Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Kendeh vand
Ganesha
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,479 Elo+
Party 2
Thanatos
Thanatos
TALVEZ_LAPROXIMA
Thanatos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
270W - 335L
1,379 Elo+
Party 4
Yu Huang
Yu Huang
mamadsaedi
Yu Huang
Level 127
God Stats
4W - 2L
1,743 SR
Queue Stats
263W - 264L
1,466 Elo+
Party 2
Ra
Ra
marcqemiras69
Ra
Level 137
God Stats
8W - 18L
1,520 SR
Queue Stats
416W - 463L
1,444 Elo+
Party 4
Team Averages
Level 80
1,553 SR
1,454 Elo+

VS

Team Averages
Level 79
1,494 SR
1,482 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Dekuzih
Nu Wa
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Jart5a
Cliodhna
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 13L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
xX_CrankZzZ
Gilgamesh
Level 139
God Stats
1W - 3L
1,468 SR
Queue Stats
95W - 112L
1,409 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
0 / 3 / 3
6,795
680
2,535
7,538
2,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
Kendeh vand
Ganesha
12
0 / 6 / 1
6,710
671
3,866
13,477
10,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

12
2 / 6 / 0
6,899
690
1,899
8,488
2,620
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yu Huang
mamadsaedi
Yu Huang
13
0 / 1 / 1
6,815
682
5,694
5,754
1,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 3 / 2
6,925
693
6,438
8,014
2,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
3 / 0 / 4
8,435
844
7,822
3,547
1,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
 
Cu Chulainn
14
3 / 2 / 5
7,964
796
4,652
9,071
6,149
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Dekuzih
Nu Wa
15
6 / 0 / 7
8,356
836
10,728
4,467
1,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cliodhna
Jart5a
Cliodhna
15
5 / 0 / 8
8,261
826
6,256
5,016
1,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
xX_CrankZzZ
Gilgamesh
14
2 / 1 / 11
7,973
797
9,021
10,157
9,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
3
Kills
19
19
Deaths
3
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
3
3
0.5
W
Kukulkan
 
Kukulkan
3
0
4
5
W
Cu Chulainn
 
Cu Chulainn
3
2
5
2.75
W
Nu Wa
Dekuzih
Nu Wa
6
0
7
9.5
W
Cliodhna
Jart5a
Cliodhna
5
0
8
9
L
Ganesha
Kendeh vand
Ganesha
0
6
1
0.08
L
2
6
0
0.33
L
Yu Huang
mamadsaedi
Yu Huang
0
1
1
0.5
L
1
3
2
0.67
W
Gilgamesh
xX_CrankZzZ
Gilgamesh
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,432
Damage
38,479
43,271
Taken
32,258
20,627
Mitigated
20,048
6,560
Healing
8,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
2,535
460
0
1,904
7,538
2,542
0
2,912
4,474
0
21,448
W
Kukulkan
 
Kukulkan
7,822
575
206
1,526
3,547
1,469
400
2,104
1,443
31,451
0
W
Cu Chulainn
 
Cu Chulainn
4,652
926
438
1,414
9,071
6,149
0
4,156
4,915
0
19,520
W
Nu Wa
Dekuzih
Nu Wa
10,728
2,708
0
560
4,467
1,635
1,688
3,398
1,069
27,899
0
W
Cliodhna
Jart5a
Cliodhna
6,256
852
0
1,887
5,016
1,784
188
3,344
1,672
0
22,878
L
Ganesha
Kendeh vand
Ganesha
3,866
398
0
533
13,477
10,909
0
5,553
7,553
7,317
0
L
1,899
746
0
1,479
8,488
2,620
0
3,321
4,846
0
6,056
L
Yu Huang
mamadsaedi
Yu Huang
5,694
230
0
639
5,754
1,967
0
1,734
3,774
25,987
0
L
6,438
145
982
1,023
8,014
2,589
0
4,308
3,381
20,348
0
W
Gilgamesh
xX_CrankZzZ
Gilgamesh
9,021
1,600
288
2,529
10,157
9,011
653
2,996
7,161
0
20,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,144
Gold Earned
40,989
122
Minions Killed
194
0
Camps Cleared
0
955,082
Distance Traveled
1,085,563
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,795
680
29
3
0
159,626
4
W
Kukulkan
8,435
844
70
7
0
216,268
1
W
Cu Chulainn
7,964
796
32
3
0
203,361
1
W
Nu Wa
8,356
836
40
4
0
200,366
0
W
Cliodhna
8,261
826
29
3
0
241,622
0
L
Ganesha
6,710
671
11
1
0
181,525
0
L
Thanatos
6,899
690
8
1
0
172,135
0
L
Yu Huang
6,815
682
44
4
0
221,067
1
L
Ra
6,925
693
30
3
0
220,729
1
W
Gilgamesh
7,973
797
23
2
0
223,946
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role