Player Matchup

Zhong Kui
Zhong Kui
BeroSIS
Zhong Kui
Level 95
God Stats
4W - 2L
1,718 SR
Queue Stats
101W - 90L
1,499 Elo+
Solo
Sobek
Sobek
DDProphet
Sobek
Level 78
God Stats
1W - 1L
1,289 SR
Queue Stats
218W - 223L
1,502 Elo+
Party 1
Set
Set
Razersox
Set
Level 16
God Stats
5W - 5L
1,725 SR
Queue Stats
81W - 107L
1,443 Elo+
Party 3
Hou Yi
Hou Yi
Rohacan
Hou Yi
Level 68
God Stats
4W - 4L
1,538 SR
Queue Stats
165W - 140L
1,522 Elo+
Party 1
Mulan
Mulan
S1simi
Mulan
Level 76
God Stats
12W - 6L
1,299 SR
Queue Stats
74W - 82L
1,435 Elo+
Party 3
Team Averages
Level 67
1,514 SR
1,480 Elo+

VS

Team Averages
Level 64
1,569 SR
1,402 Elo+
Nemesis
Nemesis
MaximeDePâques
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,247 Elo+
Party 2
Pele
Pele
Raugorn
Pele
Level 80
God Stats
0W - 3L
1,281 SR
Queue Stats
8W - 13L
1,207 Elo+
Party 2
Heimdallr
Heimdallr
Rh4gnar
Heimdallr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,201 Elo+
Party 2
Horus
Horus
RobertQRingo
Horus
Level 154
God Stats
5W - 8L
1,679 SR
Queue Stats
749W - 440L
1,702 Elo+
Party 4
Ah Puch
Ah Puch
Sazeleo
Ah Puch
Level 41
God Stats
3W - 1L
1,885 SR
Queue Stats
297W - 154L
1,655 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BeroSIS
Zhong Kui
15
10 / 2 / 5
10,004
588
15,935
12,579
8,449
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
DDProphet
Sobek
13
2 / 6 / 13
8,485
499
7,069
16,278
19,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
8 / 2 / 6
9,940
585
8,867
10,678
4,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
Rohacan
Hou Yi
17
6 / 2 / 2
10,242
602
10,659
10,501
3,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
S1simi
Mulan
16
2 / 4 / 11
9,538
561
9,349
16,147
11,612
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 6
6,561
386
4,934
11,581
3,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pele
Raugorn
Pele
13
2 / 7 / 8
8,282
487
8,407
16,012
5,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Rh4gnar
Heimdallr
13
3 / 6 / 6
8,428
496
6,200
10,538
3,056
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 2 / 8
9,055
533
8,446
17,370
20,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
Sazeleo
Ah Puch
14
7 / 7 / 0
9,359
551
16,423
17,178
11,721
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
44
28
Kills
16
16
Deaths
28
37
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BeroSIS
Zhong Kui
10
2
5
6.25
W
Sobek
DDProphet
Sobek
2
6
13
1.42
L
0
6
6
0.5
L
Pele
Raugorn
Pele
2
7
8
0.86
W
8
2
6
5.5
L
Heimdallr
Rh4gnar
Heimdallr
3
6
6
1
L
4
2
8
4
W
Hou Yi
Rohacan
Hou Yi
6
2
2
3.5
W
Mulan
S1simi
Mulan
2
4
11
1.88
L
Ah Puch
Sazeleo
Ah Puch
7
7
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,879
Damage
44,410
66,183
Taken
72,679
47,294
Mitigated
44,462
22,664
Healing
17,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BeroSIS
Zhong Kui
15,935
1,013
0
5,761
12,579
8,449
110
2,870
9,709
54,865
0
W
Sobek
DDProphet
Sobek
7,069
936
0
2,340
16,278
19,112
0
3,534
12,744
24,035
2,149
L
4,934
1,534
0
1,508
11,581
3,659
0
4,100
7,481
0
23,274
L
Pele
Raugorn
Pele
8,407
2,953
0
5,483
16,012
5,515
0
3,821
12,191
0
50,655
W
8,867
4,764
0
2,598
10,678
4,513
0
3,002
7,676
0
61,375
L
Heimdallr
Rh4gnar
Heimdallr
6,200
3,414
0
1,085
10,538
3,056
0
2,462
8,076
0
43,377
L
8,446
3,831
496
4,001
17,370
20,511
0
7,145
10,225
0
26,299
W
Hou Yi
Rohacan
Hou Yi
10,659
5,200
0
4,297
10,501
3,608
1,623
617
9,884
0
80,681
W
Mulan
S1simi
Mulan
9,349
2,009
0
7,668
16,147
11,612
87
6,754
9,393
0
57,549
L
Ah Puch
Sazeleo
Ah Puch
16,423
1,384
0
4,992
17,178
11,721
0
4,906
12,272
64,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,209
Gold Earned
41,685
479
Minions Killed
368
0
Camps Cleared
0
1,753,271
Distance Traveled
1,568,515
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,004
588
92
5
0
328,761
5
W
Sobek
8,485
499
35
2
0
313,054
1
L
Nemesis
6,561
386
48
3
0
307,267
0
L
Pele
8,282
487
89
5
0
350,641
0
W
Set
9,940
585
90
5
0
390,920
6
L
Heimdallr
8,428
496
87
5
0
294,522
0
L
Horus
9,055
533
34
2
0
345,660
5
W
Hou Yi
10,242
602
142
8
0
383,650
0
W
Mulan
9,538
561
120
7
0
336,886
0
L
Ah Puch
9,359
551
110
6
0
270,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role