Player Matchup

Cernunnos
Cernunnos
PH bananaPUL
Cernunnos
Level 60
God Stats
0W - 2L
1,334 SR
Queue Stats
2W - 8L
1,261 Elo+
Party 3
Artemis
Artemis
PH er filo
Artemis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,178 Elo+
Party 3
Neith
Neith
PHNOXLUCABNM
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,255 Elo+
Party 3
Susano
Susano
Zeus_Da_Beast
Susano
Level 125
God Stats
5W - 4L
1,660 SR
Queue Stats
78W - 91L
1,467 Elo+
Party 4
Anubis
Anubis
paleRiderLv1
Anubis
Level 122
God Stats
6W - 2L
1,524 SR
Queue Stats
33W - 39L
1,525 Elo+
Party 4
Team Averages
Level 73
1,504 SR
1,337 Elo+

VS

Team Averages
Level 112
1,531 SR
1,417 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DazMagic
Sylvanus
Level 152
God Stats
3W - 1L
1,735 SR
Queue Stats
44W - 84L
1,307 Elo+
Party 2
Achilles
Achilles
Jonasdahl92
Achilles
Level 122
God Stats
81W - 89L
1,455 SR
Queue Stats
588W - 610L
1,526 Elo+
Party 1
Zeus
Zeus
Topboy119
Zeus
Level 56
God Stats
11W - 10L
1,338 SR
Queue Stats
152W - 256L
1,241 Elo+
Party 2
Da Ji
Da Ji
valomek
Da Ji
Level 106
God Stats
47W - 27L
1,629 SR
Queue Stats
96W - 84L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
PH bananaPUL
Cernunnos
11
0 / 0 / 1
6,263
1,253
2,857
3,206
901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
PH er filo
Artemis
11
0 / 0 / 1
5,967
1,193
3,032
2,958
876
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 5 / 2
6,188
1,238
2,111
5,890
1,576
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 2 / 0
6,343
1,269
7,315
6,370
1,893
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anubis
10
0 / 2 / 0
5,566
1,113
331
1,986
661
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

331

VS

Team 2 Tickets

375

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
0 / 0 / 4
6,334
1,267
3,537
2,492
1,065
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
DazMagic
Sylvanus
12
0 / 0 / 6
6,984
1,397
1,133
4,457
4,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Achilles
Jonasdahl92
Achilles
12
2 / 0 / 6
6,871
1,374
5,834
4,035
2,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Zeus
11
1 / 2 / 5
6,252
1,250
3,637
3,617
1,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
valomek
Da Ji
11
6 / 0 / 3
7,374
1,475
4,379
3,180
1,437
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
2
Kills
9
9
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
0
0
4
2
W
Sylvanus
DazMagic
Sylvanus
0
0
6
3
W
Achilles
Jonasdahl92
Achilles
2
0
6
5
L
Cernunnos
PH bananaPUL
Cernunnos
0
0
1
0.5
L
Artemis
PH er filo
Artemis
0
0
1
0.5
L
0
5
2
0.2
W
Zeus
1
2
5
1.75
L
2
2
0
1
L
Anubis
0
2
0
0
W
Da Ji
valomek
Da Ji
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,646
Damage
18,520
20,410
Taken
17,781
5,907
Mitigated
11,331
214
Healing
3,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
3,537
527
0
652
2,492
1,065
0
0
2,492
0
20,696
W
Sylvanus
DazMagic
Sylvanus
1,133
312
590
1,506
4,457
4,853
0
66
4,391
8,213
0
W
Achilles
Jonasdahl92
Achilles
5,834
1,346
123
922
4,035
2,940
0
265
3,770
0
13,211
L
Cernunnos
PH bananaPUL
Cernunnos
2,857
1,313
0
52
3,206
901
0
726
2,396
0
16,060
L
Artemis
PH er filo
Artemis
3,032
854
0
0
2,958
876
0
581
2,319
0
12,417
L
2,111
495
0
131
5,890
1,576
0
1,771
3,767
0
9,264
W
Zeus
3,637
557
0
172
3,617
1,036
0
0
3,617
6,938
0
L
7,315
1,325
0
0
6,370
1,893
0
638
5,498
0
12,654
L
Anubis
331
33
30
1
1,986
661
0
663
1,148
2,971
0
W
Da Ji
valomek
Da Ji
4,379
228
0
0
3,180
1,437
0
0
3,180
0
6,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,327
Gold Earned
33,815
102
Minions Killed
90
3
Camps Cleared
4
484,252
Distance Traveled
564,094
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,334
1,267
47
9
1
117,987
0
W
Sylvanus
6,984
1,397
16
3
1
101,947
0
W
Achilles
6,871
1,374
7
1
0
127,373
0
L
Cernunnos
6,263
1,253
41
8
0
104,041
0
L
Artemis
5,967
1,193
23
5
1
103,794
0
L
Neith
6,188
1,238
18
4
2
113,679
0
W
Zeus
6,252
1,250
14
3
1
91,377
0
L
Susano
6,343
1,269
19
4
0
122,855
1
L
Anubis
5,566
1,113
1
0
0
39,883
1
W
Da Ji
7,374
1,475
6
1
1
125,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role