6pls
Zhong Kui
4
3
19
4.5
L
Bastet
Rombbu
Bastet
0
5
10
1
L
5
5
4
1.4
W
Mulan
Skiiru
Mulan
4
4
10
2.25
L
Anhur
Sïndra
Anhur
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,462
Damage
52,574
62,891
Taken
62,471
55,472
Mitigated
31,136
14,339
Healing
21,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
12,840
4,940
2,045
1,804
9,792
4,576
2,022
4,763
5,029
0
26,621
W
Da Ji
 
Da Ji
7,088
782
788
826
13,823
19,114
453
4,790
9,033
0
9,740
L
Baron Samedi
 
Baron Samedi
12,571
314
5,819
5,310
13,624
12,506
429
3,323
10,301
26,592
0
L
Danzaburou
BigJoe98
Danzaburou
11,592
4,135
0
1,044
12,132
4,521
1,635
3,101
9,031
0
21,713
W
Ullr
12,066
2,221
0
736
10,289
4,728
998
4,302
5,987
0
27,842
W
Zhong Kui
PressF6pls
Zhong Kui
16,228
790
580
3,395
12,960
9,975
2,183
4,702
8,258
34,636
0
L
Bastet
Rombbu
Bastet
7,817
1,572
1,318
2,085
11,766
4,123
780
2,817
8,949
0
13,136
L
11,002
695
75
1,500
10,993
4,671
728
3,375
7,618
27,082
0
W
Mulan
Skiiru
Mulan
8,240
583
1,753
2,412
16,027
17,079
165
5,016
11,011
0
17,641
L
Anhur
Sïndra
Anhur
9,592
4,270
869
3,164
13,956
5,315
1,416
3,612
10,344
0
15,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,654
Gold Earned
47,348
152
Minions Killed
123
0
Camps Cleared
0
1,082,974
Distance Traveled
1,021,871
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,455
871
33
3
0
227,337
0
W
Da Ji
10,149
846
14
1
0
217,609
0
L
Baron Samedi
9,184
765
27
2
0
217,170
0
L
Danzaburou
10,269
856
27
2
0
169,792
0
W
Ullr
10,425
869
34
3
0
222,319
0
W
Zhong Kui
10,323
860
46
4
0
196,885
4
L
Bastet
8,118
677
7
1
0
220,977
5
L
Scylla
9,931
828
46
4
0
218,755
1
W
Mulan
9,302
775
25
2
0
218,824
4
L
Anhur
9,846
821
16
1
0
195,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role