Player Matchup

Yu Huang
Yu Huang
DerNagel
Yu Huang
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,431 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Keepcoolitsme
Tsukuyomi
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,351 Elo+
Party 3
Skadi
Skadi
Shampers
Skadi
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 106L
1,396 Elo+
Solo
Nu Wa
Nu Wa
UBEEECH
Nu Wa
Level 57
God Stats
6W - 8L
1,399 SR
Queue Stats
138W - 151L
1,438 Elo+
Party 2
Ra
Ra
lilchavert12
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,447 Elo+
Party 2
Team Averages
Level 31
1,480 SR
1,413 Elo+

VS

Team Averages
Level 56
1,506 SR
1,403 Elo+
King Arthur
King Arthur
Tenkаi
King Arthur
Level 46
God Stats
28W - 22L
1,600 SR
Queue Stats
231W - 244L
1,464 Elo+
Solo
Kumbhakarna
Kumbhakarna
Travaler777
Kumbhakarna
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,432 Elo+
Solo
Tiamat
Tiamat
XHawksWifeX
Tiamat
Level 106
God Stats
2W - 5L
1,429 SR
Queue Stats
221W - 238L
1,466 Elo+
Party 1
Nu Wa
Nu Wa
m0mmym1Ikers
Nu Wa
Level 26
God Stats
183W - 207L
1,500 SR
Queue Stats
193W - 219L
1,476 Elo+
Party 1
Atlas
Atlas
pauventura
Atlas
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,178 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DerNagel
Yu Huang
15
0 / 1 / 1
9,155
916
3,793
6,088
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Keepcoolitsme
Tsukuyomi
15
0 / 6 / 1
9,113
911
11,010
12,412
4,208
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
Shampers
Skadi
15
0 / 2 / 1
9,252
925
12,219
8,527
3,036
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
UBEEECH
Nu Wa
15
1 / 3 / 0
9,381
938
14,148
8,979
3,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
0 / 0 / 1
9,197
920
7,537
5,565
1,899
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

244

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Tenkаi
King Arthur
16
1 / 1 / 8
9,707
971
6,470
8,822
10,467
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kumbhakarna
Travaler777
Kumbhakarna
16
1 / 0 / 5
9,480
948
4,279
12,442
9,577
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
16
2 / 0 / 9
10,561
1,056
13,930
10,343
5,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
4 / 0 / 5
10,351
1,035
5,752
4,937
1,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
16
4 / 0 / 5
11,049
1,105
8,179
15,161
18,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
1
Kills
12
12
Deaths
1
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
DerNagel
Yu Huang
0
1
1
0.5
L
Tsukuyomi
Keepcoolitsme
Tsukuyomi
0
6
1
0.08
L
Skadi
Shampers
Skadi
0
2
1
0.25
W
King Arthur
Tenkаi
King Arthur
1
1
8
5
W
Kumbhakarna
Travaler777
Kumbhakarna
1
0
5
3.5
L
Nu Wa
UBEEECH
Nu Wa
1
3
0
0.33
W
Tiamat
2
0
9
6.5
L
0
0
1
0.5
W
4
0
5
6.5
W
Atlas
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,707
Damage
38,610
41,571
Taken
51,705
14,615
Mitigated
45,622
6,232
Healing
3,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
DerNagel
Yu Huang
3,793
470
0
0
6,088
2,107
0
4,193
1,733
19,620
0
L
Tsukuyomi
Keepcoolitsme
Tsukuyomi
11,010
1,919
0
1,578
12,412
4,208
0
9,804
2,446
0
28,818
L
Skadi
Shampers
Skadi
12,219
4,139
0
250
8,527
3,036
0
6,743
1,672
0
32,352
W
King Arthur
Tenkаi
King Arthur
6,470
360
0
0
8,822
10,467
0
3,460
5,362
0
10,923
W
Kumbhakarna
Travaler777
Kumbhakarna
4,279
126
0
405
12,442
9,577
0
6,084
6,358
19,700
0
L
Nu Wa
UBEEECH
Nu Wa
14,148
4,734
0
540
8,979
3,365
0
5,975
2,938
35,223
0
W
Tiamat
13,930
952
102
1,869
10,343
5,616
0
5,660
4,683
40,520
0
L
7,537
166
1,937
1,927
5,565
1,899
0
4,723
642
22,575
0
W
5,752
677
0
418
4,937
1,592
0
3,806
1,131
23,352
0
W
Atlas
8,179
1,317
0
1,171
15,161
18,370
0
6,468
8,693
21,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,098
Gold Earned
51,148
194
Minions Killed
166
6
Camps Cleared
4
970,710
Distance Traveled
1,023,453
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
9,155
916
51
5
0
192,191
0
L
Tsukuyomi
9,113
911
33
3
1
215,633
0
L
Skadi
9,252
925
35
4
2
186,820
0
W
King Arthur
9,707
971
4
0
0
217,970
0
W
Kumbhakarna
9,480
948
28
3
0
214,555
0
L
Nu Wa
9,381
938
42
4
1
187,680
0
W
Tiamat
10,561
1,056
58
6
1
200,754
3
L
Ra
9,197
920
33
3
2
188,386
0
W
Nu Wa
10,351
1,035
46
5
2
177,050
0
W
Atlas
11,049
1,105
30
3
1
213,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role